Gaming Computer Market Analysis North America, Europe, APAC, Middle East and Africa, South America - US, Canada, China, UK, Germany - Size and Forecast 2024-2028

Published: Dec 2023 Pages: 165 SKU: IRTNTR73710

Gaming Computer Market Forecast 2024-2028

The gaming computer market size is estimated to grow by USD 22.31 billion at a Compound annual growth rate (CAGR) of 9.71% between 2023 and 2028. The market experiences significant growth driven by the increasing popularity of e-sports among younger and older generations. Gamers seek high-performance hardware like the Predator Helios range and Alienware m16 and x14 R2 laptops equipped with Intel Core i5 and i7 processors and Nvidia GeForce RTX 4050 and 4060 series GPUs. This market also witnesses the emergence of advanced gaming peripherals such as gaming keyboards and the Odyssey OLED G9 gaming monitor.

Additionally, augmented reality, virtual reality, and artificial intelligence technologies enhance gaming experiences. However, concerns about the psychological consequences of video games, including addiction and exposure to violent video games, persist. The market caters to various price ranges, from low-range to high-end, to meet the needs of esports gaming and virtual entertainment enthusiasts alike.

What will be the size of the Market During the Forecast Period?

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Market Segmentation By Distribution Channel

The market share growth by the offline segment will be significant during the forecast period. Offline distribution allows consumers to have a hands-on experience with gaming computers. They can see, touch, and sometimes even game testers the products before making a purchase. Physical stores often have knowledgeable staff who can provide expert guidance to customers. Moreover, physical stores, especially those with gaming sections, may serve as hubs for the gaming community.

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The offline segment showed a gradual increase in the market share of USD 21.54 billion in 2018. Gamers can interact with like-minded individuals, participate in events, and get information about gaming trends and upcoming releases. Specialized gaming boutiques or dedicated gaming sections within electronics stores cater specifically to gamers. These outlets may offer a curated selection of gaming computers, peripherals, and accessories. Some department stores with electronics sections may carry gaming computers. Thus, these factors will drive the growth of the offline segment and boost the growth of the market during the forecast period.

Market Segmentation By Product

The desktop segment holds a major share in the market. Computer-based games require high processing speeds along with mouse and keyboard interfaces. The availability of desktops with high-speed processors and large storage space has opened up the possibilities for high-resolution gaming applications. For instance, in April 2022, Dell Technologies Inc. launched a high-performance desktop with up to 16-core, overclockable AMD Ryzen 5000 series processors. The desktop launcher is specifically designed for gamers. Thus, such launches will increase the adoption of desktops for gaming applications during the forecast period. 

Regional Overview

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APAC is estimated to contribute 33% to the growth of the global market during the forecast period. Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period. The rising popularity of e-sports leagues is also driving the growth of the market in North America. The popularity of e-sports has been driven by the availability of channels such as Twitch and YouTube, which allow the free viewing of e-sports. 

Moreover, the major reason for the growth of the regional market is the presence of major vendors, such as Dell Technologies Inc. and Apple Inc., in the region. These vendors update and expand their product portfolios frequently, which drives the growth of the regional market. Thus, such factors contribute to the growth of the regional market during the forecast period.

Market Dynamics and Customer Landscape

The market is experiencing significant growth driven by the rise in popularity of e-sports, which has fueled demand for high-performance gaming hardware and software. A notable trend in this market is the increasing number of product launches, as leading players strive to introduce innovative gaming PCs to cater to the evolving needs of end-users. However, the industry faces challenges due to the shift of casual gamers toward mobile phones and tablets, posing a threat to traditional gaming PCs.

Despite this challenge, the market continues to witness growth, especially in the laptop segment, with products like the Stealth 16 Mercedes AMG Motorsport laptop capturing the attention of gamers worldwide. With the continuous innovation in mid-range and high graphics PCs, coupled with the expertise of game troubleshooters, the market is poised for further expansion in the coming years.

