Metaverse in E-commerce Market by Platform, Technology and Geography - Forecast and Analysis 2023-2027

Published: Nov 2022 Pages: 176 SKU: IRTNTR73434

The metaverse in e-commerce market is estimated to grow at a CAGR of 39.65% between 2022 and 2027. The size of the market is forecast to increase by USD 85,885.22 million. The growth of the market depends on several factors, including the growing popularity of AR technology, the growing e-commerce industry, and product discovery and personalization.

This report extensively covers market segmentation by platform (computer, mobile, and headset), technology (AR and VR, blockchain, mixed reality, and others), and geography (APAC, North America, Europe, South America, and Middle east and Africa). It also includes an in-depth analysis of drivers, trends, and challenges. Furthermore, the report includes historic market data from 2017 to 2021.

 What will the Size of the Metaverse be In the E-commerce Market During the Forecast Period?

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Metaverse In E-commerce Market: Key Drivers, Trends, Challenges, and Customer Landscape

The growing popularity of AR technology is notably driving the market growth, although factors such as privacy and security concerns over the metaverse may impede the market growth. Our researchers analyzed the data with 2022 as the base year, along with the key drivers, trends, and challenges. A holistic analysis of drivers will help companies refine their marketing strategies to gain a competitive advantage.

Key Metaverse In E-commerce Market Driver 

The growing popularity of AR technology is notably driving the metaverse in e-commerce market growth. The rising popularity of AR technology allows consumers to be completely confident in a product's quality before purchasing it. This benefits customers in terms of convenience, but it also benefits merchants by reducing returns and expanding their customer base. Virtual purchasing experiences are becoming increasingly popular among customers. Hence, all types of e-commerce businesses should follow the trend.

For instance, Amazon.com Inc., one of the most well-known firms in the e-commerce business, is already incorporating VR and AR into its shopping experience. Sellers give consumers a haven to feel confident about purchasing since they can use near-reality tryouts first. This allows sellers to make high-value sales as well. The addition of metaverse to an already inventive arena will provide the e-commerce business with something unparalleled. Customers will be able to make purchases in real-time in more life-like virtual stores created by sellers. As a result, they will have the most convenience. In addition, products ranging from cookware to gadgets, fashion to camping will be available in the metaverse stores. Such factors will contribute to market growth during the forecast period.

Key Metaverse In E-commerce Market Trend

Growing smartphone penetration and use of 5G is the primary trend in the metaverse in the e-commerce market. 5G, the latest technology that offers great speed, is becoming popular among consumers. With the high adoption of smart devices such as smartphones, the demand for 5G is growing. These devices are being widely used by consumers at home and workplaces. Hence, the need to expand 5G coverage is rising, which, in turn, will increase demand for 5G equipment. Smartphones are evidently becoming common gadgets. With the growth in smartphone penetration, there has been a rise in online shopping, as well as the use of social media platforms. Therefore, with the availability of 5G networks and smartphones, the use of different apps and online platforms for online shopping is expected to increase, which will drive the growth of the e-commerce industry during the forecast period.

Furthermore,  the availability of such high-speed internet will evoke e-commerce businesses to adopt advanced technologies such as metaverse to enhance the virtual experiences of the customers while online shopping. Thus, growing smartphone penetration and use of 5G is one of the growing trends, which is expected to drive the growth of the global metaverse in the e-commerce market during the forecast period.

Key Metaverse In E-commerce Market Challenge

Privacy and security concerns over the metaverse are the major challenge impeding the metaverse in e-commerce market growth. Even though companies and organizations keep revolutionizing their IT security systems, data privacy, and security has been a long-running concern for users of the metaverse. The metaverse collects and processes vast amounts of information about users and their environment. Privacy concerns, therefore, constitute a significant challenge in the market.

Metaverse has access to users' personal information, which could compromise their privacy. It can gather a lot of data from the user's social networking accounts. If hackers obtain access to a user's device, their privacy may be threatened. A security or privacy violation might lead to trouble and ruin the organizer's reputation. Furthermore, because the metaverse is constantly evolving, organizers are concerned about the security of these platforms. Because it is entirely online, security vulnerabilities may arise soon. Such factors may hamper the growth of the market during the forecast period. 

