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Gaming Simulators Market by End-user, Component, Type, and Geography - Forecast and Analysis 2023-2027

  • Published: Dec 2022
  • Pages: 167
  • SKU: IRTNTR41075
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The gaming simulators market is estimated to grow at a CAGR of 17.58% between 2022 and 2027. The size of the market is forecast to increase by USD 13,060.47 million. The growth of the market depends on serval factors, including the gaming simulators integrated with VR headsets, the Increasing sophistication of games, and the gaming simulators providing the ultimate gaming experience. 

This report extensively covers market segmentation by component (hardware and software), end-user (commercial and residential), type (racing, shooting, and flight), and geography (North America, Europe, APAC, South America, and Middle East and Africa). It also includes an in-depth analysis of drivers, trends, and challenges. Furthermore, the report includes historic market data from 2017 to 2021.

What will be the size of the Gaming Simulators Market During the Forecast Period?

Gaming Simulators Market Size

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Parent Market Analysis

Technavio categorizes the global gaming simulators market as a part of the global interactive home entertainment market within the global media and entertainment market. The parent global media and entertainment market covers companies offering products, services, and solutions in advertising, broadcasting, cable and satellite, publishing, movies and entertainment, interactive home entertainment, and interactive media and services.  Our research report has extensively covered external factors influencing the parent market growth during the forecast period.

Gaming Simulators Market: Key Drivers, Trends, Challenges, and Customer Landscape

The increasing sophistication of games is notably driving the market growth, although factors such as high maintenance costs may impede the market growth. Our researchers analyzed the data with 2022 as the base year, along with the key drivers, trends, and challenges. A holistic analysis of drivers will help companies refine their marketing strategies to gain a competitive advantage.

Key Gaming Simulators Market Driver

The increasing sophistication of games is notably driving market growth. Gaming technologies are becoming more and more complex and advanced. Since a diverse group of consumers plays games for different reasons, such as entertainment, escape from reality, or stress, the level of sophistication of the games varies.

The market has developed rapidly and many games on the market are aimed at adult consumers who demand more complex and interactive games. These simulators are mainly used by the adult population. The complex design and gameplay encourage more players to engage in such activities. Hence, the emerging development of the gaming experience is expected to positively influence the market growth during the forecast period.

Significant Gaming Simulators Market Trend

The use of gaming simulators for training is an emerging trend in the market. The applications of game simulators extend beyond the entertainment sector. People can learn to drive with the help of the applications like simulated driving at a young age. Such simulators can provide a driving experience with high entertainment value. Learning with a simulator is more expensive and the enjoyment of learning is worth the investment.

Furthermore, these simulators can provide dangerous driving conditions without physical danger. In addition, data on driving style and skill can be collected, which provides an accurate assessment of the driver. In June 2021, Google LLC released an ML-based system that game developers can use to quickly and efficiently train game testing agents. This helps developers find important bugs quickly while allowing testers to focus on more complex and difficult problems. Therefore, these factors will boost the market growth during the forecast period.

Major Gaming Simulators Market Challenge

High maintenance costs are major challenges impeding the market. Maintaining the simulators can be a tedious job as simulators are very sensitive and prone to damage. The increased motion simulation and intensive use can negatively affect the hardware causing damage.

For optimal operation, the synchronous operation of all four legs is essential for simulators. These legs generate movement based on feedback from haptic sensors. The legs must accurately translate the feedback into a large physical movement.

In addition, feedback conversion should be fast so that the player can fully enjoy the simulator experience. The high demand for business simulations and heavy use of simulators, especially in commercial settings, shortens product life and increases maintenance costs. When these costs are factored in, the return on investment from a business perspective remains. Such factors will hinder the market growth during the forecast period. 

Key Gaming Simulators Market Customer Landscape

The report includes the adoption lifecycle of the market, covering from the innovator’s stage to the laggard’s stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their growth strategies.

Gaming Simulators Market Share by Geography

Global Gaming Simulators Market Customer Landscape

Who are the Major Gaming Simulators Market Vendors?

Vendors are implementing various strategies, such as strategic alliances, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence in the market.

3D perception AS - The company operates under one segment. The company under this segment offers integrated simulation display solutions, auto-aligning instrumented screens, automatic image alignment scanners, dynamic optical blenders, and projectors through brands such as Northstar, Aurora, and others.  The key offerings of the company include gaming simulators.

