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Augmented Reality In Retail Market Analysis North America, Europe, APAC, South America, Middle East and Africa - US, China, Germany, UK, Canada - Size and Forecast 2024-2028

Augmented Reality In Retail Market Analysis North America, Europe, APAC, South America, Middle East and Africa - US, China, Germany, UK, Canada - Size and Forecast 2024-2028

Published: Jun 2024 147 Pages SKU: IRTNTR74462

Market Overview at a Glance

$19.51 B
Market Opportunity
57.74%
CAGR
43.16
YoY growth 2023-2024(%)

Augmented Reality In Retail Market Size 2024-2028 

The augmented reality in retail market size is forecast to increase by USD 19.51 billion at a CAGR of 57.74% between 2023 and 2028. Augmented Reality (AR) is revolutionizing the retail industry by offering great shopping experiences. AR technology is increasingly being used for planning and designing, with applications ranging from information systems in jewelry and beauty and cosmetics to apparel fitting and footwear segments. AR is transforming furniture and lighting shopping by enabling customers to visualize products in their homes before purchasing. In the grocery shopping sector, AR is used for inventory management and product information. The footwear segment, particularly the Jewelry segment, is witnessing significant growth due to AR's ability to provide accurate measurements and customized designs. However, challenges such as privacy and security concerns, the need for LiDAR technology, and language translation for international markets may hinder market growth.

The growing use of smartphones and tablets is fueling the adoption of AR in online shopping, making it an essential tool for retailers to stay competitive.

Augmented Reality In Retail Market Size

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Augmented Reality (AR) is revolutionizing the retail sector by merging digital objects with the real world, offering a great shopping experience. Customers can use viewing devices like phones, tablets, or AR glasses to interact with virtual elements in real-time. Digital technology is transforming physical stores into interactive spaces, allowing retailers to provide customers with visual and auditory information. The retail industry, including furniture retailers, is embracing AR to cater to younger customers who prefer online shopping. With smartphone penetration and internet penetration on the rise, connected devices are becoming the new norm. AR is being used for advertising, virtual fitting rooms, and visualizing software, enhancing the customer experience and reducing returns rates.

IoT spending on AR is expected to increase, offering opportunities for retailers to create unique shopping experiences. Online conversion rates are also expected to improve as AR provides a more engaging and interactive shopping experience.

Market Segmentation

The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in "USD billion" for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.

  • Type
    • Apparel
    • Furniture lighting and decor
    • Footwear
    • Grocery
    • Others
  • Geography
    • North America
      • Canada
      • US
    • Europe
      • Germany
      • UK
    • APAC
      • China
    • South America
    • Middle East and Africa

By Type Insights

The apparel segment is estimated to witness significant growth during the forecast period. The market has witnessed significant growth, particularly in the apparel segment, due to the increasing adoption of advanced technology applications among consumers and the trend towards fashion clothing with intricate designs. AR technology is transforming retail by enabling interactive branding and marketing experiences for consumers, whether at home on their smartphones or in-store using handheld devices or smart AR mirrors. This technology allows for virtual try-on solutions, enhancing the shopping experience and driving sales. The use of AR is not limited to mobile devices, as head-mounted displays are also gaining popularity in certain applications. While the benefits of AR in retail are numerous, privacy and security concerns remain, necessitating the development of hardware and software solutions and services to address these issues.

Augmented Reality In Retail Market Size

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The apparel segment was valued at USD 321.70 million in 2018 and showed a gradual increase during the forecast period.

Regional Insights

North America is estimated to contribute 30% to the growth of the global market during the forecast period. Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

Augmented Reality In Retail Market Share by Geography

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Our researchers analyzed the data with 2023 as the base year, along with the key drivers, trends, and challenges. A holistic analysis of drivers will help companies refine their marketing strategies to gain a competitive advantage.