Key Metaverse In E-commerce Market Customer Landscape

The report includes the adoption lifecycle of the market, covering from the innovator’s stage to the laggard’s stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their growth strategies.

Global Metaverse in E-commerce Market Customer Landscape

Who are the Major Metaverse in E-commerce Market Vendors?

Vendors are implementing various strategies, such as strategic alliances, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence in the market.

Adobe - The company operates under multiple segments including digital media, publishing, and advertising among others, with a high focus on digital media. The company under this segment offers products, services, and solutions that enable customers to create, publish, and promote content from anywhere. The company's key offerings include metaverse solutions in e-commerce where the augmented reality shopping experience is delivered with virtual travel in 3D. 

The report also includes detailed analyses of the competitive landscape of the market and information about 15 market vendors, including:

  • Alibaba Group Holding Ltd.
  • Amazon.com Inc.
  • Autodesk Inc.
  • Block Inc.
  • Dealskart Online Services Pvt. Ltd.
  • Epic Games Inc.
  • Globant SA
  • Kestone CL US Ltd.
  • Magic Leap Inc.
  • Matterport Inc.
  • Meta Platforms Inc.
  • Microsoft Corp.
  • NVIDIA Corp.
  • Queppelin
  • Roblox Corp.

Qualitative and quantitative analysis of vendors has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key market players. Data is qualitatively analyzed to categorize vendors as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize vendors as dominant, leading, strong, tentative, and weak.

What is the Fastest-Growing Segment in the Metaverse In E-commerce Market?

Based on the platform, the market is segmented into computer, mobile, and headset. The market share growth by the computer segment will be significant during the forecast period. Personal computers (PCs) are small, multi-purpose devices intended for use by individuals. In 2022, by segment, computers had the largest share in the global metaverse in the e-commerce market due to the growing internet penetration.

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The computer segment shows a gradual increase in global market share of USD 3,260.67 million in 2017 and continued to grow until 2021. It has been observed that most shoppers used either their desktop computer or laptop for shopping on Amazon.com Inc. via the desktop site in 2020. Furthermore, many websites are built with desktops in mind, and most of their functionality may be accessed that way. People with a better internet connection and faster speeds will still want to use their desktops, as a fixed connection is faster than a mobile one by quite a margin. 

Which are the Key Regions for the Metaverse In E-commerce Market?

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North America is projected to hold a 39% share of the market in 2023. Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

In 2022, North America held the highest share of the global metaverse in the e-commerce market. Factors such as rising investments in AR technology, expanding consumer adoption of technologically advanced applications, and strong research activities to expand the use of metaverse are propelling the market in the region forward. The US and Canada have extensive internet infrastructure and an increasing number of smartphone users and online stores, and other online shopping sites, which contribute to e-commerce growth. 

The lockdowns in the region compelled people to work from home to mitigate the threat of COVID-19. In 2020, time spent on digital media increased by 15% in the US when compared to 2019. Therefore, this further increased the demand for e-commerce platforms due to the stay-at-home regulations. In addition, in 2021, widespread vaccination drives led to a decrease in the number of COVID-19 cases in the region. The economic condition showed a sign of stability, which, in turn, enhanced the growth of the IT sector in the region. During the forecast period, the rapid adoption of the metaverse from the e-commerce industry is expected to foster growth in the regional market.

Parent Market Analysis

The reports categorize the global metaverse in the e-commerce market as a part of the Technology Hardware, Storage & Peripherals. The parent global IT spending market covers revenue generated from the sales and subscription of IT services, communications services, cloud services, IT hardware, and IT software. Our research report has extensively covered external factors influencing the parent market growth during the forecast period.

Segment Overview

The report forecasts market growth by revenue at global, regional & country levels and provides an analysis of the latest trends and growth opportunities from 2017 to 2027. The market has been segmented by platform, technology, and region.