Key Market Driver

The rise in popularity of e-sports is the key factor driving market growth. E-sports enthusiasts and professional gamers often require top-tier hardware to compete at a high level. E-sports is an attempt to leverage the entertainment value obtained through video games. It is becoming a global phenomenon where people can enjoy playing these games by competing against the best in the world. E-sports is witnessing an ever-increasing number of viewers due to its growing popularity, as e-sports create an environment where the viewer can experience gameplay

In addition, the popularity of e-sports is at an all-time high, which will continue to grow during the forecast period. E-sport gamers earn high prize money. Therefore, an increasing number of gamers are aspiring to become professional gamers. Moreover, with the increasing number of sponsors, the music and picture industry, tournaments, and talent acquisition agencies for e-sports, the demand for gaming-computers will increase, driving the growth of the market during the forecast period.

Significant Market Trends

The increasing number of product launches is one of the primary market trends. The market is growing due to the rising number of new product launches by market players. For instance, in April 2022, Dell Technologies Inc. launched its new Alienware-gaming M15 and M17 laptops and the Ryzen desktop. Similarly, in May 2021, Acer Inc. announced updates to its popular Predator Triton 300, Predator Helios 300, and Nitro 5 gaming notebooks with new 11th Generation Intel Core Mobile H-Series Processors.

Also, in January 2021, Lenovo Group Ltd. unveiled several new gaming laptops, including Legion 7, Legion Slim 7, Legion 5 Pro, and Legion 5. Thus, such new product launches will help market players increase their customer base, which will drive the growth of the market during the forecast period.

Major Market Challenges

The gamers' shift toward mobile phones and tablets is a challenge that affects market growth. Smartphones are rapidly replacing computers as the major mode of Internet access. Every year, new mobile devices are released which are more advanced and powerful than their predecessors. Almost everyone with a tablet or smartphone uses gaming applications without utilizing a desktop computer these days. Cloud computing is one of the main reasons why smartphones have become consumers' favorite gadgets.

Moreover, smartphones are much easier to carry around, as smartphones have Wi-Fi accessibility, users can access the Internet in Wi-Fi-enabled zones, whereas computers can only access the Internet if they are connected to an Internet cable or fixed broadband connection that is available in one specific location. Therefore, casual gamers always prefer smartphones over gaming-computers due to the convenience and flexibility of the former, which may impede the growth of the market during the forecast period.

Key Customer Landscape

The market research and growth market report includes the adoption lifecycle of the market, covering from the innovator’s stage to the laggard’s stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the market forecasting report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their growth strategies.

Customer Landscape

Who are the Major Market Companies?

Companies are implementing various strategies, such as strategic alliances, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence in the market.

  • Acer Inc.: The company offers gaming-computers such as Acer Aspire 7 gaming-laptop 12th Gen Intel core i5, Acer Predator, and Acer Nitro 16.
  • Alphabet Inc.: The company offers gaming-computers such as ROG Zephyrus, TUF Gaming-A16.
  • Apple Inc.: The company offers gaming-computer such as Third generation 16 inch MacBook Pro.

The market growth analysis research report also includes detailed analyses of the competitive landscape of the market and information about 20 market companies, including:

  • Advanced Micro Devices Inc.
  • ASUSTeK Computer Inc.
  • Corsair GamingInc.
  • CyberPowerPC
  • Dell Technologies Inc.
  • Digital Storm
  • Gigabyte Technology Co. Ltd.
  • HP Inc.
  • Intel Corp.
  • Lenovo Group Ltd.
  • LG Electronics Inc.
  • Micro Star International Co. Ltd.
  • Microsoft Corp.
  • NVIDIA Corp.
  • Razer Inc.
  • Samsung Electronics Co. Ltd.
  • Sony Group Corp.

Qualitative and quantitative analysis of companies has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key market players. Data is qualitatively analyzed to categorize companies as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize companies as dominant, leading, strong, tentative, and weak.