The report also includes detailed analyses of the competitive landscape of the market and information about 15 market vendors, including:

  • Adacel Technologies Ltd.
  • Aero Simulation Inc.
  • Atomic Motion Systems
  • BLUEHALO LLC
  • CKAS Mechatronics Pty Ltd
  • Cruden
  • CXC Simulations
  • D BOX Technologies Inc.
  • Eleetus LLC
  • GTR Simulators
  • Guillemot Corp. SA
  • Hammacher Schlemmer & Co. Inc.
  • Lean Games Ltd.
  • Playseat BV
  • RSEAT Ltd.

Qualitative and quantitative analysis of vendors has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key market players. Data is qualitatively analyzed to categorize vendors as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize vendors as dominant, leading, strong, tentative, and weak.

What is the Fastest-Growing Segment in the Gaming Simulators Market?

The market share growth by the hardware segment will be significant during the forecast period. Hardware development has been rapid since 2010. An increasing number of vendors, such as Vertuix are investing heavily in hardware to build a better gaming interface to complement the core software.

Gaming Simulators Market Size

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The hardware segment was valued at USD 5,032.95 million in 2017 and continued to grow until 2021. The focused market has relatively high hardware investments. The investments are used to enhance the gaming experience of users. Since 2010, there has been a transition from PC gaming to mobile gaming to virtual reality (VR) headsets to gaming simulators. A major factor for the seamless transition is the improving hardware standards that provide gamers with the ideal platform to enjoy gaming. Thus, various vendors have been adopting new business strategies for launching new hardware components which will support enhanced gaming experience. Therefore, the segment will show growth during the forecast period.

Which are the Key Regions for the Gaming Simulators Market?

Gaming Simulators Market Share by Geography

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North America is estimated to contribute 47% to the growth of the global market during the forecast period. Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

North America is the largest market. The major factor contributing to its large market size is the high average disposable income of the population in North America. This has increased the spending capability of people and has made gaming simulators more affordable for the population.

The popularity of e-sports leagues is driving the growth of the gaming market in North America. The popularity of e-sports has been driven by the availability of channels, such as Twitch and YouTube, which Provides free telecast of e-sports. In addition, e-sports gamers are receiving visas similar to professional athletes in the US, which is encouraging gaming enthusiasts to take up e-sports professionally. As a result, the region is witnessing an increasing number of investments in the opening of new e-sports arenas. Furthermore, growing investments and business strategies by gaming vendors will propel the growth of the regional market in focus during the forecast period. 

In 2020, the COVID-19 outbreak positively influenced the regional gaming industry, as lockdowns created the need for recreational activities.  With the adoption of remote working and the need to give their employees better training, various organizations and businesses have inclined more toward virtual and augmented reality-based simulators, which led to an increase in demand for gaming simulators during the COVID-19 pandemic. Thus, the revenue of vendors increased in 2020. The adoption of business strategies such as developing efficient and new gaming simulators by key players in the gaming industry and the addition of new games to their portfolios will also increase the growth of the regional market during the forecast period.

Segment Overview

The report forecasts market growth by revenue at global, regional & country levels and provides an analysis of the latest trends and growth opportunities from 2017 to 2027. The market has been segmented by Component (Hardware and Software), End-user (Commercial and Residential), Type (Racing, Shooting, and Flight), and Geography (North America, Europe, APAC, South America, and Middle East and Africa).

  • Component Outlook (USD Million, 2017 - 2027)
    • Hardware
    • Software
  • End-user Outlook (USD Million, 2017 - 2027)
    • Commercial
    • Residential
  • Type Outlook (USD Million, 2017 - 2027)
    • Racing
    • Shooting
    • Flight
  • Region Outlook (USD Million, 2017 - 2027)
    • North America
      • The U.S.
      • Canada
    • Europe
      • The U.K.
      • Germany
      • France
      • Rest of Europe
    • APAC
      • China
      • India
    • Middle East & Africa
      • Saudi Arabia
      • South Africa
      • Rest of the Middle East & Africa
    • South America
      • Chile
      • Brazil
      • Argentina

Gaming Simulators Market Scope

Report Coverage

Details

Page number

167

Base year

2022

Historic period

2017-2021

Forecast period

2023-2027

Growth momentum & CAGR

Accelerate at a CAGR of 17.58%

Market growth 2023-2027

USD 13,060.47 million

Market structure

Fragmented

YoY growth 2022-2023(%)