  • Platform Outlook (USD Million, 2017 - 2027)
    • Computer
    • Mobile
    • Headset
  • Technology Outlook (USD Million, 2017 - 2027)
    • AR and VR
    • Blockchain
    • Mixed reality
    • Others
  • Region Outlook (USD Million, 2017 - 2027)
    • North America
      • The U.S.
      • Canada
    • Europe
      • The U.K.
      • Germany
      • France
      • Rest of Europe
    • APAC
      • China
      • India
    • Middle East & Africa
      • Saudi Arabia
      • South Africa
      • Rest of the Middle East & Africa
    • South America
      • Chile
      • Brazil
      • Argentina

Metaverse In E-commerce Market Scope

Report Coverage

Details

Page number

176

Base year

2022

Historic period

2017-2021

Forecast period

2023-2027

Growth momentum & CAGR

Accelerate at a CAGR of 39.65%

Market growth 2023-2027

USD 85,885.22 million

Market structure

Fragmented

YoY growth (%)

33.26

Regional analysis

North America, APAC, Europe, South America, and Middle East and Africa

Performing market contribution

North America at 39%

Key countries

US, China, Japan, Germany, and UK

Competitive landscape

Leading Vendors, Market Positioning of Vendors, Competitive Strategies, and Industry Risks

Key companies profiled

Adobe Inc., Alibaba Group Holding Ltd., Amazon.com Inc., Autodesk Inc., Block Inc., Dealskart Online Services Pvt. Ltd., Epic Games Inc., Globant SA, Kestone CL US Ltd., Magic Leap Inc., Matterport Inc., Meta Platforms Inc., Microsoft Corp., NVIDIA Corp., Queppelin, Roblox Corp., Salesforce.com Inc., Shopify Inc., Unity Software Inc., and SAP SE

Market dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and recovery analysis and future consumer dynamics, Market condition analysis for the forecast period

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.

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What are the Key Data Covered in this Metaverse In E-commerce Market Report?

  • CAGR of the market during the forecast period
  • Detailed information on factors that will drive the growth of the metaverse in the e-commerce  market between 2023 and 2027
  • Precise estimation  of the metaverse in e-commerce market  size and its contribution to the parent market
  • Accurate predictions about upcoming trends and changes in consumer behavior
  • Growth of the  industry across North America, APAC, Europe, South America, and the Middle East and Africa
  • A thorough analysis of the market’s competitive landscape and detailed information about vendors
  • Comprehensive analysis of factors that will challenge the growth of metaverse in e-commerce market vendors

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1 Executive Summary

  • 1.1 Market overview
    • Exhibit 01: Executive Summary – Chart on Market Overview
    • Exhibit 02: Executive Summary – Data Table on Market Overview
    • Exhibit 03: Executive Summary – Chart on Global Market Characteristics
    • Exhibit 04: Executive Summary – Chart on Market by Geography
    • Exhibit 05: Executive Summary – Chart on Market Segmentation by Platform
    • Exhibit 06: Executive Summary – Chart on Market Segmentation by Technology
    • Exhibit 07: Executive Summary – Chart on Incremental Growth
    • Exhibit 08: Executive Summary – Data Table on Incremental Growth
    • Exhibit 09: Executive Summary – Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
    • Exhibit 10: Parent market
    • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
    • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
    • Exhibit 13: Market segments
  • 3.3 Market size 2022
    • 3.4 Market outlook: Forecast for 2022-2027
      • Exhibit 14: Chart on Global - Market size and forecast 2022-2027 ($ million)
      • Exhibit 15: Data Table on Global - Market size and forecast 2022-2027 ($ million)
      • Exhibit 16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
      • Exhibit 17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)

    4 Historic Market Size

    • 4.1 Global metaverse in E-commerce market 2017 - 2021
      • Exhibit 18: Historic Market Size – Data Table on Global metaverse in E-commerce market 2017 - 2021 ($ million)
    • 4.2 Platform Segment Analysis 2017 - 2021
      • Exhibit 19: Historic Market Size – Platform Segment 2017 - 2021 ($ million)
    • 4.3 Technology Segment Analysis 2017 - 2021
      • Exhibit 20: Historic Market Size – Technology Segment 2017 - 2021 ($ million)
    • 4.4 Geography Segment Analysis 2017 - 2021
      • Exhibit 21: Historic Market Size – Geography Segment 2017 - 2021 ($ million)
    • 4.5 Country Segment Analysis 2017 - 2021
      • Exhibit 22: Historic Market Size – Country Segment 2017 - 2021 ($ million)