Market Driver

The use of AR technology to make advertising more effective is the key driver of the market. Augmented Reality (AR) technology is revolutionizing the retail sector by merging digital objects with the real world. Utilizing a viewing device such as a phone or tablet, or AR glasses, consumers can interact with digital content overlaid on physical items in real-time. This innovative technology offers a more engaging shopping experience, providing customers with visual and sensory information that goes beyond traditional product descriptions. AR advertisements cater to individual preferences and requirements, creating a highly environment that can drive sales. By simply pointing a smartphone at a product, customers can access detailed information, enhancing their purchasing decision-making process. The integration of AR technology in retail is expected to significantly grow during the forecast period, as it offers a unique blend of digital technology and the real world.

Market Trends

Growing smartphones and tablets will fuel growth of AR in retail industry is the upcoming trend in the market. Augmented Reality (AR) technology is revolutionizing the retail sector by integrating digital objects into the real world through a viewing device, such as a phone or tablet. AR glasses are also gaining popularity in this regard. Manufacturers of mobile devices are enhancing user experience and value proposition by incorporating AR technologies into their devices. The increasing adoption of smartphones and tablets, especially in the retail industry, is expected to propel the growth of the AR market. For instance, smartphones, like Android and iOS, offer AR features such as Google Lens and AI lens, respectively, enabling consumers to scan their environment and place digital objects, such as furniture, in a particular room before purchasing.

This technology provides visual and sensory information, including sound, to create a more shopping experience. The integration of AR technology in retail is set to transform the industry by offering consumers a more interactive and engaging shopping experience.

Market Challenge

Privacy and security concerns over AR is a key challenge affecting the market growth. Augmented Reality (AR) technology is revolutionizing the retail sector by overlaying digital objects onto the real world through a viewing device such as a phone, tablet, or AR glasses. This digital technology enhances the shopping experience by adding visual and sensory elements, including sound and haptic feedback, to the retail environment. However, privacy concerns are a significant challenge to the widespread adoption of AR in retail. AR technology collects and processes vast amounts of data about users and their surroundings, raising concerns about data privacy and security. It can access personal information from users' devices and social networking accounts, potentially posing a threat to their privacy.

Furthermore, the use of smart gears like AR glasses may also raise privacy concerns due to the amount of data they collect and transmit. Ensuring user privacy and data security is crucial for the successful implementation of AR technology in the retail industry.

Exclusive Customer Landscape

The market forecasting report includes the adoption lifecycle of the market, covering from the innovator's stage to the laggard's stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their market growth analysis strategies.

Augmented Reality In Retail Market Share by Geography

 Customer Landscape

Key Companies & Market Insights

Companies are implementing various strategies, such as strategic alliances, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence in the market.

Alphabet Inc. - The company offers augmented reality and virtual reality products such as Google AR and VR.

The market research and growth report includes detailed analyses of the competitive landscape of the market and information about key companies, including:

  • Apple Inc.
  • Elbit Systems Ltd.
  • HP Inc.
  • HTC Corp.
  • Kopin Corp.
  • Lenovo Group Ltd.
  • Lumus Ltd.
  • Magic Leap Inc.
  • Microsoft Corp.
  • NexTech AR Solutions Corp.
  • PTC Inc.
  • Qualcomm Inc.
  • Samsung Electronics Co. Ltd.
  • Sony Group Corp.
  • Toshiba Corp.
  • Upskill
  • VR Vision Inc.
  • Vuzix Corp.
  • Zugara Inc.

Qualitative and quantitative analysis of companies has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key market players. Data is qualitatively analyzed to categorize companies as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize companies as dominant, leading, strong, tentative, and weak.

Research Analyst Overview

Augmented Reality (AR) is revolutionizing the retail sector by merging digital objects with the real world, providing an shopping experience for customers. AR technology utilizes a viewing device such as a phone, tablet, or AR glasses to overlay visual elements, sound, and sensory information onto the physical environment. In the retail industry, AR is being adopted for various applications including try-on solutions for apparel and footwear, virtual fitting rooms, and jewelry and beauty and cosmetics trials. AR is also being used for planning and designing in furniture and lighting retail, enabling customers to visualize products in their homes in real time.