12.49

Regional analysis

North America, Europe, APAC, South America, and Middle East and Africa

Performing market contribution

North America at 47%

Key countries

US, China, Japan, UK, and Germany

Competitive landscape

Leading Vendors, Market Positioning of Vendors, Competitive Strategies, and Industry Risks

Key companies profiled

3D perception AS, Adacel Technologies Ltd., Aero Simulation Inc., Atomic Motion Systems, BLUEHALO LLC, CKAS Mechatronics Pty Ltd, Cruden, CXC Simulations, D BOX Technologies Inc., Eleetus LLC, GTR Simulators, Guillemot Corp. SA, Hammacher Schlemmer & Co. Inc., Lean Games Ltd., Playseat BV, RSEAT Ltd., Simtechpro SL, SimXperience, Sony Group Corp., and Vesaro Ltd.

Market dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and recovery analysis and future consumer dynamics, and Market condition analysis for the forecast period.

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.

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What are the Key Data Covered in this Gaming Simulators Market Report?

  • CAGR of the market during the forecast period
  • Detailed information on factors that will drive the growth of the gaming simulators market between 2023 and 2027
  • Precise estimation of the gaming simulators market size and its contribution to the parent market
  • Accurate predictions about upcoming trends and changes in consumer behavior
  • Growth of the industry across North America, Europe, APAC, South America, and Middle East and Africa
  • A thorough analysis of the market’s competitive landscape and detailed information about vendors
  • Comprehensive analysis of factors that will challenge the growth of gaming simulators market vendors

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1 Executive Summary

  • 1.1 Market overview
    • Exhibit 01: Executive Summary – Chart on Market Overview
    • Exhibit 02: Executive Summary – Data Table on Market Overview
    • Exhibit 03: Executive Summary – Chart on Global Market Characteristics
    • Exhibit 04: Executive Summary – Chart on Market by Geography
    • Exhibit 05: Executive Summary – Chart on Market Segmentation by Component
    • Exhibit 06: Executive Summary – Chart on Market Segmentation by End-user
    • Exhibit 07: Executive Summary – Chart on Market Segmentation by Type
    • Exhibit 08: Executive Summary – Chart on Incremental Growth
    • Exhibit 09: Executive Summary – Data Table on Incremental Growth
    • Exhibit 10: Executive Summary – Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
    • Exhibit 11: Parent market
    • Exhibit 12: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
    • Exhibit 13: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
    • Exhibit 14: Market segments
  • 3.3 Market size 2022
    • 3.4 Market outlook: Forecast for 2022-2027
      • Exhibit 15: Chart on Global - Market size and forecast 2022-2027 ($ million)
      • Exhibit 16: Data Table on Global - Market size and forecast 2022-2027 ($ million)
      • Exhibit 17: Chart on Global Market: Year-over-year growth 2022-2027 (%)
      • Exhibit 18: Data Table on Global Market: Year-over-year growth 2022-2027 (%)

    4 Historic Market Size

    • 4.1 Global gaming simulators market 2017 - 2021
      • Exhibit 19: Historic Market Size – Data Table on Global gaming simulators market 2017 - 2021 ($ million)
    • 4.2 Component Segment Analysis 2017 - 2021
      • Exhibit 20: Historic Market Size – Component Segment 2017 - 2021 ($ million)
    • 4.3 End-user Segment Analysis 2017 - 2021
      • Exhibit 21: Historic Market Size – End-user Segment 2017 - 2021 ($ million)
    • 4.4 Type Segment Analysis 2017 - 2021
      • Exhibit 22: Historic Market Size – Type Segment 2017 - 2021 ($ million)
    • 4.5 Geography Segment Analysis 2017 - 2021
      • Exhibit 23: Historic Market Size – Geography Segment 2017 - 2021 ($ million)
    • 4.6 Country Segment Analysis 2017 - 2021
      • Exhibit 24: Historic Market Size – Country Segment 2017 - 2021 ($ million)