    5 Five Forces Analysis

    • 5.1 Five forces summary
      • Exhibit 23: Five forces analysis - Comparison between 2022 and 2027
    • 5.2 Bargaining power of buyers
      • Exhibit 24: Chart on Bargaining power of buyers – Impact of key factors 2022 and 2027
    • 5.3 Bargaining power of suppliers
      • Exhibit 25: Bargaining power of suppliers – Impact of key factors in 2022 and 2027
    • 5.4 Threat of new entrants
      • Exhibit 26: Threat of new entrants – Impact of key factors in 2022 and 2027
    • 5.5 Threat of substitutes
      • Exhibit 27: Threat of substitutes – Impact of key factors in 2022 and 2027
    • 5.6 Threat of rivalry
      • Exhibit 28: Threat of rivalry – Impact of key factors in 2022 and 2027
    • 5.7 Market condition
      • Exhibit 29: Chart on Market condition - Five forces 2022 and 2027

    6 Market Segmentation by Platform

    • 6.1 Market segments
      • Exhibit 30: Chart on Platform - Market share 2022-2027 (%)
      • Exhibit 31: Data Table on Platform - Market share 2022-2027 (%)
    • 6.2 Comparison by Platform
      • Exhibit 32: Chart on Comparison by Platform
      • Exhibit 33: Data Table on Comparison by Platform
    • 6.3 Computer - Market size and forecast 2022-2027
      • Exhibit 34: Chart on Computer - Market size and forecast 2022-2027 ($ million)
      • Exhibit 35: Data Table on Computer - Market size and forecast 2022-2027 ($ million)
      • Exhibit 36: Chart on Computer - Year-over-year growth 2022-2027 (%)
      • Exhibit 37: Data Table on Computer - Year-over-year growth 2022-2027 (%)
    • 6.4 Mobile - Market size and forecast 2022-2027
      • Exhibit 38: Chart on Mobile - Market size and forecast 2022-2027 ($ million)
      • Exhibit 39: Data Table on Mobile - Market size and forecast 2022-2027 ($ million)
      • Exhibit 40: Chart on Mobile - Year-over-year growth 2022-2027 (%)
      • Exhibit 41: Data Table on Mobile - Year-over-year growth 2022-2027 (%)
    • 6.5 Headset - Market size and forecast 2022-2027
      • Exhibit 42: Chart on Headset - Market size and forecast 2022-2027 ($ million)
      • Exhibit 43: Data Table on Headset - Market size and forecast 2022-2027 ($ million)
      • Exhibit 44: Chart on Headset - Year-over-year growth 2022-2027 (%)
      • Exhibit 45: Data Table on Headset - Year-over-year growth 2022-2027 (%)
    • 6.6 Market opportunity by Platform
      • Exhibit 46: Market opportunity by Platform ($ million)

    7 Market Segmentation by Technology

    • 7.1 Market segments
      • Exhibit 47: Chart on Technology - Market share 2022-2027 (%)
      • Exhibit 48: Data Table on Technology - Market share 2022-2027 (%)
    • 7.2 Comparison by Technology
      • Exhibit 49: Chart on Comparison by Technology
      • Exhibit 50: Data Table on Comparison by Technology
    • 7.3 AR and VR - Market size and forecast 2022-2027
      • Exhibit 51: Chart on AR and VR - Market size and forecast 2022-2027 ($ million)
      • Exhibit 52: Data Table on AR and VR - Market size and forecast 2022-2027 ($ million)
      • Exhibit 53: Chart on AR and VR - Year-over-year growth 2022-2027 (%)
      • Exhibit 54: Data Table on AR and VR - Year-over-year growth 2022-2027 (%)
    • 7.4 Blockchain - Market size and forecast 2022-2027
      • Exhibit 55: Chart on Blockchain - Market size and forecast 2022-2027 ($ million)
      • Exhibit 56: Data Table on Blockchain - Market size and forecast 2022-2027 ($ million)
      • Exhibit 57: Chart on Blockchain - Year-over-year growth 2022-2027 (%)
      • Exhibit 58: Data Table on Blockchain - Year-over-year growth 2022-2027 (%)
    • 7.5 Mixed reality - Market size and forecast 2022-2027
      • Exhibit 59: Chart on Mixed reality - Market size and forecast 2022-2027 ($ million)
      • Exhibit 60: Data Table on Mixed reality - Market size and forecast 2022-2027 ($ million)
      • Exhibit 61: Chart on Mixed reality - Year-over-year growth 2022-2027 (%)
      • Exhibit 62: Data Table on Mixed reality - Year-over-year growth 2022-2027 (%)
    • 7.6 Others - Market size and forecast 2022-2027
      • Exhibit 63: Chart on Others - Market size and forecast 2022-2027 ($ million)
      • Exhibit 64: Data Table on Others - Market size and forecast 2022-2027 ($ million)
      • Exhibit 65: Chart on Others - Year-over-year growth 2022-2027 (%)
      • Exhibit 66: Data Table on Others - Year-over-year growth 2022-2027 (%)
    • 7.7 Market opportunity by Technology
      • Exhibit 67: Market opportunity by Technology ($ million)