Market Analyst Overview

The market is evolving rapidly with advancements in technology and changing consumer preferences. With the introduction of cutting-edge components like NVIDIA GeForce RTX 40-Series GPUs and 13th Gen Intel Core CPUs, gaming enthusiasts have access to powerful hardware that enhances their gaming experience.

Both casual gamers and professional gamers are benefiting from this technological progress, as gaming computers equipped with high-performance processors and GPUs cater to their diverse needs. Brands like Predator Helios and Alienware are leading the market with innovative products such as the Odyssey OLED G9 gaming monitor and the Alienware m16 and x14 R2 laptops, offering immersive gaming experiences.

Moreover, the gaming computer market extends beyond hardware to include peripherals like gaming keyboards and accessories that enhance gameplay. With the rise of esports and the increasing popularity of virtual reality and augmented reality gaming, demand for gaming computers equipped with the latest technology is expected to surge.

However, concerns regarding the psychological consequences of gaming, including addiction and exposure to violent video games, persist. Nonetheless, the market continues to thrive, offering a wide range of products through both online and offline distribution channels to cater to the diverse preferences of gamers across different age groups and 

Segment Overview

The market growth and forecasting report forecasts market growth by revenue at global, regional & country levels and provides an analysis of the latest trends and growth opportunities from 2018 to 2028

  • Distribution Channel Outlook
    • Offline
    • Online
  • Product Outlook
    • Desktop
    • Laptop
  • Region Outlook
    • North America
      • The U.S.
      • Canada
    • Europe
      • The U.K.
      • Germany
      • France
      • Rest of Europe
    • APAC
      • China
      • India
    • South America
      • Chile 
      • Brazil 
      • Argentina
    • Middle East & Africa
      • Saudi Arabia
      • South Africa
      • Rest of the Middle East & Africa

Market Scope

Report Coverage

Details

Page number

165

Base year

2023

Historic period

2018-2022

Forecast period

2024-2028

Growth momentum & CAGR

Accelerate at a CAGR of 9.71%

Market Growth 2024-2028

USD 22.31 billion

Market structure

Fragmented

YoY growth 2023-2024(%)

11.87

Regional analysis

North America, Europe, APAC, Middle East and Africa, and South America

Performing market contribution

APAC at 33%

Key countries

US, Canada, China, UK, and Germany

Competitive landscape

Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks

Key companies profiled

Acer Inc., Advanced Micro Devices Inc., Alphabet Inc., Apple Inc., ASUSTeK Computer Inc., Corsair Gaming Inc., CyberPowerPC, Dell Technologies Inc., Digital Storm, Gigabyte Technology Co. Ltd., HP Inc., Intel Corp., Lenovo Group Ltd., LG Electronics Inc., Micro Star International Co. Ltd., Microsoft Corp., NVIDIA Corp., Razer Inc., Samsung Electronics Co. Ltd., and Sony Group Corp.

Market dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and recovery analysis and future consumer dynamics, and Market condition analysis for the forecast period. 

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.

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What are the Key Data Covered in this Market Research Report?

  • CAGR of the market during the forecast period
  • Detailed information on factors that will drive the growth of the market between 2024 and 2028
  • Precise estimation of the market size and its contribution to the market in focus on the parent market
  • Accurate predictions about upcoming trends and changes in consumer behavior
  • Growth of the market across North America, Europe, APAC, Middle East and Africa, and South America
  • A thorough analysis of the market’s competitive landscape and detailed information about companies
  • Comprehensive analysis of factors that will challenge the growth of market companies 

We can help! Our analysts can customize this market research report to meet your requirements. 