    5 Five Forces Analysis

    • 5.1 Five forces summary
      • Exhibit 25: Five forces analysis - Comparison between 2022 and 2027
    • 5.2 Bargaining power of buyers
      • Exhibit 26: Chart on Bargaining power of buyers – Impact of key factors 2022 and 2027
    • 5.3 Bargaining power of suppliers
      • Exhibit 27: Bargaining power of suppliers – Impact of key factors in 2022 and 2027
    • 5.4 Threat of new entrants
      • Exhibit 28: Threat of new entrants – Impact of key factors in 2022 and 2027
    • 5.5 Threat of substitutes
      • Exhibit 29: Threat of substitutes – Impact of key factors in 2022 and 2027
    • 5.6 Threat of rivalry
      • Exhibit 30: Threat of rivalry – Impact of key factors in 2022 and 2027
    • 5.7 Market condition
      • Exhibit 31: Chart on Market condition - Five forces 2022 and 2027

    6 Market Segmentation by Component

    • 6.1 Market segments
      • Exhibit 32: Chart on Component - Market share 2022-2027 (%)
      • Exhibit 33: Data Table on Component - Market share 2022-2027 (%)
    • 6.2 Comparison by Component
      • Exhibit 34: Chart on Comparison by Component
      • Exhibit 35: Data Table on Comparison by Component
    • 6.3 Hardware - Market size and forecast 2022-2027
      • Exhibit 36: Chart on Hardware - Market size and forecast 2022-2027 ($ million)
      • Exhibit 37: Data Table on Hardware - Market size and forecast 2022-2027 ($ million)
      • Exhibit 38: Chart on Hardware - Year-over-year growth 2022-2027 (%)
      • Exhibit 39: Data Table on Hardware - Year-over-year growth 2022-2027 (%)
    • 6.4 Software - Market size and forecast 2022-2027
      • Exhibit 40: Chart on Software - Market size and forecast 2022-2027 ($ million)
      • Exhibit 41: Data Table on Software - Market size and forecast 2022-2027 ($ million)
      • Exhibit 42: Chart on Software - Year-over-year growth 2022-2027 (%)
      • Exhibit 43: Data Table on Software - Year-over-year growth 2022-2027 (%)
    • 6.5 Market opportunity by Component
      • Exhibit 44: Market opportunity by Component ($ million)

    7 Market Segmentation by End-user

    • 7.1 Market segments
      • Exhibit 45: Chart on End-user - Market share 2022-2027 (%)
      • Exhibit 46: Data Table on End-user - Market share 2022-2027 (%)
    • 7.2 Comparison by End-user
      • Exhibit 47: Chart on Comparison by End-user
      • Exhibit 48: Data Table on Comparison by End-user
    • 7.3 Commercial - Market size and forecast 2022-2027
      • Exhibit 49: Chart on Commercial - Market size and forecast 2022-2027 ($ million)
      • Exhibit 50: Data Table on Commercial - Market size and forecast 2022-2027 ($ million)
      • Exhibit 51: Chart on Commercial - Year-over-year growth 2022-2027 (%)
      • Exhibit 52: Data Table on Commercial - Year-over-year growth 2022-2027 (%)
    • 7.4 Residential - Market size and forecast 2022-2027
      • Exhibit 53: Chart on Residential - Market size and forecast 2022-2027 ($ million)
      • Exhibit 54: Data Table on Residential - Market size and forecast 2022-2027 ($ million)
      • Exhibit 55: Chart on Residential - Year-over-year growth 2022-2027 (%)
      • Exhibit 56: Data Table on Residential - Year-over-year growth 2022-2027 (%)
    • 7.5 Market opportunity by End-user
      • Exhibit 57: Market opportunity by End-user ($ million)