    8 Customer Landscape

    • 8.1 Customer landscape overview
      • Exhibit 68: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

    9 Geographic Landscape

    • 9.1 Geographic segmentation
      • Exhibit 69: Chart on Market share by geography 2022-2027 (%)
      • Exhibit 70: Data Table on Market share by geography 2022-2027 (%)
    • 9.2 Geographic comparison
      • Exhibit 71: Chart on Geographic comparison
      • Exhibit 72: Data Table on Geographic comparison
    • 9.3 North America - Market size and forecast 2022-2027
      • Exhibit 73: Chart on North America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 74: Data Table on North America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 75: Chart on North America - Year-over-year growth 2022-2027 (%)
      • Exhibit 76: Data Table on North America - Year-over-year growth 2022-2027 (%)
    • 9.4 APAC - Market size and forecast 2022-2027
      • Exhibit 77: Chart on APAC - Market size and forecast 2022-2027 ($ million)
      • Exhibit 78: Data Table on APAC - Market size and forecast 2022-2027 ($ million)
      • Exhibit 79: Chart on APAC - Year-over-year growth 2022-2027 (%)
      • Exhibit 80: Data Table on APAC - Year-over-year growth 2022-2027 (%)
    • 9.5 Europe - Market size and forecast 2022-2027
      • Exhibit 81: Chart on Europe - Market size and forecast 2022-2027 ($ million)
      • Exhibit 82: Data Table on Europe - Market size and forecast 2022-2027 ($ million)
      • Exhibit 83: Chart on Europe - Year-over-year growth 2022-2027 (%)
      • Exhibit 84: Data Table on Europe - Year-over-year growth 2022-2027 (%)
    • 9.6 South America - Market size and forecast 2022-2027
      • Exhibit 85: Chart on South America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 86: Data Table on South America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 87: Chart on South America - Year-over-year growth 2022-2027 (%)
      • Exhibit 88: Data Table on South America - Year-over-year growth 2022-2027 (%)
    • 9.7 Middle East and Africa - Market size and forecast 2022-2027
      • Exhibit 89: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
      • Exhibit 90: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
      • Exhibit 91: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
      • Exhibit 92: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
    • 9.8 US - Market size and forecast 2022-2027
      • Exhibit 93: Chart on US - Market size and forecast 2022-2027 ($ million)
      • Exhibit 94: Data Table on US - Market size and forecast 2022-2027 ($ million)
      • Exhibit 95: Chart on US - Year-over-year growth 2022-2027 (%)
      • Exhibit 96: Data Table on US - Year-over-year growth 2022-2027 (%)
    • 9.9 China - Market size and forecast 2022-2027
      • Exhibit 97: Chart on China - Market size and forecast 2022-2027 ($ million)
      • Exhibit 98: Data Table on China - Market size and forecast 2022-2027 ($ million)
      • Exhibit 99: Chart on China - Year-over-year growth 2022-2027 (%)
      • Exhibit 100: Data Table on China - Year-over-year growth 2022-2027 (%)
    • 9.10 Germany - Market size and forecast 2022-2027
      • Exhibit 101: Chart on Germany - Market size and forecast 2022-2027 ($ million)
      • Exhibit 102: Data Table on Germany - Market size and forecast 2022-2027 ($ million)
      • Exhibit 103: Chart on Germany - Year-over-year growth 2022-2027 (%)
      • Exhibit 104: Data Table on Germany - Year-over-year growth 2022-2027 (%)
    • 9.11 UK - Market size and forecast 2022-2027
      • Exhibit 105: Chart on UK - Market size and forecast 2022-2027 ($ million)
      • Exhibit 106: Data Table on UK - Market size and forecast 2022-2027 ($ million)
      • Exhibit 107: Chart on UK - Year-over-year growth 2022-2027 (%)
      • Exhibit 108: Data Table on UK - Year-over-year growth 2022-2027 (%)
    • 9.12 Japan - Market size and forecast 2022-2027
      • Exhibit 109: Chart on Japan - Market size and forecast 2022-2027 ($ million)
      • Exhibit 110: Data Table on Japan - Market size and forecast 2022-2027 ($ million)
      • Exhibit 111: Chart on Japan - Year-over-year growth 2022-2027 (%)
      • Exhibit 112: Data Table on Japan - Year-over-year growth 2022-2027 (%)
    • 9.13 Market opportunity by geography
      • Exhibit 113: Market opportunity by geography ($ million)