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1 Executive Summary

  • 1.1 Market overview
    • Exhibit 01: Executive Summary – Chart on Market Overview
    • Exhibit 02: Executive Summary – Data Table on Market Overview
    • Exhibit 03: Executive Summary – Chart on Global Market Characteristics
    • Exhibit 04: Executive Summary – Chart on Market by Geography
    • Exhibit 05: Executive Summary – Chart on Market Segmentation by Distribution Channel
    • Exhibit 06: Executive Summary – Chart on Market Segmentation by Product
    • Exhibit 07: Executive Summary – Chart on Incremental Growth
    • Exhibit 08: Executive Summary – Data Table on Incremental Growth
    • Exhibit 09: Executive Summary – Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
    • Exhibit 10: Parent market
    • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
    • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
    • Exhibit 13: Market segments
  • 3.3 Market size 2023
    • 3.4 Market outlook: Forecast for 2023-2028
      • Exhibit 14: Chart on Global - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 15: Data Table on Global - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
      • Exhibit 17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)

    4 Historic Market Size

    • 4.1 Global gaming computer market 2018 - 2022
      • Exhibit 18: Historic Market Size – Data Table on global gaming computer market 2018 - 2022 ($ billion)
    • 4.2 Distribution Channel Segment Analysis 2018 - 2022
      • Exhibit 19: Historic Market Size – Distribution Channel Segment 2018 - 2022 ($ billion)
    • 4.3 Product Segment Analysis 2018 - 2022
      • Exhibit 20: Historic Market Size – Product Segment 2018 - 2022 ($ billion)
    • 4.4 Geography Segment Analysis 2018 - 2022
      • Exhibit 21: Historic Market Size – Geography Segment 2018 - 2022 ($ billion)
    • 4.5 Country Segment Analysis 2018 - 2022
      • Exhibit 22: Historic Market Size – Country Segment 2018 - 2022 ($ billion)

    5 Five Forces Analysis

    • 5.1 Five forces summary
      • Exhibit 23: Five forces analysis - Comparison between 2023 and 2028
    • 5.2 Bargaining power of buyers
      • Exhibit 24: Chart on Bargaining power of buyers – Impact of key factors 2023 and 2028
    • 5.3 Bargaining power of suppliers
      • Exhibit 25: Bargaining power of suppliers – Impact of key factors in 2023 and 2028
    • 5.4 Threat of new entrants
      • Exhibit 26: Threat of new entrants – Impact of key factors in 2023 and 2028
    • 5.5 Threat of substitutes
      • Exhibit 27: Threat of substitutes – Impact of key factors in 2023 and 2028
    • 5.6 Threat of rivalry
      • Exhibit 28: Threat of rivalry – Impact of key factors in 2023 and 2028
    • 5.7 Market condition
      • Exhibit 29: Chart on Market condition - Five forces 2023 and 2028

    6 Market Segmentation by Distribution Channel

    • 6.1 Market segments
      • Exhibit 30: Chart on Distribution Channel - Market share 2023-2028 (%)
      • Exhibit 31: Data Table on Distribution Channel - Market share 2023-2028 (%)
    • 6.2 Comparison by Distribution Channel
      • Exhibit 32: Chart on Comparison by Distribution Channel
      • Exhibit 33: Data Table on Comparison by Distribution Channel
    • 6.3 Offline - Market size and forecast 2023-2028
      • Exhibit 34: Chart on Offline - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 35: Data Table on Offline - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 36: Chart on Offline - Year-over-year growth 2023-2028 (%)
      • Exhibit 37: Data Table on Offline - Year-over-year growth 2023-2028 (%)
    • 6.4 Online - Market size and forecast 2023-2028
      • Exhibit 38: Chart on Online - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 39: Data Table on Online - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 40: Chart on Online - Year-over-year growth 2023-2028 (%)
      • Exhibit 41: Data Table on Online - Year-over-year growth 2023-2028 (%)
    • 6.5 Market opportunity by Distribution Channel
      • Exhibit 42: Market opportunity by Distribution Channel ($ billion)
      • Exhibit 43: Data Table on Market opportunity by Distribution Channel ($ billion)

