Digital Comic Book Market Size 2025-2029
The digital comic book market size is forecast to increase by USD 1.65 billion at a CAGR of 5.5% between 2024 and 2029.
- The market is experiencing significant growth, driven by the increasing demand for digital content and the convenience it offers to consumers. This trend is further fueled by the growing number of partnerships and acquisitions in the industry. Digital comics offer convenience and accessibility, allowing readers to enjoy their content on various devices, including smartphones and tablets.
- However, the integration of digital comic books into existing platforms and systems poses challenges, such as compatibility issues and the need for seamless user experiences. To stay competitive, market players must address these challenges and continue to innovate, providing high-quality digital comic book experiences for consumers. The market analysis also highlights the importance of effective marketing strategies and engaging content to attract and retain customers in the highly competitive digital landscape.
What will be the Digital Comic Book Market Size During the Forecast Period?

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- The market has experienced significant growth in recent years, with e-commerce emerging as a popular avenue for consumers to purchase and access their favorite titles. However, this shift from non-digital formats to digital comics has not diminished the demand for traditional comic books. The superhero and action genres, long-standing favorites among comic enthusiasts, continue to thrive in both digital and non-digital formats. The anime industry, with its vast array of genres such as science fiction and manga, also contributes significantly to the market.
- Female audiences have become an essential demographic in the market. Publishers like Aftershock Media have recognized this trend and have responded by producing a diverse range of titles that cater to this audience. The positive message and creativity enhancement that comics provide make them an attractive medium for readers of all ages. Comic events, such as Comic-Con, continue to draw large crowds, showcasing the enduring appeal of comic books. Comic collectors, both adults and kids, still value the physical copies of their favorite titles, with auctions and custom comic books being popular substitutes for the traditional reading experience.
How is this market segmented and which is the largest segment?
The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in "USD million" for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.
- Type
- Genre
- Science-fiction
- Manga
- Superhero
- Non-fiction
- Others
- End-User
- Geography
- APAC
- China
- India
- Japan
- South Korea
- North America
- Europe
- South America
- Middle East and Africa
By Type Insights
The paid segment is estimated to witness significant growth during the forecast period. The market has experienced steady growth due to the increasing popularity of science fiction genres, particularly among female audiences. This growth can be attributed to several factors, including the success of comic book-based TV shows and movies, as well as the availability of innovative offerings such as discounts for new subscribers. Additionally, the rise in paper pulp and raw material prices has made digital comic books a cost-effective alternative.
Geopolitical issues and advancements in digital technology have also contributed to the market's expansion. Furthermore, the emergence of AI-illustrated comics and non-fungible token (NFT) comics has added new dimensions to the industry. The paid segment of the market is expected to continue growing moderately during the forecast period, driven by the increasing number of subscribers seeking access to the latest releases.

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The paid segment was valued at USD 1.53 billion in 2019 and showed a gradual increase during the forecast period.
Regional Analysis
APAC is estimated to contribute 64% to the growth of the global market during the forecast period. Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

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The market in the region is experiencing a significant shift as readers increasingly prefer digital formats over printed books. This trend is driven by the widespread availability of high-speed Internet and the growing number of consumers owning smartphones, tablets, and computers. Publishers are responding to this trend by offering digital comic books in various genres, including science fiction, manga, and superheroes. The adoption of digital comic books is further driven by the increasing use of consumer electronics and digital platforms. Key factors contributing to this growth include the convenience and accessibility of digital formats, cost savings from reduced shipping container costs, and the potential for vocabulary improvement and creativity enhancement through interactive features.
Market Dynamics
Our researchers analyzed the data with 2024 as the base year, along with the key drivers, trends, and challenges. A holistic analysis of drivers will help companies refine their marketing strategies to gain a competitive advantage.
What are the key market drivers leading to the rise in the adoption of the Digital Comic Book Market?