    8 Market Segmentation by Type

    • 8.1 Market segments
      • Exhibit 58: Chart on Type - Market share 2022-2027 (%)
      • Exhibit 59: Data Table on Type - Market share 2022-2027 (%)
    • 8.2 Comparison by Type
      • Exhibit 60: Chart on Comparison by Type
      • Exhibit 61: Data Table on Comparison by Type
    • 8.3 Racing - Market size and forecast 2022-2027
      • Exhibit 62: Chart on Racing - Market size and forecast 2022-2027 ($ million)
      • Exhibit 63: Data Table on Racing - Market size and forecast 2022-2027 ($ million)
      • Exhibit 64: Chart on Racing - Year-over-year growth 2022-2027 (%)
      • Exhibit 65: Data Table on Racing - Year-over-year growth 2022-2027 (%)
    • 8.4 Shooting - Market size and forecast 2022-2027
      • Exhibit 66: Chart on Shooting - Market size and forecast 2022-2027 ($ million)
      • Exhibit 67: Data Table on Shooting - Market size and forecast 2022-2027 ($ million)
      • Exhibit 68: Chart on Shooting - Year-over-year growth 2022-2027 (%)
      • Exhibit 69: Data Table on Shooting - Year-over-year growth 2022-2027 (%)
    • 8.5 Flight - Market size and forecast 2022-2027
      • Exhibit 70: Chart on Flight - Market size and forecast 2022-2027 ($ million)
      • Exhibit 71: Data Table on Flight - Market size and forecast 2022-2027 ($ million)
      • Exhibit 72: Chart on Flight - Year-over-year growth 2022-2027 (%)
      • Exhibit 73: Data Table on Flight - Year-over-year growth 2022-2027 (%)
    • 8.6 Market opportunity by Type
      • Exhibit 74: Market opportunity by Type ($ million)

    9 Customer Landscape

    • 9.1 Customer landscape overview
      • Exhibit 75: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

    10 Geographic Landscape

    • 10.1 Geographic segmentation
      • Exhibit 76: Chart on Market share by geography 2022-2027 (%)
      • Exhibit 77: Data Table on Market share by geography 2022-2027 (%)
    • 10.2 Geographic comparison
      • Exhibit 78: Chart on Geographic comparison
      • Exhibit 79: Data Table on Geographic comparison
    • 10.3 North America - Market size and forecast 2022-2027
      • Exhibit 80: Chart on North America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 81: Data Table on North America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 82: Chart on North America - Year-over-year growth 2022-2027 (%)
      • Exhibit 83: Data Table on North America - Year-over-year growth 2022-2027 (%)
    • 10.4 Europe - Market size and forecast 2022-2027
      • Exhibit 84: Chart on Europe - Market size and forecast 2022-2027 ($ million)
      • Exhibit 85: Data Table on Europe - Market size and forecast 2022-2027 ($ million)
      • Exhibit 86: Chart on Europe - Year-over-year growth 2022-2027 (%)
      • Exhibit 87: Data Table on Europe - Year-over-year growth 2022-2027 (%)
    • 10.5 APAC - Market size and forecast 2022-2027
      • Exhibit 88: Chart on APAC - Market size and forecast 2022-2027 ($ million)
      • Exhibit 89: Data Table on APAC - Market size and forecast 2022-2027 ($ million)
      • Exhibit 90: Chart on APAC - Year-over-year growth 2022-2027 (%)
      • Exhibit 91: Data Table on APAC - Year-over-year growth 2022-2027 (%)
    • 10.6 South America - Market size and forecast 2022-2027
      • Exhibit 92: Chart on South America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 93: Data Table on South America - Market size and forecast 2022-2027 ($ million)
      • Exhibit 94: Chart on South America - Year-over-year growth 2022-2027 (%)
      • Exhibit 95: Data Table on South America - Year-over-year growth 2022-2027 (%)
    • 10.7 Middle East and Africa - Market size and forecast 2022-2027
      • Exhibit 96: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
      • Exhibit 97: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
      • Exhibit 98: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
      • Exhibit 99: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
    • 10.8 US - Market size and forecast 2022-2027
      • Exhibit 100: Chart on US - Market size and forecast 2022-2027 ($ million)
      • Exhibit 101: Data Table on US - Market size and forecast 2022-2027 ($ million)
      • Exhibit 102: Chart on US - Year-over-year growth 2022-2027 (%)
      • Exhibit 103: Data Table on US - Year-over-year growth 2022-2027 (%)
    • 10.9 UK - Market size and forecast 2022-2027
      • Exhibit 104: Chart on UK - Market size and forecast 2022-2027 ($ million)
      • Exhibit 105: Data Table on UK - Market size and forecast 2022-2027 ($ million)
      • Exhibit 106: Chart on UK - Year-over-year growth 2022-2027 (%)
      • Exhibit 107: Data Table on UK - Year-over-year growth 2022-2027 (%)
    • 10.10 China - Market size and forecast 2022-2027
      • Exhibit 108: Chart on China - Market size and forecast 2022-2027 ($ million)
      • Exhibit 109: Data Table on China - Market size and forecast 2022-2027 ($ million)
      • Exhibit 110: Chart on China - Year-over-year growth 2022-2027 (%)
      • Exhibit 111: Data Table on China - Year-over-year growth 2022-2027 (%)
    • 10.11 Germany - Market size and forecast 2022-2027
      • Exhibit 112: Chart on Germany - Market size and forecast 2022-2027 ($ million)
      • Exhibit 113: Data Table on Germany - Market size and forecast 2022-2027 ($ million)
      • Exhibit 114: Chart on Germany - Year-over-year growth 2022-2027 (%)
      • Exhibit 115: Data Table on Germany - Year-over-year growth 2022-2027 (%)
    • 10.12 Japan - Market size and forecast 2022-2027
      • Exhibit 116: Chart on Japan - Market size and forecast 2022-2027 ($ million)
      • Exhibit 117: Data Table on Japan - Market size and forecast 2022-2027 ($ million)
      • Exhibit 118: Chart on Japan - Year-over-year growth 2022-2027 (%)
      • Exhibit 119: Data Table on Japan - Year-over-year growth 2022-2027 (%)
    • 10.13 Market opportunity by geography
      • Exhibit 120: Market opportunity by geography ($ million)