    7 Market Segmentation by Product

    • 7.1 Market segments
      • Exhibit 44: Chart on Product - Market share 2023-2028 (%)
      • Exhibit 45: Data Table on Product - Market share 2023-2028 (%)
    • 7.2 Comparison by Product
      • Exhibit 46: Chart on Comparison by Product
      • Exhibit 47: Data Table on Comparison by Product
    • 7.3 Desktop - Market size and forecast 2023-2028
      • Exhibit 48: Chart on Desktop - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 49: Data Table on Desktop - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 50: Chart on Desktop - Year-over-year growth 2023-2028 (%)
      • Exhibit 51: Data Table on Desktop - Year-over-year growth 2023-2028 (%)
    • 7.4 Laptop - Market size and forecast 2023-2028
      • Exhibit 52: Chart on Laptop - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 53: Data Table on Laptop - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 54: Chart on Laptop - Year-over-year growth 2023-2028 (%)
      • Exhibit 55: Data Table on Laptop - Year-over-year growth 2023-2028 (%)
    • 7.5 Market opportunity by Product
      • Exhibit 56: Market opportunity by Product ($ billion)
      • Exhibit 57: Data Table on Market opportunity by Product ($ billion)

    8 Customer Landscape

    • 8.1 Customer landscape overview
      • Exhibit 58: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

    9 Geographic Landscape

    • 9.1 Geographic segmentation
      • Exhibit 59: Chart on Market share by geography 2023-2028 (%)
      • Exhibit 60: Data Table on Market share by geography 2023-2028 (%)
    • 9.2 Geographic comparison
      • Exhibit 61: Chart on Geographic comparison
      • Exhibit 62: Data Table on Geographic comparison
    • 9.3 North America - Market size and forecast 2023-2028
      • Exhibit 63: Chart on North America - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 64: Data Table on North America - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 65: Chart on North America - Year-over-year growth 2023-2028 (%)
      • Exhibit 66: Data Table on North America - Year-over-year growth 2023-2028 (%)
    • 9.4 Europe - Market size and forecast 2023-2028
      • Exhibit 67: Chart on Europe - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 68: Data Table on Europe - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 69: Chart on Europe - Year-over-year growth 2023-2028 (%)
      • Exhibit 70: Data Table on Europe - Year-over-year growth 2023-2028 (%)
    • 9.5 APAC - Market size and forecast 2023-2028
      • Exhibit 71: Chart on APAC - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 72: Data Table on APAC - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 73: Chart on APAC - Year-over-year growth 2023-2028 (%)
      • Exhibit 74: Data Table on APAC - Year-over-year growth 2023-2028 (%)
    • 9.6 Middle East and Africa - Market size and forecast 2023-2028
      • Exhibit 75: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 76: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 77: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
      • Exhibit 78: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
    • 9.7 South America - Market size and forecast 2023-2028
      • Exhibit 79: Chart on South America - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 80: Data Table on South America - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 81: Chart on South America - Year-over-year growth 2023-2028 (%)
      • Exhibit 82: Data Table on South America - Year-over-year growth 2023-2028 (%)
    • 9.8 US - Market size and forecast 2023-2028
      • Exhibit 83: Chart on US - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 84: Data Table on US - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 85: Chart on US - Year-over-year growth 2023-2028 (%)
      • Exhibit 86: Data Table on US - Year-over-year growth 2023-2028 (%)
    • 9.9 China - Market size and forecast 2023-2028
      • Exhibit 87: Chart on China - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 88: Data Table on China - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 89: Chart on China - Year-over-year growth 2023-2028 (%)
      • Exhibit 90: Data Table on China - Year-over-year growth 2023-2028 (%)
    • 9.10 UK - Market size and forecast 2023-2028
      • Exhibit 91: Chart on UK - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 92: Data Table on UK - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 93: Chart on UK - Year-over-year growth 2023-2028 (%)
      • Exhibit 94: Data Table on UK - Year-over-year growth 2023-2028 (%)
    • 9.11 Germany - Market size and forecast 2023-2028
      • Exhibit 95: Chart on Germany - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 96: Data Table on Germany - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 97: Chart on Germany - Year-over-year growth 2023-2028 (%)
      • Exhibit 98: Data Table on Germany - Year-over-year growth 2023-2028 (%)
    • 9.12 Canada - Market size and forecast 2023-2028
      • Exhibit 99: Chart on Canada - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 100: Data Table on Canada - Market size and forecast 2023-2028 ($ billion)
      • Exhibit 101: Chart on Canada - Year-over-year growth 2023-2028 (%)
      • Exhibit 102: Data Table on Canada - Year-over-year growth 2023-2028 (%)
    • 9.13 Market opportunity by geography
      • Exhibit 103: Market opportunity by geography ($ billion)
      • Exhibit 104: Data Tables on Market opportunity by geography ($ billion)