- Increasing demand for digital comic books is the key driver of the market. The market is experiencing significant transformation due to the adoption of advanced digital technologies. E-commerce platforms have made it easier for publishers, particularly smaller ones, to distribute digital comics in various genres such as superhero, action, science fiction, anime, and manga. This shift has led to the production of engaging stories and attractive graphics, catering to a diverse audience, including adults and kids. Digital technology has also facilitated the creation of new formats like AI-illustrated comics and NFT comics. The convenience of mobile apps and mobile browsing activity has increased the consumption of digital comics, surpassing the demand for non-digital formats.
- The genre-specific online stores cater to the needs of comic collectors, offering limited editions and custom comic books with cover appeal. The publishing industry is adapting to this change, with e-books and audiobooks serving as substitute products. The positive messages conveyed through comics have become increasingly important, addressing geopolitical issues and providing entertainment. However, challenges such as labor shortages, shipping container costs, and payment applications for home delivery remain. Despite these challenges, the digital segment of the comic book market continues to grow, offering opportunities for vocabulary improvement and creativity enhancement for readers. Comic events like Comic-Con attract large audiences, demonstrating the enduring appeal of comic books.
What are the market trends shaping the Digital Comic Book Market?
- A growing number of partnerships and acquisitions is the upcoming trend in the market. The market is characterized by a multitude of companies, each employing strategies to expand their market share and global presence. To license, localize, and host selected manga titles on their platform. Digital comics encompass various genres, including superheroes, action, science fiction, and anime, catering to diverse audiences, such as females and comic collectors.
- E-commerce platforms, mobile apps, and online stores facilitate the distribution of digital comic books, surpassing the limitations of non-digital formats in terms of accessibility and convenience. The production of digital comics enables smaller publishers to reach a wider audience, delivering engaging stories and attractive graphics through mobile browsing activity. The digital segment includes NFT comics and AI-illustrated comics, which have gained traction due to the integration of digital technology. Genre-specific comic events, such as Comic-Con, attract fans and collectors, driving demand for digital and physical comics alike. The comic industry faces challenges like labor shortages, shipping container costs, and geopolitical issues, necessitating the need for alternative distribution channels, such as bookstores, comic stores, and payment applications.
What challenges does the Digital Comic Book Market face during its growth?
- Integration issues associated with digital comic books is a key challenge affecting the market growth. Digital comic books have gained significant traction in the entertainment industry, offering engaging stories and attractive graphics through e-commerce platforms. However, the transition from non-digital formats to digital comes with challenges for comic book companies. Integrating digital comic books onto various channels, such as laptops and smartphones, necessitates substantial investments in software and customer support. companies in the comic book industry, including AfterShock Media, must consider the production of digital comics in genres like superhero, action, anime, science fiction, and manga. Moreover, the rise of AI-illustrated comics and NFT comics adds to the complexity of the market. The implementation of digital technology in comic books requires companies to keep up with mobile apps, genre preferences, and mobile browsing activity.
- However, smaller publishers may face challenges due to raw material and paper pulp prices, geopolitical issues, and labor shortages. Despite these challenges, the digital comic book segment offers opportunities for positive messages and creativity enhancement. Comic events, such as Comic-Con, attract comic collectors and fans, creating opportunities for auctions, custom comic books, and cover appeal. With smartphone penetration on the rise and the increasing popularity of audiobooks as substitute products, comic books can reach a broader audience, including adults and kids.
Exclusive Customer Landscape
The market forecasting report includes the adoption lifecycle of the market, covering from the innovator’s stage to the laggard’s stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the market report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their market growth analysis strategies.

Customer Landscape
Key Companies & Market Insights
Companies are implementing various strategies, such as strategic alliances, market forecast, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence in the market.
Archie Comics Publications Inc. - The company offers digital comic books such as The Best of Archie Christmas Comics.
The market research and growth report includes detailed analyses of the competitive landscape of the market and information about key companies, including:
- AfterShock Media
- Archie Comics Publications Inc.
- Boom Entertainment Inc.
- Dark Horse Comics
- DC Comics
- Dynamic Forces Inc.
- Fantagraphics
- Humanoids Inc.
- Idea and Design Works LLC
- Image Comics Inc.
- Kodansha Ltd.
- Mad Cave Studios Inc.