    11 Drivers, Challenges, and Trends

    • 11.1 Market drivers
      • 11.2 Market challenges
        • 11.3 Impact of drivers and challenges
          • Exhibit 121: Impact of drivers and challenges in 2022 and 2027
        • 11.4 Market trends

          12 Vendor Landscape

          • 12.1 Overview
            • 12.2 Vendor landscape
              • Exhibit 122: Overview on Criticality of inputs and Factors of differentiation
            • 12.3 Landscape disruption
              • Exhibit 123: Overview on factors of disruption
            • 12.4 Industry risks
              • Exhibit 124: Impact of key risks on business

            13 Vendor Analysis

            • 13.1 Vendors covered
              • Exhibit 125: Vendors covered
            • 13.2 Market positioning of vendors
              • Exhibit 126: Matrix on vendor position and classification
            • 13.3 3D perception AS
              • Exhibit 127: 3D perception AS - Overview
              • Exhibit 128: 3D perception AS - Product / Service
              • Exhibit 129: 3D perception AS - Key offerings
            • 13.4 Adacel Technologies Ltd.
              • Exhibit 130: Adacel Technologies Ltd. - Overview
              • Exhibit 131: Adacel Technologies Ltd. - Business segments
              • Exhibit 132: Adacel Technologies Ltd. - Key offerings
              • Exhibit 133: Adacel Technologies Ltd. - Segment focus
            • 13.5 Aero Simulation Inc.
              • Exhibit 134: Aero Simulation Inc. - Overview
              • Exhibit 135: Aero Simulation Inc. - Product / Service
              • Exhibit 136: Aero Simulation Inc. - Key offerings
            • 13.6 BLUEHALO LLC
              • Exhibit 137: BLUEHALO LLC - Overview
              • Exhibit 138: BLUEHALO LLC - Product / Service
              • Exhibit 139: BLUEHALO LLC - Key news
              • Exhibit 140: BLUEHALO LLC - Key offerings
            • 13.7 CKAS Mechatronics Pty Ltd
              • Exhibit 141: CKAS Mechatronics Pty Ltd - Overview
              • Exhibit 142: CKAS Mechatronics Pty Ltd - Product / Service
              • Exhibit 143: CKAS Mechatronics Pty Ltd - Key offerings
            • 13.8 Cruden
              • Exhibit 144: Cruden - Overview
              • Exhibit 145: Cruden - Product / Service
              • Exhibit 146: Cruden - Key offerings
            • 13.9 CXC Simulations
              • Exhibit 147: CXC Simulations - Overview
              • Exhibit 148: CXC Simulations - Product / Service
              • Exhibit 149: CXC Simulations - Key offerings
            • 13.10 D BOX Technologies Inc.
              • Exhibit 150: D BOX Technologies Inc. - Overview
              • Exhibit 151: D BOX Technologies Inc. - Product / Service
              • Exhibit 152: D BOX Technologies Inc. - Key news
              • Exhibit 153: D BOX Technologies Inc. - Key offerings
            • 13.11 Eleetus LLC
              • Exhibit 154: Eleetus LLC - Overview
              • Exhibit 155: Eleetus LLC - Product / Service
              • Exhibit 156: Eleetus LLC - Key offerings
            • 13.12 GTR Simulators
              • Exhibit 157: GTR Simulators - Overview
              • Exhibit 158: GTR Simulators - Product / Service
              • Exhibit 159: GTR Simulators - Key offerings
            • 13.13 Guillemot Corp. SA
              • Exhibit 160: Guillemot Corp. SA - Overview
              • Exhibit 161: Guillemot Corp. SA - Business segments
              • Exhibit 162: Guillemot Corp. SA - Key offerings
              • Exhibit 163: Guillemot Corp. SA - Segment focus
            • 13.14 Hammacher Schlemmer and Co. Inc.
              • Exhibit 164: Hammacher Schlemmer and Co. Inc. - Overview
              • Exhibit 165: Hammacher Schlemmer and Co. Inc. - Product / Service
              • Exhibit 166: Hammacher Schlemmer and Co. Inc. - Key offerings
            • 13.15 Playseat BV
              • Exhibit 167: Playseat BV - Overview
              • Exhibit 168: Playseat BV - Key offerings
            • 13.16 RSEAT Ltd.
              • Exhibit 169: RSEAT Ltd. - Overview
              • Exhibit 170: RSEAT Ltd. - Product / Service
              • Exhibit 171: RSEAT Ltd. - Key offerings
            • 13.17 Vesaro Ltd.
              • Exhibit 172: Vesaro Ltd. - Overview
              • Exhibit 173: Vesaro Ltd. - Product / Service
              • Exhibit 174: Vesaro Ltd. - Key offerings

