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The global gesture recognition market research report predicts the market to witness exponential growth and post a tremendous CAGR of over 73% by 2020.The development of motion control gaming, have a positive outlook on gesture recognition market size during forecasted years. Some of the major gaming console manufacturers, such as Microsoft, Sony, and Nintendo have motion controllers in their product line, for example, Microsoft developed Kinect that works as a motion controller as well as a gesture recognition device. Similarly, Sony's PlayStation Move can be used with its PlayStation Eye camera, and up to four such motion controllers can be connected at once to enable multi-player gaming. The application of motion controllers in gaming helps users control a game using natural hand gestures. Motion controllers can be considered as the first step toward gesture recognition for gaming. According to the market research analysts at Technavio, the motion controllers will be replaced with gesture recognition devices in the future not just to control gaming consoles but other devices as well.
One of the emerging gesture recognition market trends is the development of power-free gesture recognition. The University of Washington is working on a technology named AllSee, which uses wireless signals to derive power that helps detect gestures. The sensors used in the device work via wireless transmissions and can distinguish between gestures based on the change in amplitude of the signals. The same university has also been developing SideSwipe, by using the reflected global system for mobile communication signals of a smartphone to power gesture recognition. Such technologies can also be integrated with other consumer electronic devices, thereby reducing power consumption.
The competition among the vendors providing gesture recognition for smartphones is moderate. Vendors are developing innovative products that offer better features than the existing gesture recognition products but are yet to enter the market. PointGrab, Crunchfish, and EyeSight are the prominent vendors in the market offering their products to companies such as Gionee, ZTE, and Oppo. The competition among gesture recognition vendors varies slightly across consumer electronic devices.
Key vendors in this market are -
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In terms of revenue generation, the 2D gesture recognition technology dominated the market. The growth in this gesture recognition market segment is attributed to the adoption of 2D gesture technology by smartphones, followed by PCs and smart TVs. However, by 2020, the analysts expect the 2D gesture recognition technology to get obsolete among various application products, except for PCs. This is because PCs will be in the transition phase of incorporating 3D gesture technology.
In terms of geography, the APAC region dominated the global gesture recognition market and is expected to hold more than 49% of the total market shares. APAC is the leading market for smartphones, computers, and smart TVs, with gesture technology. Moreover, the increasing demand for smartphones from China, India, and Indonesia and the rising adoption of gesture recognition technology in smartphones will drive the growth of the market. Although since the demand for low-cost smartphones is high in India and Indonesia, a sizeable number of high-end smartphones with gesture recognition are being sold in these countries. Japan is another prominent market, where the majority of consumers prefer high-end smartphones with several features. Companies such as LG and Samsung are leading in APAC, and the majority of their high-end smartphones have gesture recognition.
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PART 01: Executive summary
PART 02: Scope of the report
PART 03: Market research methodology
PART 04: Introduction
PART 05: Market landscape
PART 06: Market segmentation by technology
PART 07: Market segmentation by product
PART 08: Geographical segmentation
PART 09: Market drivers
PART 10: Impact of drivers
PART 11: Market challenges
PART 12: Impact of drivers and challenges
PART 13: Market trends
PART 14: Vendor landscape
PART 15: Vendor analysis
PART 16: Appendix
PART 17: Explore Technavio
Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.
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