- Marvel Entertainment
- Oni Press
- Red 5 Comics
- Shogakukan Co. Ltd.
- Top Cow Productions Inc.
- Valiant Entertainment LLC
- WEBTOON Entertainment Inc.
- Zenescope Entertainment Inc.
Qualitative and quantitative analysis of companies has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key market players. Data is qualitatively analyzed to categorize companies as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize companies as dominant, leading, strong, tentative, and weak.
Research Analyst Overview
The market has emerged as a significant player in the global entertainment industry, offering an alternative to traditional non-digital formats. This dynamic sector encompasses various genres, including superhero, action, science fiction, manga, and anime, catering to diverse audiences. Digital comics have gained traction due to their accessibility and convenience. E-commerce platforms have played a pivotal role in the growth of this market, enabling consumers to purchase and download their favorite titles instantly. Online stores have become the go-to destination for comic enthusiasts, providing a vast selection of engaging stories and attractive graphics.
Furthermore, the digital comic book industry is not confined to superhero and action genres. It also includes science fiction, manga, and anime, catering to a wide range of preferences. The female audience has shown a growing interest in this medium, particularly in manga and anime titles. The production of digital comics involves digital technology, mobile apps, and AI-illustrated comics, which are increasingly popular. NFT comics have recently emerged as a unique offering in this market, adding a new dimension to the collectability of comic books. The digital segment of the comic book market faces various challenges, such as geopolitical issues, labor shortages, and shipping container costs.
However, it also presents opportunities for smaller publishers to reach a global audience and distribute their content through various channels. E-books, audiobooks, and substitute products like vocabulary improvement and creativity enhancement apps have emerged as competitors in the digital entertainment space. However, comic books continue to hold their ground, offering unique storytelling and artistic expression. Comic events, such as Comic-Con, continue to be a significant draw for fans, providing opportunities to connect with creators and collect limited editions. Comic collectors also participate in auctions and purchase custom comic books, focusing on cover appeal and rarity. Smartphone penetration has played a crucial role in the growth of the market.
Market Scope
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Report Coverage
|
Details
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Page number
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199
|
Base year
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2024
|
Historic period
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2019-2023 |
Forecast period
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2025-2029
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Growth momentum & CAGR
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Accelerate at a CAGR of 5.5%
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Market Growth 2025-2029
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USD 1.65 billion
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Market structure
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Fragmented
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YoY growth 2024-2025(%)
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5.4
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Key countries
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Japan, US, China, India, South Korea, Australia, Canada, France, Germany, and Brazil
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Competitive landscape
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Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks
|
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What are the Key Data Covered in this Market Research and Growth Report?
- CAGR of the market during the forecast period
- Detailed information on factors that will drive the market growth and forecasting between 2025 and 2029
- Precise estimation of the size of the market and its contribution of the market in focus to the parent market