Security and privacy concerns are being addressed through set-up and hardware and software solutions. AR is also being used for advertising and marketing, language translation, and online shopping, particularly in the footwear and jewelry segments. With the increasing smartphone penetration and connected devices, retailers are investing in innovative AR solutions to enhance the customer experience and boost online conversion rates while reducing return rates. AR options for personal customization and virtual representation of products are expected to drive growth in the retail sector, particularly among younger customers and in commercial markets such as e-commerce and automotive interior planning. IoT spending on AR is expected to increase as retailers seek to provide real-time digital information and virtual fitting room experiences in physical stores.

Industry  Scope

Report Coverage

Details

Page number

147

Base year

2023

Historic period

2018 - 2022

Forecast period

2024-2028

Growth momentum & CAGR

Accelerate at a CAGR of 57.74%

Market growth 2024-2028

USD 19.51 billion

Market structure

Fragmented

YoY growth 2023-2024(%)

43.16

Regional analysis

North America, Europe, APAC, South America, and Middle East and Africa

Performing market contribution

North America at 30%

Key countries

US, China, Germany, UK, and Canada

Competitive landscape

Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks

Key companies profiled

Alphabet Inc., Apple Inc., Elbit Systems Ltd., HP Inc., HTC Corp., Kopin Corp., Lenovo Group Ltd., Lumus Ltd., Magic Leap Inc., Microsoft Corp., NexTech AR Solutions Corp., PTC Inc., Qualcomm Inc., Samsung Electronics Co. Ltd., Sony Group Corp., Toshiba Corp., Upskill, VR Vision Inc., Vuzix Corp., and Zugara Inc.

Market dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, Market growth and Forecasting, COVID 19 impact and recovery analysis and future consumer dynamics, Market condition analysis for forecast period

Customization purview

If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized.

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What are the Key Data Covered in this Market Research and Growth Report?

  • CAGR of the market during the forecast period
  • Detailed information on factors that will drive the market growth and forecasting between 2024 and 2028
  • Precise estimation of the size of the market  and its contribution of the market in focus to the parent market
  • Accurate predictions about upcoming market growth and trends and changes in consumer behaviour
  • Growth of the market across North America, Europe, APAC, South America, and Middle East and Africa
  • Thorough analysis of the market's competitive landscape and detailed information about companies
  • Comprehensive analysis of factors that will challenge the growth of market companies

We can help! Our analysts can customize this market research report to meet your requirements.

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1 Executive Summary

  • 1.1 Market overview
    • Executive Summary - Chart on Market Overview
    • Executive Summary - Data Table on Market Overview
    • Executive Summary - Chart on Global Market Characteristics
    • Executive Summary - Chart on Market by Geography
    • Executive Summary - Chart on Market Segmentation by Type
    • Executive Summary - Chart on Incremental Growth
    • Executive Summary - Data Table on Incremental Growth
    • Executive Summary - Chart on Company Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
    • Parent Market
    • Data Table on - Parent Market
  • 2.2 Market characteristics
    • Market characteristics analysis
  • 2.3 Value chain analysis
    • Value Chain Analysis

3 Market Sizing

  • 3.1 Market definition
    • Offerings of companies included in the market definition
  • 3.2 Market segment analysis
    • Market segments
  • 3.3 Market size 2023
    • 3.4 Market outlook: Forecast for 2023-2028
      • Chart on Global - Market size and forecast 2023-2028 ($ million)
      • Data Table on Global - Market size and forecast 2023-2028 ($ million)
      • Chart on Global Market: Year-over-year growth 2023-2028 (%)
      • Data Table on Global Market: Year-over-year growth 2023-2028 (%)

    4 Historic Market Size

    • 4.1 Global Augmented Reality In Retail Market 2018 - 2022
      • Historic Market Size - Data Table on Global Augmented Reality In Retail Market 2018 - 2022 ($ million)
    • 4.2 Type segment analysis 2018 - 2022
      • Historic Market Size - Type Segment 2018 - 2022 ($ million)
    • 4.3 Geography segment analysis 2018 - 2022
      • Historic Market Size - Geography Segment 2018 - 2022 ($ million)
    • 4.4 Country segment analysis 2018 - 2022
      • Historic Market Size - Country Segment 2018 - 2022 ($ million)

