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The XR market size is forecast to increase by USD 1.04 billion between 2023 and 2028, accelerating at a CAGR of 56.45%. The market is experiencing significant expansion due to advancements in sensors, driving more immersive experiences in virtual reality (VR), augmented reality (AR), and mixed reality (MR). The military sector is increasingly adopting these technologies for training and simulation, enhancing operational efficiency and effectiveness. Additionally, the popularity of 360-degree videos is fueling market growth as consumers seek more engaging and interactive content. This convergence of trends is creating a robust and dynamic market, with sensor innovations at the core, revolutionizing user experiences across various sectors. The integration of these technologies promises continued growth and innovation, making the market increasingly vibrant and diverse.
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The XR market research report provides comprehensive data (region wise segment analysis), with forecasts and estimates in "USD Billion" for the period 2024 to 2028, as well as historical data from 2018 to 2022 for the following segments
The VR segment was the largest segment and was valued at USD 16.80 billion in 2018. The segment of the global market is expanding due to the growing popularity of 360-degree videos and virtual reality gaming. The increased usage in 2020 as a result of the release of numerous new devices, such as the Oculus Quest 2, HTC VIVE Cosmos, and Sony PlayStation VR. Using specialized sensors, software, and 3D noises, providers are providing customers with truly enhanced virtual reality experiences.
APAC is estimated to contribute 40% to the growth of the global market during the forecast period. Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period. The high demand for augmented reality is due to the widespread adoption of AR and VR technologies in various industries such as retail, healthcare, e-commerce, and automotive in North America. Mobile devices such as tablets and smartphones with built-in AR capabilities are ubiquitous in the region. The presence of major companies, increasing investment in AR technology by major companies, growing consumer acceptance of technologically advanced applications, and strong research efforts to increase the applications of AR and VR technologies have been repatriated. This is attributed to the high share of China's market.
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Therefore, AR has become an important tool for smooth business operations and operations, expanding the scale of the AR advertising industry. With the rapid growth of digital reality, AR is widely used to add visual effects to product promotions. The region has major retailers using AR technology in their advertising. The US is a key country in the region owing to the presence of major players. Hence, these factors are driving XR market growth in APAC during the forecast period.
The market is at the forefront of technological innovation, revolutionizing various sectors from education to entertainment. With virtual realities becoming increasingly immersive, students are benefiting from interactive learning experiences, while the medical sector is leveraging XR for simulations and surgical training, addressing health concerns with precision. In retail and e-commerce, XR is enhancing customer engagement through virtual try-on experiences and personalized shopping journeys. Similarly, in industrial and manufacturing settings, media and entertainment industry, XR technologies are optimizing processes and improving safety measures, transforming retail stores and manufacturing plants alike. From festivals featuring immersive installations to live broadcasts with augmented reality overlays, XR is redefining media and entertainment experiences. AV and technological products are evolving to meet the demands of XR, with gaming companies leading the charge in developing cutting-edge VR devices and captivating games.
The rapid improvements in sensor technology are notably driving the market. The rapid development of sensor technology, which may lead to cost reduction of sensors, will boost the market during the forecast period. With the ongoing transformation in various industries and sectors, the demand for smart sensors with high reliability, low maintenance and repair costs, and minimal replacement times is increasing. Such sensors drive operational efficiency in all business processes. For example, the healthcare industry has developed tiny optical and biopotential sensors that researchers can incorporate into wearable devices. These sensors allow doctors to diagnose a patient's health in real time. The miniaturization of sensors has increased the installation of sensors in nearly every possible business facility for effective monitoring and analysis. A clear focus on research and development related to sensor technology is expected to support extended reality market growth during the forecast period.
The market growth and trends report is fragmented in nature. Some significant players include 3D Systems Corp., ABB Ltd., Accenture Plc, Alphabet Inc., Canon Inc., HTC Corp., Intel Corp., Lenovo Group Ltd., Magic Leap Inc..