- Accurate predictions about upcoming market growth and trends and changes in consumer behaviour
- Growth of the market across APAC, North America, Europe, South America, and Middle East and Africa
- Thorough analysis of the market’s competitive landscape and detailed information about companies
- Comprehensive analysis of factors that will challenge the growth of market companies
We can help! Our analysts can customize this market research report to meet your requirements. Get in touch
1 Executive Summary
- 1.1 Market overview
- Executive Summary - Chart on Market Overview
- Executive Summary - Data Table on Market Overview
- Executive Summary - Chart on Global Market Characteristics
- Executive Summary - Chart on Market by Geography
- Executive Summary - Chart on Market Segmentation by Type
- Executive Summary - Chart on Market Segmentation by Genre
- Executive Summary - Chart on Incremental Growth
- Executive Summary - Data Table on Incremental Growth
- Executive Summary - Chart on Company Market Positioning
2 Technavio Analysis
- 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
- Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
- 2.2 Criticality of inputs and Factors of differentiation
- Overview on criticality of inputs and factors of differentiation
- 2.3 Factors of disruption
- Overview on factors of disruption
- 2.4 Impact of drivers and challenges
- Impact of drivers and challenges in 2024 and 2029
3 Market Landscape
- 3.1 Market ecosystem
- Parent Market
- Data Table on - Parent Market
- 3.2 Market characteristics
- Market characteristics analysis
4 Market Sizing
- 4.1 Market definition
- Offerings of companies included in the market definition
- 4.2 Market segment analysis
- 4.4 Market outlook: Forecast for 2024-2029
- Chart on Global - Market size and forecast 2024-2029 ($ million)
- Data Table on Global - Market size and forecast 2024-2029 ($ million)
- Chart on Global Market: Year-over-year growth 2024-2029 (%)
- Data Table on Global Market: Year-over-year growth 2024-2029 (%)
5 Historic Market Size
- 5.1 Global Digital Comic Book Market 2019 - 2023
- Historic Market Size - Data Table on Global Digital Comic Book Market 2019 - 2023 ($ million)
- 5.2 Type segment analysis 2019 - 2023
- Historic Market Size - Type Segment 2019 - 2023 ($ million)
- 5.3 Genre segment analysis 2019 - 2023
- Historic Market Size - Genre Segment 2019 - 2023 ($ million)
- 5.4 Geography segment analysis 2019 - 2023
- Historic Market Size - Geography Segment 2019 - 2023 ($ million)
- 5.5 Country segment analysis 2019 - 2023
- Historic Market Size - Country Segment 2019 - 2023 ($ million)
6 Qualitative Analysis
- 6.1 The AI impact on Global Digital Comic Book Market
7 Five Forces Analysis
- 7.1 Five forces summary
- Five forces analysis - Comparison between 2024 and 2029
- 7.2 Bargaining power of buyers
- Bargaining power of buyers - Impact of key factors 2024 and 2029
- 7.3 Bargaining power of suppliers
- Bargaining power of suppliers - Impact of key factors in 2024 and 2029
- 7.4 Threat of new entrants
- Threat of new entrants - Impact of key factors in 2024 and 2029
- 7.5 Threat of substitutes
- Threat of substitutes - Impact of key factors in 2024 and 2029
- 7.6 Threat of rivalry
- Threat of rivalry - Impact of key factors in 2024 and 2029
- 7.7 Market condition
- Chart on Market condition - Five forces 2024 and 2029
8 Market Segmentation by Type
- 8.1 Market segments
- Chart on Type - Market share 2024-2029 (%)
- Data Table on Type - Market share 2024-2029 (%)
- 8.2 Comparison by Type
- Chart on Comparison by Type
- Data Table on Comparison by Type
- 8.3 Paid - Market size and forecast 2024-2029
- Chart on Paid - Market size and forecast 2024-2029 ($ million)
- Data Table on Paid - Market size and forecast 2024-2029 ($ million)
- Chart on Paid - Year-over-year growth 2024-2029 (%)
- Data Table on Paid - Year-over-year growth 2024-2029 (%)
- 8.4 Free - Market size and forecast 2024-2029
- Chart on Free - Market size and forecast 2024-2029 ($ million)
- Data Table on Free - Market size and forecast 2024-2029 ($ million)
- Chart on Free - Year-over-year growth 2024-2029 (%)
- Data Table on Free - Year-over-year growth 2024-2029 (%)
- 8.5 Market opportunity by Type
- Market opportunity by Type ($ million)
- Data Table on Market opportunity by Type ($ million)
9 Market Segmentation by Genre
- 9.1 Market segments