    10 Drivers, Challenges, and Trends

    • 10.1 Market drivers
      • 10.2 Market challenges
        • 10.3 Impact of drivers and challenges
          • Exhibit 105: Impact of drivers and challenges in 2023 and 2028
        • 10.4 Market trends

          11 Vendor Landscape

          • 11.1 Overview
            • 11.2 Vendor landscape
              • Exhibit 106: Overview on Criticality of inputs and Factors of differentiation
            • 11.3 Landscape disruption
              • Exhibit 107: Overview on factors of disruption
            • 11.4 Industry risks
              • Exhibit 108: Impact of key risks on business

            12 Vendor Analysis

            • 12.1 Vendors covered
              • Exhibit 109: Vendors covered
            • 12.2 Market positioning of vendors
              • Exhibit 110: Matrix on vendor position and classification
            • 12.3 Acer Inc.
              • Exhibit 111: Acer Inc. - Overview
              • Exhibit 112: Acer Inc. - Business segments
              • Exhibit 113: Acer Inc. - Key news
              • Exhibit 114: Acer Inc. - Key offerings
              • Exhibit 115: Acer Inc. - Segment focus
            • 12.4 Apple Inc.
              • Exhibit 116: Apple Inc. - Overview
              • Exhibit 117: Apple Inc. - Business segments
              • Exhibit 118: Apple Inc. - Key news
              • Exhibit 119: Apple Inc. - Key offerings
              • Exhibit 120: Apple Inc. - Segment focus
            • 12.5 ASUSTeK Computer Inc.
              • Exhibit 121: ASUSTeK Computer Inc. - Overview
              • Exhibit 122: ASUSTeK Computer Inc. - Product / Service
              • Exhibit 123: ASUSTeK Computer Inc. - Key news
              • Exhibit 124: ASUSTeK Computer Inc. - Key offerings
            • 12.6 Corsair Gaming Inc.
              • Exhibit 125: Corsair Gaming Inc. - Overview
              • Exhibit 126: Corsair Gaming Inc. - Business segments
              • Exhibit 127: Corsair Gaming Inc. - Key news
              • Exhibit 128: Corsair Gaming Inc. - Key offerings
              • Exhibit 129: Corsair Gaming Inc. - Segment focus
            • 12.7 CyberPowerPC
              • Exhibit 130: CyberPowerPC - Overview
              • Exhibit 131: CyberPowerPC - Product / Service
              • Exhibit 132: CyberPowerPC - Key offerings
            • 12.8 Dell Technologies Inc.
              • Exhibit 133: Dell Technologies Inc. - Overview
              • Exhibit 134: Dell Technologies Inc. - Business segments
              • Exhibit 135: Dell Technologies Inc. - Key news
              • Exhibit 136: Dell Technologies Inc. - Key offerings
              • Exhibit 137: Dell Technologies Inc. - Segment focus
            • 12.9 Digital Storm
              • Exhibit 138: Digital Storm - Overview
              • Exhibit 139: Digital Storm - Product / Service
              • Exhibit 140: Digital Storm - Key offerings
            • 12.10 Gigabyte Technology Co. Ltd.
              • Exhibit 141: Gigabyte Technology Co. Ltd. - Overview
              • Exhibit 142: Gigabyte Technology Co. Ltd. - Product / Service
              • Exhibit 143: Gigabyte Technology Co. Ltd. - Key offerings
            • 12.11 HP Inc.
              • Exhibit 144: HP Inc. - Overview
              • Exhibit 145: HP Inc. - Business segments
              • Exhibit 146: HP Inc. - Key news
              • Exhibit 147: HP Inc. - Key offerings
              • Exhibit 148: HP Inc. - Segment focus
            • 12.12 Lenovo Group Ltd.
              • Exhibit 149: Lenovo Group Ltd. - Overview
              • Exhibit 150: Lenovo Group Ltd. - Business segments
              • Exhibit 151: Lenovo Group Ltd. - Key offerings
              • Exhibit 152: Lenovo Group Ltd. - Segment focus
            • 12.13 Micro Star International Co. Ltd.
              • Exhibit 153: Micro Star International Co. Ltd. - Overview
              • Exhibit 154: Micro Star International Co. Ltd. - Product / Service
              • Exhibit 155: Micro Star International Co. Ltd. - Key offerings
            • 12.14 Microsoft Corp.
              • Exhibit 156: Microsoft Corp. - Overview
              • Exhibit 157: Microsoft Corp. - Business segments
              • Exhibit 158: Microsoft Corp. - Key news
              • Exhibit 159: Microsoft Corp. - Key offerings
              • Exhibit 160: Microsoft Corp. - Segment focus
            • 12.15 NVIDIA Corp.
              • Exhibit 161: NVIDIA Corp. - Overview
              • Exhibit 162: NVIDIA Corp. - Business segments
              • Exhibit 163: NVIDIA Corp. - Key news
              • Exhibit 164: NVIDIA Corp. - Key offerings
              • Exhibit 165: NVIDIA Corp. - Segment focus
            • 12.16 Razer Inc.
              • Exhibit 166: Razer Inc. - Overview
              • Exhibit 167: Razer Inc. - Product / Service
              • Exhibit 168: Razer Inc. - Key offerings
            • 12.17 Samsung Electronics Co. Ltd.
              • Exhibit 169: Samsung Electronics Co. Ltd. - Overview
              • Exhibit 170: Samsung Electronics Co. Ltd. - Business segments
              • Exhibit 171: Samsung Electronics Co. Ltd. - Key news
              • Exhibit 172: Samsung Electronics Co. Ltd. - Key offerings
              • Exhibit 173: Samsung Electronics Co. Ltd. - Segment focus