    5 Five Forces Analysis

    • 5.1 Five forces summary
      • Five forces analysis - Comparison between 2023 and 2028
    • 5.2 Bargaining power of buyers
      • Bargaining power of buyers - Impact of key factors 2023 and 2028
    • 5.3 Bargaining power of suppliers
      • Bargaining power of suppliers - Impact of key factors in 2023 and 2028
    • 5.4 Threat of new entrants
      • Threat of new entrants - Impact of key factors in 2023 and 2028
    • 5.5 Threat of substitutes
      • Threat of substitutes - Impact of key factors in 2023 and 2028
    • 5.6 Threat of rivalry
      • Threat of rivalry - Impact of key factors in 2023 and 2028
    • 5.7 Market condition
      • Chart on Market condition - Five forces 2023 and 2028

    6 Market Segmentation by Type

    • 6.1 Market segments
      • Chart on Type - Market share 2023-2028 (%)
      • Data Table on Type - Market share 2023-2028 (%)
    • 6.2 Comparison by Type
      • Chart on Comparison by Type
      • Data Table on Comparison by Type
    • 6.3 Apparel - Market size and forecast 2023-2028
      • Chart on Apparel - Market size and forecast 2023-2028 ($ million)
      • Data Table on Apparel - Market size and forecast 2023-2028 ($ million)
      • Chart on Apparel - Year-over-year growth 2023-2028 (%)
      • Data Table on Apparel - Year-over-year growth 2023-2028 (%)
    • 6.4 Furniture lighting and decor - Market size and forecast 2023-2028
      • Chart on Furniture lighting and decor - Market size and forecast 2023-2028 ($ million)
      • Data Table on Furniture lighting and decor - Market size and forecast 2023-2028 ($ million)
      • Chart on Furniture lighting and decor - Year-over-year growth 2023-2028 (%)
      • Data Table on Furniture lighting and decor - Year-over-year growth 2023-2028 (%)
    • 6.5 Footwear - Market size and forecast 2023-2028
      • Chart on Footwear - Market size and forecast 2023-2028 ($ million)
      • Data Table on Footwear - Market size and forecast 2023-2028 ($ million)
      • Chart on Footwear - Year-over-year growth 2023-2028 (%)
      • Data Table on Footwear - Year-over-year growth 2023-2028 (%)
    • 6.6 Grocery - Market size and forecast 2023-2028
      • Chart on Grocery - Market size and forecast 2023-2028 ($ million)
      • Data Table on Grocery - Market size and forecast 2023-2028 ($ million)
      • Chart on Grocery - Year-over-year growth 2023-2028 (%)
      • Data Table on Grocery - Year-over-year growth 2023-2028 (%)
    • 6.7 Others - Market size and forecast 2023-2028
      • Chart on Others - Market size and forecast 2023-2028 ($ million)
      • Data Table on Others - Market size and forecast 2023-2028 ($ million)
      • Chart on Others - Year-over-year growth 2023-2028 (%)
      • Data Table on Others - Year-over-year growth 2023-2028 (%)
    • 6.8 Market opportunity by Type
      • Market opportunity by Type ($ million)
      • Data Table on Market opportunity by Type ($ million)

    7 Customer Landscape

    • 7.1 Customer landscape overview
      • Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