            14 Appendix

            • 14.1 Scope of the report
              • 14.2 Inclusions and exclusions checklist
                • Exhibit 175: Inclusions checklist
                • Exhibit 176: Exclusions checklist
              • 14.3 Currency conversion rates for US$
                • Exhibit 177: Currency conversion rates for US$
              • 14.4 Research methodology
                • Exhibit 178: Research methodology
                • Exhibit 179: Validation techniques employed for market sizing
                • Exhibit 180: Information sources
              • 14.5 List of abbreviations
                • Exhibit 181: List of abbreviations

              Research Framework

              Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.

              TechnavioINFORMATION SOURCES

              Primary sources

              • Manufacturers and suppliers
              • Channel partners
              • Industry experts
              • Strategic decision makers

              Secondary sources

              • Industry journals and periodicals
              • Government data
              • Financial reports of key industry players
              • Historical data
              • Press releases
              Technavio

              TechnavioDATA ANALYSIS

              Data Synthesis

              • Collation of data
              • Estimation of key figures
              • Analysis of derived insights

              Data Validation

              • Triangulation with data models
              • Reference against proprietary databases
              • Corroboration with industry experts
              Technavio

              TechnavioREPORT WRITING

              Qualitative

              • Market drivers
              • Market challenges
              • Market trends
              • Five forces analysis

              Quantitative

              • Market size and forecast
              • Market segmentation
              • Geographical insights
              • Competitive landscape
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              Gaming Simulators market growth will increase by $13060.47 million during 2023-2027.
              The gaming simulators market is expected to grow at a CAGR of 17.58% during 2023-2027.
              Technavio has segmented the gaming simulators market by component (Hardware and Software) ,end-user (Commercial, Residential, and flight) , and type (Racing, Shooting, Flight, South America, and North America).
              3D perception AS, Adacel Technologies Ltd., Aero Simulation Inc., Atomic Motion Systems, BLUEHALO LLC, CKAS Mechatronics Pty Ltd, Cruden, CXC Simulations, D BOX Technologies Inc., Eleetus LLC, GTR Simulators, Guillemot Corp. SA, Hammacher Schlemmer and Co. Inc., Lean Games Ltd., Playseat BV, RSEAT Ltd., Simtechpro SL, SimXperience, Sony Group Corp., Vesaro Ltd. are a few of the key vendors in the gaming simulators market.
              North America will register the highest growth rate of 47.3% among the other regions. Therefore, the gaming simulators market in North America is expected to garner significant business opportunities for the vendors during the forecast period.
              The key factors driving the gaming simulators market growth are:
              • Gaming simulators integrated with VR headsets
              • Acceptance of 360-degree camera as next-generation technology in gaming simulator market
              The gaming simulators market vendors should focus on grabbing business opportunities from the hardware segment as it accounted for the largest market share in the base year.
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