- Chart on Genre - Market share 2024-2029 (%)
- Data Table on Genre - Market share 2024-2029 (%)
- 9.2 Comparison by Genre
- Chart on Comparison by Genre
- Data Table on Comparison by Genre
- 9.3 Science-fiction - Market size and forecast 2024-2029
- Chart on Science-fiction - Market size and forecast 2024-2029 ($ million)
- Data Table on Science-fiction - Market size and forecast 2024-2029 ($ million)
- Chart on Science-fiction - Year-over-year growth 2024-2029 (%)
- Data Table on Science-fiction - Year-over-year growth 2024-2029 (%)
- 9.4 Manga - Market size and forecast 2024-2029
- Chart on Manga - Market size and forecast 2024-2029 ($ million)
- Data Table on Manga - Market size and forecast 2024-2029 ($ million)
- Chart on Manga - Year-over-year growth 2024-2029 (%)
- Data Table on Manga - Year-over-year growth 2024-2029 (%)
- 9.5 Superhero - Market size and forecast 2024-2029
- Chart on Superhero - Market size and forecast 2024-2029 ($ million)
- Data Table on Superhero - Market size and forecast 2024-2029 ($ million)
- Chart on Superhero - Year-over-year growth 2024-2029 (%)
- Data Table on Superhero - Year-over-year growth 2024-2029 (%)
- 9.6 Non-fiction - Market size and forecast 2024-2029
- Chart on Non-fiction - Market size and forecast 2024-2029 ($ million)
- Data Table on Non-fiction - Market size and forecast 2024-2029 ($ million)
- Chart on Non-fiction - Year-over-year growth 2024-2029 (%)
- Data Table on Non-fiction - Year-over-year growth 2024-2029 (%)
- 9.7 Others - Market size and forecast 2024-2029
- Chart on Others - Market size and forecast 2024-2029 ($ million)
- Data Table on Others - Market size and forecast 2024-2029 ($ million)
- Chart on Others - Year-over-year growth 2024-2029 (%)
- Data Table on Others - Year-over-year growth 2024-2029 (%)
- 9.8 Market opportunity by Genre
- Market opportunity by Genre ($ million)
- Data Table on Market opportunity by Genre ($ million)
10 Market Segmentation by End-User
- 10.1 Market segments
- Chart on End-User - Market share (2024-2029) (%)
- Data Table on End-User - Market share (2024-2029) (%)
- 10.2 Comparison by End-User
- Chart on Comparison by End-User
- Data Table on Comparison by End-User
- 10.3 Kids - Market size and forecast (2024-2029)
- Chart on Kids - Market size and forecast (2024-2029) ($ million)
- Data Table on Kids - Market size and forecast (2024-2029) ($ million)
- Chart on Kids - Year-over-year growth (2024-2029) (%)
- Data Table on Kids - Year-over-year growth (2024-2029) (%)
- 10.4 Adults - Market size and forecast (2024-2029)
- Chart on Adults - Market size and forecast (2024-2029) ($ million)
- Data Table on Adults - Market size and forecast (2024-2029) ($ million)
- Chart on Adults - Year-over-year growth (2024-2029) (%)
- Data Table on Adults - Year-over-year growth (2024-2029) (%)
- 10.5 Market opportunity by End-User
- Market opportunity by $segment_name ($ million)
- Data Table on Market opportunity by $segment_name ($ million)
11 Customer Landscape
- 11.1 Customer landscape overview
- Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
12 Geographic Landscape
- 12.1 Geographic segmentation
- Chart on Market share by geography 2024-2029 (%)
- Data Table on Market share by geography 2024-2029 (%)
- 12.2 Geographic comparison
- Chart on Geographic comparison
- Data Table on Geographic comparison
- 12.3 APAC - Market size and forecast 2024-2029
- Chart on APAC - Market size and forecast 2024-2029 ($ million)
- Data Table on APAC - Market size and forecast 2024-2029 ($ million)
- Chart on APAC - Year-over-year growth 2024-2029 (%)
- Data Table on APAC - Year-over-year growth 2024-2029 (%)
- 12.4 North America - Market size and forecast 2024-2029
- Chart on North America - Market size and forecast 2024-2029 ($ million)
- Data Table on North America - Market size and forecast 2024-2029 ($ million)
- Chart on North America - Year-over-year growth 2024-2029 (%)
- Data Table on North America - Year-over-year growth 2024-2029 (%)
- 12.5 Europe - Market size and forecast 2024-2029
- Chart on Europe - Market size and forecast 2024-2029 ($ million)
- Data Table on Europe - Market size and forecast 2024-2029 ($ million)
- Chart on Europe - Year-over-year growth 2024-2029 (%)
- Data Table on Europe - Year-over-year growth 2024-2029 (%)
- 12.6 South America - Market size and forecast 2024-2029
- Chart on South America - Market size and forecast 2024-2029 ($ million)