    10 Drivers, Challenges, and Trends

    • 10.1 Market drivers
      • 10.2 Market challenges
        • 10.3 Impact of drivers and challenges
          • Exhibit 114: Impact of drivers and challenges in 2022 and 2027
        • 10.4 Market trends

          11 Vendor Landscape

          • 11.1 Overview
            • 11.2 Vendor landscape
              • Exhibit 115: Overview on Criticality of inputs and Factors of differentiation
            • 11.3 Landscape disruption
              • Exhibit 116: Overview on factors of disruption
            • 11.4 Industry risks
              • Exhibit 117: Impact of key risks on business

            12 Vendor Analysis

            • 12.1 Vendors covered
              • Exhibit 118: Vendors covered
            • 12.2 Market positioning of vendors
              • Exhibit 119: Matrix on vendor position and classification
            • 12.3 Adobe Inc.
              • Exhibit 120: Adobe Inc. - Overview
              • Exhibit 121: Adobe Inc. - Business segments
              • Exhibit 122: Adobe Inc. - Key news
              • Exhibit 123: Adobe Inc. - Key offerings
              • Exhibit 124: Adobe Inc. - Segment focus
            • 12.4 Alibaba Group Holding Ltd.
              • Exhibit 125: Alibaba Group Holding Ltd. - Overview
              • Exhibit 126: Alibaba Group Holding Ltd. - Business segments
              • Exhibit 127: Alibaba Group Holding Ltd. - Key offerings
              • Exhibit 128: Alibaba Group Holding Ltd. - Segment focus
            • 12.5 Amazon.com Inc.
              • Exhibit 129: Amazon.com Inc. - Overview
              • Exhibit 130: Amazon.com Inc. - Business segments
              • Exhibit 131: Amazon.com Inc. - Key news
              • Exhibit 132: Amazon.com Inc. - Key offerings
              • Exhibit 133: Amazon.com Inc. - Segment focus
            • 12.6 Autodesk Inc.
              • Exhibit 134: Autodesk Inc. - Overview
              • Exhibit 135: Autodesk Inc. - Product / Service
              • Exhibit 136: Autodesk Inc. - Key news
              • Exhibit 137: Autodesk Inc. - Key offerings
            • 12.7 Block Inc.
              • Exhibit 138: Block Inc. - Overview
              • Exhibit 139: Block Inc. - Business segments
              • Exhibit 140: Block Inc. - Key offerings
              • Exhibit 141: Block Inc. - Segment focus
            • 12.8 Epic Games Inc.
              • Exhibit 142: Epic Games Inc. - Overview
              • Exhibit 143: Epic Games Inc. - Product / Service
              • Exhibit 144: Epic Games Inc. - Key offerings
            • 12.9 Matterport Inc.
              • Exhibit 145: Matterport Inc. - Overview
              • Exhibit 146: Matterport Inc. - Product / Service
              • Exhibit 147: Matterport Inc. - Key news
              • Exhibit 148: Matterport Inc. - Key offerings
            • 12.10 Meta Platforms Inc.
              • Exhibit 149: Meta Platforms Inc. - Overview
              • Exhibit 150: Meta Platforms Inc. - Business segments
              • Exhibit 151: Meta Platforms Inc. - Key news
              • Exhibit 152: Meta Platforms Inc. - Key offerings
              • Exhibit 153: Meta Platforms Inc. - Segment focus
            • 12.11 Microsoft Corp.
              • Exhibit 154: Microsoft Corp. - Overview
              • Exhibit 155: Microsoft Corp. - Business segments
              • Exhibit 156: Microsoft Corp. - Key news
              • Exhibit 157: Microsoft Corp. - Key offerings
              • Exhibit 158: Microsoft Corp. - Segment focus
            • 12.12 NVIDIA Corp.
              • Exhibit 159: NVIDIA Corp. - Overview
              • Exhibit 160: NVIDIA Corp. - Business segments
              • Exhibit 161: NVIDIA Corp. - Key news
              • Exhibit 162: NVIDIA Corp. - Key offerings
              • Exhibit 163: NVIDIA Corp. - Segment focus
            • 12.13 Roblox Corp.