The XR market research report also includes detailed analyses of the competitive landscape of the market and information about 15 market companies, including:
Meta Platforms Inc., Microsoft Corp., NVIDIA Corp., PTC Inc., Qualcomm Inc., Roper Technologies Inc., Seiko Epson Corp., SoftServe Inc., Sony Group Corp., Tata Sons Pvt. Ltd., and VertexPlus Softwares Pvt. Ltd.
In the rapidly evolving landscape of technology, extended reality (XR) has emerged as a transformative force, reshaping industries and experiences alike. From virtual meetings to online gaming, XR technology transcends physical boundaries, enabling immersive interactions and unprecedented connectivity. At the core of XR lies internet connectivity and gaming equipment, facilitating seamless experiences across contemporary healthcare institutions, where surgeons utilize XR to visualize target organs in ways previously unimaginable. Driven by advancements in 5G technology and processing capability distribution, XR adoption is skyrocketing, with 5G users and 5G operations paving the way for enhanced mobile XR and PC-tethered XR experiences.
Entertainment, construction, retail, and transportation industries are leveraging XR to revolutionize customer engagement and operational efficiency. From immersive television presentations to interactive corporate events, XR is redefining how professional services and AV products are delivered. Innovations like tethered VR headsets and solo headsets are driving XR accessibility, while cloud VR-based technology and photorealistic cloud extended reality applications promise unparalleled realism and scalability. The market is not just limited to entertainment; it is also revolutionizing education, industrial training, and healthcare, addressing concerns like myopia and transforming the travel and tourism industry. As XR continues to evolve, NFTs and multi-dimensional Web 3.0 are poised to reshape content creation and ownership, propelling the XR market into uncharted territories of innovation and possibility.
The rise of NFTs is adding a new dimension to XR content ownership and monetization, while XR Studios are pushing the boundaries of creativity with virtual projects and immersive casts. Meanwhile, hospitality establishments are utilizing XR to enhance guest experiences and streamline operations. As AR or VR manufacturers continue to innovate, advancements in field of view and ultra-high-resolution VR glass are creating more lifelike experiences. Advanced human-machine interfaces are enabling seamless interactions in both professional and recreational settings, shaping the future of XR in the software segment.In summary, the XR market is not just a technological advancement but a catalyst for transformation across industries, catering to the evolving needs of the education industry, gaming industry, retail and e-commerce industry, and beyond.
Market Scope |
|
Report Coverage |
Details |
Page number |
178 |
Base year |
2023 |
Historic period |
2018-2022 |
Forecast period |
2024-2028 |
Growth momentum & CAGR |
Accelerate at a CAGR of 56.45% |
Market Growth 2024-2028 |
USD 1.04 billion |
Market structure |
Fragmented |
YoY growth 2023-2024(%) |
44.25 |
Regional analysis |
North America, APAC, Europe, South America, and Middle East and Africa |
Performing market contribution |
APAC at 40% |
Key countries |
US, China, Germany, UK, and Japan |
Competitive landscape |
Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks |
Key companies profiled |
3D Systems Corp., ABB Ltd., Accenture Plc, Alphabet Inc., Canon Inc., HTC Corp., Intel Corp., Lenovo Group Ltd., Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., NVIDIA Corp., PTC Inc., Qualcomm Inc., Roper Technologies Inc., Seiko Epson Corp., SoftServe Inc., Sony Group Corp., Tata Sons Pvt. Ltd., and VertexPlus Technologies Ltd. |
Market dynamics |
Parent market analysis, market report, market growth analysis, market research and growth, Market forecasting, market forecast, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, Market growth and Forecasting, COVID 19 impact and recovery analysis and future consumer dynamics, Market condition analysis for forecast period |
Customization purview |
If our extended reality market report has not included the data that you are looking for, you can reach out to our analysts and get segments customized. |
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1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Application
7 Market Segmentation by Component
8 Customer Landscape
9 Geographic Landscape
10 Drivers, Challenges, and Opportunity/Restraints
11 Competitive Landscape
12 Competitive Analysis
13 Appendix
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