- Data Table on South America - Market size and forecast 2024-2029 ($ million)
- Chart on South America - Year-over-year growth 2024-2029 (%)
- Data Table on South America - Year-over-year growth 2024-2029 (%)
- 12.7 Middle East and Africa - Market size and forecast 2024-2029
- Chart on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
- Data Table on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
- Chart on Middle East and Africa - Year-over-year growth 2024-2029 (%)
- Data Table on Middle East and Africa - Year-over-year growth 2024-2029 (%)
- 12.8 Japan - Market size and forecast 2024-2029
- Chart on Japan - Market size and forecast 2024-2029 ($ million)
- Data Table on Japan - Market size and forecast 2024-2029 ($ million)
- Chart on Japan - Year-over-year growth 2024-2029 (%)
- Data Table on Japan - Year-over-year growth 2024-2029 (%)
- 12.9 US - Market size and forecast 2024-2029
- Chart on US - Market size and forecast 2024-2029 ($ million)
- Data Table on US - Market size and forecast 2024-2029 ($ million)
- Chart on US - Year-over-year growth 2024-2029 (%)
- Data Table on US - Year-over-year growth 2024-2029 (%)
- 12.10 China - Market size and forecast 2024-2029
- Chart on China - Market size and forecast 2024-2029 ($ million)
- Data Table on China - Market size and forecast 2024-2029 ($ million)
- Chart on China - Year-over-year growth 2024-2029 (%)
- Data Table on China - Year-over-year growth 2024-2029 (%)
- 12.11 India - Market size and forecast 2024-2029
- Chart on India - Market size and forecast 2024-2029 ($ million)
- Data Table on India - Market size and forecast 2024-2029 ($ million)
- Chart on India - Year-over-year growth 2024-2029 (%)
- Data Table on India - Year-over-year growth 2024-2029 (%)
- 12.12 South Korea - Market size and forecast 2024-2029
- Chart on South Korea - Market size and forecast 2024-2029 ($ million)
- Data Table on South Korea - Market size and forecast 2024-2029 ($ million)
- Chart on South Korea - Year-over-year growth 2024-2029 (%)
- Data Table on South Korea - Year-over-year growth 2024-2029 (%)
- 12.13 Australia - Market size and forecast 2024-2029
- Chart on Australia - Market size and forecast 2024-2029 ($ million)
- Data Table on Australia - Market size and forecast 2024-2029 ($ million)
- Chart on Australia - Year-over-year growth 2024-2029 (%)
- Data Table on Australia - Year-over-year growth 2024-2029 (%)
- 12.14 Canada - Market size and forecast 2024-2029
- Chart on Canada - Market size and forecast 2024-2029 ($ million)
- Data Table on Canada - Market size and forecast 2024-2029 ($ million)
- Chart on Canada - Year-over-year growth 2024-2029 (%)
- Data Table on Canada - Year-over-year growth 2024-2029 (%)
- 12.15 France - Market size and forecast 2024-2029
- Chart on France - Market size and forecast 2024-2029 ($ million)
- Data Table on France - Market size and forecast 2024-2029 ($ million)
- Chart on France - Year-over-year growth 2024-2029 (%)
- Data Table on France - Year-over-year growth 2024-2029 (%)
- 12.16 Germany - Market size and forecast 2024-2029
- Chart on Germany - Market size and forecast 2024-2029 ($ million)
- Data Table on Germany - Market size and forecast 2024-2029 ($ million)
- Chart on Germany - Year-over-year growth 2024-2029 (%)
- Data Table on Germany - Year-over-year growth 2024-2029 (%)
- 12.17 Brazil - Market size and forecast 2024-2029
- Chart on Brazil - Market size and forecast 2024-2029 ($ million)
- Data Table on Brazil - Market size and forecast 2024-2029 ($ million)
- Chart on Brazil - Year-over-year growth 2024-2029 (%)
- Data Table on Brazil - Year-over-year growth 2024-2029 (%)
- 12.18 Market opportunity by geography
- Market opportunity by geography ($ million)
- Data Tables on Market opportunity by geography ($ million)
13 Drivers, Challenges, and Opportunity/Restraints
- 13.3 Impact of drivers and challenges
- Impact of drivers and challenges in 2024 and 2029
- 13.4 Market opportunities/restraints
14 Competitive Landscape
- 14.2 Competitive Landscape
- Overview on criticality of inputs and factors of differentiation
- 14.3 Landscape disruption
- Overview on factors of disruption
- 14.4 Industry risks
- Impact of key risks on business
15 Competitive Analysis
- 15.2 Company ranking index
- 15.3 Market positioning of companies
- Matrix on companies position and classification
- 15.4 Archie Comics Publications Inc.
