Global Packaged Console Gaming Market 2014-2018

Published: May 2014 Pages: 57 SKU: IRTNTR3511

About Packaged Console Games
A video game is an electronic game that comprises a display device and platform. It works like an interactive computer with a user interface to generate the video display signal. Among the various types of video games available in the market, console and handheld games are the most popular among consumers. They are played on a device called a video game console, which is a specialized computer designed for interactive video gameplay and display. A video game console functions like a PC and is built with the same components such as a central processing unit, graphics processing unit, and random access memory. The consumer plays the game by using a controller such as a hand-held device with buttons, joysticks, or keypads. The video and sound output is delivered through a TV or a similar audiovisual system. The display, speakers, console, and controls of the console can also be incorporated into a compact object known as a handheld gaming console. The games played through the consoles come in disk format or can be downloaded or accessed directly through the console in digital format. The physical disk format of the game is known as a packaged console game.
TechNavio's analysts forecast the Global Packaged Console Game market will grow at a CAGR of 1.18 percent over the period 2013-2018.

Other Prominent Vendors

  • 4A Games
  • 5th Cell Media, LLC
  • Access Games
  • ACE Team
  • Active Gaming Media Inc.
  • Anino Games
  • Asobo Studio
  • Bandai Namco Games Inc.
  • Behaviour Interactive
  • Bungie, Inc.
  • Infinity Ward
  • Konami Corp.
  • Level-5 Inc.
  • MercurySteam Entertainment SL
  • Microsoft Studio
  • Mitchell Corp.
  • Nintendo Co. Ltd.
  • Rockstar North Ltd.
  • Rocksteady Studios
  • Sega Corp.
  • Sony Computer Entertainment Inc.
  • Syn Sophia
  • The Lego Group
  • Visual Concepts
  • Warner Bros. Interactive Entertainment Inc.
  •  

Key Market Driver

  • Simple Setup Procedure.
  • For a full, detailed list, view our report.

Key Market Challenge

  • Advent of Digital Downloading.
  • For a full, detailed list, view our report.

Key Market Trend

  • Increasing Development of Hardware Platforms.
  • For a full, detailed list, view our report.

Key Questions Answered in this Report

  • What will the market size be in 2018 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
05. Introduction
06. Market Landscape
06.1 Market Overview
06.2 Market Size and Forecast
06.3 Five Forces Analysis
07. Geographical Segmentation
07.1 Global Packaged Console Game Market by Geographical Segmentation 2013
08. Key Leading Countries
08.1 USA
08.2 Japan
09. Buying Criteria
10. Market Growth Drivers
11. Drivers and their Impact
12. Market Challenges
13. Impact of Drivers and Challenges
14. Market Trends
15. Trends and their Impact
16. Vendor Landscape
16.1 Competitive Scenario
16.2 Market Share Analysis 2013
16.3 Other Prominent Vendors
17. Key Vendor Analysis
17.1 Activision Blizzard Inc.
17.1.1 Business Overview
17.1.2 Business Segmentation
17.1.3 Key Information
17.1.4 SWOT Analysis
17.2 Electronic Arts Inc.
17.2.1 Business Overview
17.2.2 Business Segmentation
17.2.3 Key Information
17.2.4 SWOT Analysis
17.3 Take-Two Interactive Software Inc.
17.3.1 Business Overview
17.3.2 Business Segmentation
17.3.3 Key Information
17.3.4 SWOT Analysis
17.4 Ubisoft Entertainment SA
17.4.1 Business Overview
17.4.2 Business Segmentation
17.4.3 Key Information
17.4.4 SWOT Analysis
18. Other Reports in this Series


 

Research Framework

Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.

INFORMATION SOURCES

Primary sources

  • Manufacturers and suppliers
  • Channel partners
  • Industry experts
  • Strategic decision makers

Secondary sources

  • Industry journals and periodicals
  • Government data
  • Financial reports of key industry players
  • Historical data
  • Press releases

DATA ANALYSIS

Data Synthesis

  • Collation of data
  • Estimation of key figures
  • Analysis of derived insights

Data Validation

  • Triangulation with data models
  • Reference against proprietary databases
  • Corroboration with industry experts

REPORT WRITING

Qualitative

  • Market drivers
  • Market challenges
  • Market trends
  • Five forces analysis

Quantitative

  • Market size and forecast
  • Market segmentation
  • Geographical insights
  • Competitive landscape

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Key Questions Answered

  • What are the key global market and the regional market share?
  • What are the revenue-generating key market segments?
  • What are the key factors driving and challenging this market’s growth?
  • Who are the key market vendors and their growth strategies?
  • What are the latest trends influencing the growth of this market?
  • What are the variables influencing the market growth in the primary regions?
  • What are the factors influencing the growth of the parent market?

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