Entertainment Robots Market by Product and Geography - Forecast and Analysis 2021-2025

  • Published: Aug 2021
  • Pages: 120
  • SKU: IRTNTR70859

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The entertainment robots market size is expected to grow by 3976.16 th units and record a CAGR of 12.21% during 2021-2025.

This post-pandemic entertainment robots market report has assessed the shift in consumer behavior and has identified and explored the upcoming trends and drivers that the vendors can capitalize on to support prompt business decisions. In this entertainment robots market analysis report, key drivers such as purpose of leisure have been discussed with emerging growth regions, which will offer immense business opportunities. Our analysts have also identified challenges such as high initial investment and servicing cost for vendors, which will impede market growth. With these insights, the vendors can recreate their plan of action to obtain growth opportunities in the future.

What will the Entertainment Robots Market Size be in 2021?


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Who are the Key Vendors in the Entertainment Robots Market?

The entertainment robots market forecast report provides insights on complete key vendor profiles and their business strategies to reimage themselves. The profiles include information on the production, competitive landscape, sustainability, and prospects of the leading companies including:

  • Fischerwerke GmbH and Co. KG
  • Hasbro Inc.
  • LEGO System AS
  • Mattel Inc.
  • SoftBank Robotics Group Corp.
  • Sony Group Corp.
  • Sphero Inc.
  • WowWee Group Ltd.

Our analysts have extensively outlined successful business strategies deployed by the key vendors in this market research report. The entertainment robots market is fragmented and the vendors are deploying various organic and inorganic growth strategies to compete in the market.

This entertainment robots market report further entails segmentations by product (Robotic toys, Educational robots, and Robotic companion pets) and geography (Europe, APAC, North America, MEA, and South America). The available actionable insights on the segmentations, in this report, will enable a better understanding of the target audience and changing demand patterns.

To make the most of the opportunities, vendors should focus on fast-growing segments, while maintaining their positions in the slow-growing segments. The entertainment robots market further offers well-structured marketing strategies to overcome the negative post-COVID-19 impact, if any, on each product and service segment.

Which are the Key Regional Markets for Entertainment Robots Market?


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The report offers an up-to-date analysis of the geographical composition of the market. Europe will record a fast growth rate during 2021-2025, owing to which the region should offer several growth opportunities to market vendors. The will significantly influence entertainment robots market growth in this region. From the statistical study of the geographic landscape, you can interpret and understand the competitive intelligence and regional opportunities in store for vendors for 2021-2025.

54% of the market’s growth will originate from Europe during the forecast period. China, Germany, UK, Japan, and France are the key markets for entertainment robots market in the region. This report provides estimations of the contribution of all regions to the growth of the entertainment robots market size.

Entertainment Robots Market Scope

Report Coverage


Page number


Base year


Forecast period


Growth momentum & CAGR

Accelerate at a CAGR of 12.21%

Market growth 2021-2025

3976.16 th units

Market structure


YoY growth (%)


Regional analysis

Europe, APAC, North America, MEA, and South America

Performing market contribution

Europe at 54%

Key consumer countries

China, Germany, UK, Japan, and France

Competitive landscape

Leading companies, competitive strategies, consumer engagement scope

Companies profiled

Fischerwerke GmbH and Co. KG, HANSON ROBOTICS Ltd., Hasbro Inc., KUKA AG, LEGO System AS, Mattel Inc., SoftBank Robotics Group Corp., Sony Group Corp., Sphero Inc., and WowWee Group Ltd.

Market Dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID 19 impact and future consumer dynamics, market condition analysis for forecast period,

Customization purview

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What are the Key Factors Covered in this Entertainment Robots Market Report?

  • CAGR of the market during the forecast period 2021-2025
  • Detailed information on factors that will drive entertainment robots market growth during the next five years
  • Precise estimation of the entertainment robots market size and its contribution to the parent market
  • Accurate predictions on upcoming trends and changes in consumer behavior
  • The growth of the entertainment robots market industry across Europe, APAC, North America, MEA, and South America
  • A thorough analysis of the market’s competitive landscape and detailed information on vendors
  • Comprehensive details of factors that will challenge the growth of entertainment robots market vendors

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Research Framework

Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.


Primary sources

  • Manufacturers and suppliers
  • Channel partners
  • Industry experts
  • Strategic decision makers

Secondary sources

  • Industry journals and periodicals
  • Government data
  • Financial reports of key industry players
  • Historical data
  • Press releases


Data Synthesis

  • Collation of data
  • Estimation of key figures
  • Analysis of derived insights

Data Validation

  • Triangulation with data models
  • Reference against proprietary databases
  • Corroboration with industry experts



  • Market drivers
  • Market challenges
  • Market trends
  • Five forces analysis


  • Market size and forecast
  • Market segmentation
  • Geographical insights
  • Competitive landscape
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The entertainment robots market growth will increase by $3976.16 thousand units during 2020-2025.
The entertainment robots market is expected to grow at a CAGR of 12.21% during 2020-2025.
Technavio has segmented the entertainment robots market by product (Robotic toys, Educational robots, and Robotic companio) and geographic (Europe, APAC, North America, MEA, and South America).
Fischerwerke GmbH and Co. KG, HANSON ROBOTICS Ltd., Hasbro Inc., KUKA AG, LEGO System AS, Mattel Inc., SoftBank Robotics Group Corp., Sony Group Corp., Sphero Inc., WowWee Group Ltd. are a few of the key vendors in the entertainment robots market.
Europe will register the highest growth rate of 53.54% among the other regions. Therefore, the entertainment robots market in Europe is expected to garner significant business opportunities for the vendors during the forecast period.
The key factors driving the entertainment robots market growth are:
  • Purpose of leisure
The entertainment robots market vendors should focus on grabbing business opportunities from the robotic toys segment as it accounted for the largest market share in the base year.
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