- Archie Comics Publications Inc. - Overview
- Archie Comics Publications Inc. - Product / Service
- Archie Comics Publications Inc. - Key offerings
- SWOT
- 15.5 Boom Entertainment Inc.
- Boom Entertainment Inc. - Overview
- Boom Entertainment Inc. - Product / Service
- Boom Entertainment Inc. - Key offerings
- SWOT
- 15.6 Dark Horse Comics
- Dark Horse Comics - Overview
- Dark Horse Comics - Product / Service
- Dark Horse Comics - Key offerings
- SWOT
- 15.7 DC Comics
- DC Comics - Overview
- DC Comics - Product / Service
- DC Comics - Key offerings
- SWOT
- 15.8 Dynamic Forces Inc.
- Dynamic Forces Inc. - Overview
- Dynamic Forces Inc. - Product / Service
- Dynamic Forces Inc. - Key offerings
- SWOT
- 15.9 Fantagraphics
- Fantagraphics - Overview
- Fantagraphics - Product / Service
- Fantagraphics - Key offerings
- SWOT
- 15.10 Idea and Design Works LLC
- Idea and Design Works LLC - Overview
- Idea and Design Works LLC - Product / Service
- Idea and Design Works LLC - Key offerings
- SWOT
- 15.11 Image Comics Inc.
- Image Comics Inc. - Overview
- Image Comics Inc. - Product / Service
- Image Comics Inc. - Key offerings
- SWOT
- 15.12 Kodansha Ltd.
- Kodansha Ltd. - Overview
- Kodansha Ltd. - Product / Service
- Kodansha Ltd. - Key offerings
- SWOT
- 15.13 Marvel Entertainment
- Marvel Entertainment - Overview
- Marvel Entertainment - Product / Service
- Marvel Entertainment - Key offerings
- SWOT
- 15.14 Shogakukan Co. Ltd.
- Shogakukan Co. Ltd. - Overview
- Shogakukan Co. Ltd. - Product / Service
- Shogakukan Co. Ltd. - Key offerings
- SWOT
- 15.15 Top Cow Productions Inc.
- Top Cow Productions Inc. - Overview
- Top Cow Productions Inc. - Product / Service
- Top Cow Productions Inc. - Key offerings
- SWOT
- 15.16 Valiant Entertainment LLC
- Valiant Entertainment LLC - Overview
- Valiant Entertainment LLC - Product / Service
- Valiant Entertainment LLC - Key offerings
- SWOT
- 15.17 WEBTOON Entertainment Inc.
- WEBTOON Entertainment Inc. - Overview
- WEBTOON Entertainment Inc. - Product / Service
- WEBTOON Entertainment Inc. - Key offerings
- SWOT
- 15.18 Zenescope Entertainment Inc.
- Zenescope Entertainment Inc. - Overview
- Zenescope Entertainment Inc. - Product / Service
- Zenescope Entertainment Inc. - Key offerings
- SWOT
16 Appendix
- 16.2 Inclusions and exclusions checklist
- Inclusions checklist
- Exclusions checklist
- 16.3 Currency conversion rates for US$
- Currency conversion rates for US$
- 16.4 Research methodology
- 16.7 Validation techniques employed for market sizing
- Validation techniques employed for market sizing
- 16.9 360 degree market analysis
- 360 degree market analysis
- 16.10 List of abbreviations