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The global market for classroom displays will exhibit promising growth during the forecast period and will post an impressive CAGR of more than 30% by 2020. Factors such as the increasing adoption of blended learning models will play a critical role in spurring this market’s growth over the next four years. The recent preference for content digitization and the high adoption of the BYOD policy among end users from the education sector will lead to the inclusion of new learning models such as gamification and social learning. Consequently, many institutions have been compelled to allocate a significant amount of time for developing effective blended learning models. These models serve as the guiding principle for educators to determine the type of hardware that is essential for the chosen blended learning framework.
Technavio’s market research analysts have also estimated trends, such as the high preference for gamification, to foster this market’s growth prospects over the next few years. Gamification is considered to be a powerful tool to engage students, help change student behavior, develop creative skills, and drive innovation. Though it is in its nascent stage across the globe, it is gaining momentum owing to the integration of 3-D characters into e-learning courses to make classrooms interactive and stimulating. Furthermore, with the emergence of web resources and bandwidth use, the cost of video production and promotion has also become low, which, in turn, will lead to the increased implementation of game-based learning during the estimated period.
This market is characterized by the presence of diversified international and regional vendors. However, as international players have increased their footprint in the market, regional vendors are finding it increasingly difficult to compete with them, especially on features such as quality, technology, and pricing. According to our analysts, the competitive environment in this market will likely intensify further with an increase in product/service extensions, technological innovations, and M&As.
Key vendors in this market are -
Other prominent vendors in this market are Acer, Hitachi, LG Electronics, and Sony.
During 2015, the education projectors segment accounted for a major share of the market and was closely followed by the interactive tables product segment. However, by 2020, our analysts predict that the interactive flat panels segment will dominate this market owing to the rising adoption of various advanced display products by educational institutions.
At present, North America dominates this market and is envisaged to retain its dominant market position by the end of 2020. Much of this segment’s growth is spurred by the high adoption of technology in the academic sector. Digitization of education, especially in the US, is generating revenue opportunities for vendors in this region. As a result, many vendors are launching products in this region that enhance students’ learning experience.
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Several technological advancements in the education sector have paved new opportunities for the education providers and learners so that the information can be easily available for all, including people with disabilities. There are assistive and learning management solutions that allow the teachers to deliver special education in classrooms through web services. There are various types of devices, such as interactive displays, tablets, interactive whiteboards that are extensively used in classrooms for more interactive sessions. BenQ, Promethean, and Seiko will be some of the prominent vendors in this market space.
The report, global classroom displays market, is part of Technavio’s education portfolio. This portfolio provides a comprehensive market analysis along with the market share, market sizing, and market segmentations covering areas such as education technology, K12 and higher education, and school and college essentials. These market research reports provide a perspective on the various market opportunities and market threats along with the key trends that would influence the market growth during the forecast period. It presents insights into the changing competitive landscape and a detailed profiling and market analysis of the vendors. Also covered in the research are the key regions or countries that would have an impact on the market during the assessment years.
PART 01: Executive summary
PART 02: Scope of the report
PART 03: Market research methodology
PART 04: Introduction
PART 05: Market landscape
PART 06: Global classroom display market
PART 07: Market drivers
PART 08: Impact of drivers
PART 09: Market challenges
PART 10: Impact of drivers and challenges
PART 11: Market trends
PART 12: Product segmentation
PART 13: Geographical segmentation
PART 14: Vendor landscape
PART 15: Key vendor analysis
PART 16: Other prominent vendors
PART 17: Appendix
PART 18: Explore Technavio
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