              • Exhibit 164: Roblox Corp. - Overview
              • Exhibit 165: Roblox Corp. - Product / Service
              • Exhibit 166: Roblox Corp. - Key offerings
            • 12.14 Salesforce.com Inc.
              • Exhibit 167: Salesforce.com Inc. - Overview
              • Exhibit 168: Salesforce.com Inc. - Product / Service
              • Exhibit 169: Salesforce.com Inc. - Key news
              • Exhibit 170: Salesforce.com Inc. - Key offerings
            • 12.15 SAP SE
              • Exhibit 171: SAP SE - Overview
              • Exhibit 172: SAP SE - Business segments
              • Exhibit 173: SAP SE - Key news
              • Exhibit 174: SAP SE - Key offerings
              • Exhibit 175: SAP SE - Segment focus
            • 12.16 Shopify Inc.
              • Exhibit 176: Shopify Inc. - Overview
              • Exhibit 177: Shopify Inc. - Product / Service
              • Exhibit 178: Shopify Inc. - Key offerings
            • 12.17 Unity Software Inc.
              • Exhibit 179: Unity Software Inc. - Overview
              • Exhibit 180: Unity Software Inc. - Product / Service
              • Exhibit 181: Unity Software Inc. - Key offerings

            13 Appendix

            • 13.1 Scope of the report
              • 13.2 Inclusions and exclusions checklist
                • Exhibit 182: Inclusions checklist
                • Exhibit 183: Exclusions checklist
              • 13.3 Currency conversion rates for US$
                • Exhibit 184: Currency conversion rates for US$
              • 13.4 Research methodology
                • Exhibit 185: Research methodology
                • Exhibit 186: Validation techniques employed for market sizing
                • Exhibit 187: Information sources
              • 13.5 List of abbreviations
                • Exhibit 188: List of abbreviations

              Research Framework

              Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.

              INFORMATION SOURCES

              Primary sources

              • Manufacturers and suppliers
              • Channel partners
              • Industry experts
              • Strategic decision makers

              Secondary sources

              • Industry journals and periodicals
              • Government data
              • Financial reports of key industry players
              • Historical data
              • Press releases

              DATA ANALYSIS

              Data Synthesis

              • Collation of data
              • Estimation of key figures
              • Analysis of derived insights

              Data Validation

              • Triangulation with data models
              • Reference against proprietary databases
              • Corroboration with industry experts

              REPORT WRITING

              Qualitative

              • Market drivers
              • Market challenges
              • Market trends
              • Five forces analysis

              Quantitative

              • Market size and forecast
              • Market segmentation
              • Geographical insights
              • Competitive landscape

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              metaverse in e-commerce market

              Key Questions Answered

              • What are the key global market and the regional market share?
              • What are the revenue-generating key market segments?
              • What are the key factors driving and challenging this market’s growth?
              • Who are the key market vendors and their growth strategies?
              • What are the latest trends influencing the growth of this market?
              • What are the variables influencing the market growth in the primary regions?
              • What are the factors influencing the growth of the parent market?

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