Mobile Gaming Market by Platform and Geography - Forecast and Analysis 2021-2025

  • Published: Mar 2021
  • Pages: 120
  • SKU: IRTNTR40192

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The mobile gaming market has the potential to grow by USD 63.66 billion during 2021-2025, and the market’s growth momentum will decelerate at a CAGR of 12.94%.

This mobile gaming market research report provides valuable insights on the post COVID-19 impact on the market, which will help companies evaluate their business approaches. Furthermore, this report extensively covers market segmentation by platform (online and offline) and geography (APAC, North America, Europe, MEA, and South America). The report also offers information on several market vendors, including Activision Blizzard Inc., CyberAgent Inc., and Electronic Arts Inc., among others.

What will the Mobile Gaming Market Size be in 2021?


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Mobile Gaming Market: Key Drivers and Trends

Based on our research output, there has been a positive impact on the market growth during and post COVID-19 era. The rising adoption of AR games is notably driving the mobile gaming market growth, although factors such as growth of alternative gaming platforms may impede market growth. To unlock information on the key market drivers and the COVID-19 pandemic impact on the mobile gaming industry get your FREE report sample now.

  • The rising adoption of AR games is one of the significant factors driving the growth of the mobile gaming market size.
  • AR integrates the visual and audio content of games with the environment of players in real-time.
  • Pokémon GO, an AR adventure game developed by Niantic, places the battlefield on real surroundings and superimposes virtual animate objects into the environment of the players. 
  • The rising popularity of AR gaming has driven major gaming companies, such as Microsoft, Google LLC (Google), Apple Inc. (Apple), Sony Corp. (Sony), and Nintendo, to invest in AR technology for enhancing the gaming experience of players.
  • Factors such as increasing use of smartphones and tablets, rising internet penetration, and integration of AR technology into mobile devices will further support the incorporation of AR technology in mobile gaming.
  • Cloud games are hosted by remote servers and streamed constantly.
  • These games allow users to access and stream games through internet-connected devices for free or through paid subscriptions.
  • Since cloud games eliminate the need for high-quality graphic cards, processors, and upgrades, these games can be accessed even on mobile devices with limited storage and processing capability.
  • The cost-effective price structure of cloud gaming services will help market vendors in expanding their reach to non-core gamers who play games on social media and mobile devices.
  • Market vendors are increasingly partnering with telecommunication service providers and cloud gaming service providers to release mobile cloud video games.
  • The rising popularity of mobile cloud video gaming is expected to have a positive influence on the growth of the mobile gaming market.

This mobile gaming market analysis report also provides detailed information on upcoming trends and challenges that will have a far-reaching effect on the market growth. Get detailed insights on the trends and challenges, which will help companies evaluate and develop growth strategies.

Who are the Major Mobile Gaming Market Vendors?

The report analyzes the market’s competitive landscape and offers information on several market vendors, including:


  • Activision Blizzard Inc.
  • CyberAgent Inc.
  • Electronic Arts Inc.
  • GungHo Online Entertainment Inc.
  • Microsoft Corp.
  • NetEase Inc.
  • Niantic Inc.
  • Tencent Holdings Ltd.
  • The Walt Disney Co.
  • Ubisoft Entertainment


The mobile gaming market is fragmented and the vendors are deploying growth strategies such as M&A to compete in the market. Click here to uncover other successful business strategies deployed by the vendors. 

To make the most of the opportunities and recover from post COVID-19 impact, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.

Download a free sample of the mobile gaming market forecast report for insights on complete key vendor profiles. The profiles include information on the production, sustainability, and prospects of the leading companies. 

Which are the Key Regions for Mobile Gaming Market?


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46% of the market’s growth will originate from APAC during the forecast period. China and Japan are the key markets for mobile gaming in APAC. Market growth in this region will be slower than the growth of the market in North America, South America, and MEA.

The rising popularity of e-sports, the growing number of smartphone users, high internet penetration, and the presence of major vendors will facilitate the mobile gaming market growth in APAC over the forecast period. To garner further competitive intelligence and regional opportunities in store for vendors, view our sample report.

What are the Revenue-generating Platform Segments in the Mobile Gaming Market?


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The rising adoption of mobile devices and the increasing penetration of the Internet are encouraging game service providers to develop online games for mobile devices. Online mobile games allow gamers to play games from anywhere and build social communities with friends. Factors such as the growing popularity of MMO games and the rising number of in-app purchases of virtual goods and microtransactions will also increase the popularity of online mobile gaming. Therefore, the growth of the market segment is expected to be significant during the forecast period.

Fetch actionable market insights on post COVID-19 impact on each segment. This report provides an accurate prediction of the contribution of all the segments to the growth of the mobile gaming market size.



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What are the Key Factors Covered in this Mobile Gaming Market Report?

  • CAGR of the market during the forecast period 2021-2025
  • Detailed information on factors that will drive mobile gaming market growth during the next five years
  • Precise estimation of the mobile gaming market size and its contribution to the parent market
  • Accurate predictions on upcoming trends and changes in consumer behavior
  • The growth of the mobile gaming industry across APAC, North America, Europe, MEA, and South America
  • A thorough analysis of the market’s competitive landscape and detailed information on vendors
  • Comprehensive details of factors that will challenge the growth of mobile gaming market vendors

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Research Framework

Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.


Primary sources

  • Manufacturers and suppliers
  • Channel partners
  • Industry experts
  • Strategic decision makers

Secondary sources

  • Industry journals and periodicals
  • Government data
  • Financial reports of key industry players
  • Historical data
  • Press releases


Data Synthesis

  • Collation of data
  • Estimation of key figures
  • Analysis of derived insights

Data Validation

  • Triangulation with data models
  • Reference against proprietary databases
  • Corroboration with industry experts



  • Market drivers
  • Market challenges
  • Market trends
  • Five forces analysis


  • Market size and forecast
  • Market segmentation
  • Geographical insights
  • Competitive landscape
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The mobile gaming market growth will increase by $63.66 billion during 2020-2025.
The mobile gaming market is expected to grow at a CAGR of 12.94% during 2020-2025.
Technavio has segmented the mobile gaming market by platform (Online and Offline) and geographic (APAC, North America, Europe, MEA, and South America).
Activision Blizzard Inc., CyberAgent Inc., Electronic Arts Inc., GungHo Online Entertainment Inc., Microsoft Corp., NetEase Inc., Niantic Inc., Tencent Holdings Ltd., The Walt Disney Co., Ubisoft Entertainment are a few of the key vendors in the mobile gaming market.
APAC will register the highest growth rate of 46.17% among the other regions. Therefore, the mobile gaming market in APAC is expected to garner significant business opportunities for the vendors during the forecast period.
  • China
  • US
  • Japan
  • South Korea (Republic of Korea)
  • Germany
The key factors driving the mobile gaming market growth are:
  • Popularity of multiplayer mobile games
The mobile gaming market vendors should focus on grabbing business opportunities from the online segment as it accounted for the largest market share in the base year.

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