            13 Appendix

            • 13.1 Scope of the report
              • 13.2 Inclusions and exclusions checklist
                • Exhibit 174: Inclusions checklist
                • Exhibit 175: Exclusions checklist
              • 13.3 Currency conversion rates for US$
                • Exhibit 176: Currency conversion rates for US$
              • 13.4 Research methodology
                • Exhibit 177: Research methodology
                • Exhibit 178: Validation techniques employed for market sizing
                • Exhibit 179: Information sources
              • 13.5 List of abbreviations
                • Exhibit 180: List of abbreviations

              Research Framework

              Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.

              INFORMATION SOURCES

              Primary sources

              • Manufacturers and suppliers
              • Channel partners
              • Industry experts
              • Strategic decision makers

              Secondary sources

              • Industry journals and periodicals
              • Government data
              • Financial reports of key industry players
              • Historical data
              • Press releases

              DATA ANALYSIS

              Data Synthesis

              • Collation of data
              • Estimation of key figures
              • Analysis of derived insights

              Data Validation

              • Triangulation with data models
              • Reference against proprietary databases
              • Corroboration with industry experts

              REPORT WRITING

              Qualitative

              • Market drivers
              • Market challenges
              • Market trends
              • Five forces analysis

              Quantitative

              • Market size and forecast
              • Market segmentation
              • Geographical insights
              • Competitive landscape

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              gaming computer market market

              Key Questions Answered

              • What are the key global market and the regional market share?
              • What are the revenue-generating key market segments?
              • What are the key factors driving and challenging this market’s growth?
              • Who are the key market vendors and their growth strategies?
              • What are the latest trends influencing the growth of this market?
              • What are the variables influencing the market growth in the primary regions?
              • What are the factors influencing the growth of the parent market?

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