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The game streaming market size is forecast to increase by USD 1.05 billion at a CAGR of 8.51% between 2023 and 2028.
The game streaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in "USD million" for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.
The market experienced substantial growth in 2021, with in-game advertising emerging as the largest segment. This trend is anticipated to continue during the forecast period, fueled by the increasing popularity of social media and mobile gaming. In-game advertising integrates advertisements into desktop and mobile games through various formats such as ads, clips, billboards, and backdrop displays. These non-interruptive advertisements offer a smoother gaming experience for players while delivering stronger audio-visual effects for viewers. As the mobile gaming sector continues to expand, driven by smartphone penetration rates and the availability of high-speed connectivity, game streaming services like Facebook Gaming, YouTube Gaming, Microsoft xCloud, Google Stadia, PlayStation Plus, Xbox Game Pass, League of Legends, Dota 2, PUBG Mobile, Clash Royale, and Free Fire are investing in strategic efforts to enhance their content delivery and monetization options.
Key technological developments, including the deployment of 5G networks by providers such as Optus and Pentanet, are further boosting the growth of the market. Content creators leverage live streaming tools like those offered by the YouTube network to engage audiences and monetize their content through platforms like Social Blade, where influencers like Germán Alejandro (JuegaGerman) and Garmendia Aranis have amassed significant followings.
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The in-game advertising segment was valued at USD 1.08 billion in 2018 and showed a gradual increase during the forecast period.
Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.
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The North American region dominates The market in 2023, driven by high-speed internet access and increased demand for at home entertainment due to lockdowns. The US market leads the way with significant revenue generation and popular game streaming services such as Steam Link, Remotr, and Rainway. Major companies' presence and penetration fuel the market's growth. In North America, cloud gaming, including services like Microsoft xCloud, Google Stadia, and PlayStation Plus, as well as mobile gaming on platforms like Facebook Gaming, YouTube Gaming, and mobile games such as League of Legends, Dota 2, PUBG Mobile, Clash Royale, and Free Fire, are strategic efforts to expand market reach. The integration of 5G networks from providers like Optus and Pentanet enhances delivery and content creation capabilities. Monetization options, audience engagement, and live streaming tools, including YouTube network and social media platforms, provide opportunities for content creators using tools like Streamlabs, Germán Alejandro, and Garmendia Aranis.
Our researchers analyzed the data with 2023 as the base year, along with the key drivers, trends, and challenges. A holistic analysis of drivers will help companies refine their marketing strategies to gain a competitive advantage.
Increasing popularity of eSports tournaments is the key driver of the market.
Growing popularity of gaming among women is the upcoming market trend.
Effects of gaming on health is a key challenge affecting the industry growth.
The game streaming market forecasting report includes the adoption lifecycle of the market, market growth and forecasting, covering from the innovator's stage to the laggard's stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the game streaming market report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their market growth analysis strategies.
Customer Landscape
Companies are implementing various strategies, such as strategic alliances, game streaming market forecast, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence In the industry.
The industry research and growth report includes detailed analyses of the competitive landscape of the market and information about key companies, including:
Qualitative and quantitative analysis of companies has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key industry players. Data is qualitatively analyzed to categorize companies as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize companies as dominant, leading, strong, tentative, and weak.
The market has experienced significant growth in recent years, as technological development and infrastructure advancements have made cloud gaming more accessible to a wider audience. This trend is particularly noticeable In the mobile gaming sector, where game streaming services have gained traction among consumers seeking to play high-quality games on their mobile devices. Internet access has become a crucial factor In the proliferation of game streaming services. With the increasing availability of high-speed connectivity, users can now enjoy real-time, seamless gameplay experiences without the need for extensive downloads or large storage capacities. This has led to an influx of new players In the market, including tech giants such as Facebook Gaming and YouTube Gaming. The strategic efforts of these companies to acquire content and engage with content creators have been instrumental In their success. They have provided creators with tools and monetization options, enabling them to reach larger audiences and generate revenue through live streaming and other channels. The YouTube network, for instance, has become a popular platform for content creators, with prominent figures such as Germán Alejandro and Garmendia Aranis (Juegagerman) amassing millions of followers.
The visual style and local content characteristics of streaming platforms have also played a role In their appeal. For instance, console games have found a new audience on mobile devices, with titles such as League of Legends, Dota 2, PUBG Mobile, Clash Royale, and Free Fire attracting millions of players. These games offer a more interactive experience than traditional mobile games, making them a viable alternative for those seeking a more engaging gaming experience. The emergence of 5G networks is expected to further fuel the growth of the market. Optus and Pentanet, among others, have already begun rolling out 5G services in various regions, promising faster download and upload speeds, lower latency, and more stable connections. These advancements will enable game streaming services to offer even more realistic and responsive gameplay experiences, potentially attracting even more users to the platform.
Thus, the market is poised for continued growth, driven by technological development, infrastructure improvements, and the strategic efforts of major players. The availability of high-speed connectivity and the appeal of console games on mobile devices have made game streaming an increasingly popular option for gamers worldwide. As 5G networks become more widespread, we can expect to see even more innovation and growth in this exciting and dynamic market.
Market Scope |
|
Report Coverage |
Details |
Page number |
140 |
Base year |
2023 |
Historic period |
2018-2022 |
Forecast period |
2024-2028 |
Growth momentum & CAGR |
Accelerate at a CAGR of 8.51% |
Market growth 2024-2028 |
USD 1.05 billion |
Market structure |
Fragmented |
YoY growth 2023-2024(%) |
7.67 |
Key countries |
US, China, Germany, UK, and Japan |
Competitive landscape |
Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks |
We can help! Our analysts can customize this game streaming market research report to meet your requirements.
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Revenue Stream
7 Customer Landscape
8 Geographic Landscape
9 Drivers, Challenges, and Opportunity/Restraints
10 Competitive Landscape
11 Competitive Analysis
12 Appendix
Research Framework
Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.
INFORMATION SOURCES
Primary sources
Secondary sources
DATA ANALYSIS
Data Synthesis
Data Validation
REPORT WRITING
Qualitative
Quantitative
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