    8 Geographic Landscape

    • 8.1 Geographic segmentation
      • Chart on Market share by geography 2023-2028 (%)
      • Data Table on Market share by geography 2023-2028 (%)
    • 8.2 Geographic comparison
      • Chart on Geographic comparison
      • Data Table on Geographic comparison
    • 8.3 North America - Market size and forecast 2023-2028
      • Chart on North America - Market size and forecast 2023-2028 ($ million)
      • Data Table on North America - Market size and forecast 2023-2028 ($ million)
      • Chart on North America - Year-over-year growth 2023-2028 (%)
      • Data Table on North America - Year-over-year growth 2023-2028 (%)
    • 8.4 Europe - Market size and forecast 2023-2028
      • Chart on Europe - Market size and forecast 2023-2028 ($ million)
      • Data Table on Europe - Market size and forecast 2023-2028 ($ million)
      • Chart on Europe - Year-over-year growth 2023-2028 (%)
      • Data Table on Europe - Year-over-year growth 2023-2028 (%)
    • 8.5 APAC - Market size and forecast 2023-2028
      • Chart on APAC - Market size and forecast 2023-2028 ($ million)
      • Data Table on APAC - Market size and forecast 2023-2028 ($ million)
      • Chart on APAC - Year-over-year growth 2023-2028 (%)
      • Data Table on APAC - Year-over-year growth 2023-2028 (%)
    • 8.6 South America - Market size and forecast 2023-2028
      • Chart on South America - Market size and forecast 2023-2028 ($ million)
      • Data Table on South America - Market size and forecast 2023-2028 ($ million)
      • Chart on South America - Year-over-year growth 2023-2028 (%)
      • Data Table on South America - Year-over-year growth 2023-2028 (%)
    • 8.7 Middle East and Africa - Market size and forecast 2023-2028
      • Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
      • Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
      • Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
      • Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
    • 8.8 US - Market size and forecast 2023-2028
      • Chart on US - Market size and forecast 2023-2028 ($ million)
      • Data Table on US - Market size and forecast 2023-2028 ($ million)
      • Chart on US - Year-over-year growth 2023-2028 (%)
      • Data Table on US - Year-over-year growth 2023-2028 (%)
    • 8.9 China - Market size and forecast 2023-2028
      • Chart on China - Market size and forecast 2023-2028 ($ million)
      • Data Table on China - Market size and forecast 2023-2028 ($ million)
      • Chart on China - Year-over-year growth 2023-2028 (%)
      • Data Table on China - Year-over-year growth 2023-2028 (%)
    • 8.10 Germany - Market size and forecast 2023-2028
      • Chart on Germany - Market size and forecast 2023-2028 ($ million)
      • Data Table on Germany - Market size and forecast 2023-2028 ($ million)
      • Chart on Germany - Year-over-year growth 2023-2028 (%)
      • Data Table on Germany - Year-over-year growth 2023-2028 (%)
    • 8.11 UK - Market size and forecast 2023-2028
      • Chart on UK - Market size and forecast 2023-2028 ($ million)
      • Data Table on UK - Market size and forecast 2023-2028 ($ million)
      • Chart on UK - Year-over-year growth 2023-2028 (%)
      • Data Table on UK - Year-over-year growth 2023-2028 (%)
    • 8.12 Canada - Market size and forecast 2023-2028
      • Chart on Canada - Market size and forecast 2023-2028 ($ million)
      • Data Table on Canada - Market size and forecast 2023-2028 ($ million)
      • Chart on Canada - Year-over-year growth 2023-2028 (%)
      • Data Table on Canada - Year-over-year growth 2023-2028 (%)
    • 8.13 Market opportunity by geography
      • Market opportunity by geography ($ million)
      • Data Tables on Market opportunity by geography ($ million)

    9 Drivers, Challenges, and Opportunity/Restraints

    • 9.1 Market drivers
      • 9.2 Market challenges
        • 9.3 Impact of drivers and challenges
          • Impact of drivers and challenges in 2023 and 2028
        • 9.4 Market opportunities/restraints

          10 Competitive Landscape

          • 10.1 Overview
            • 10.2 Competitive Landscape
              • Overview on criticality of inputs and factors of differentiation
            • 10.3 Landscape disruption
              • Overview on factors of disruption
            • 10.4 Industry risks
              • Impact of key risks on business

            11 Competitive Analysis

            • 11.1 Companies profiled
              • Companies covered
            • 11.2 Market positioning of companies
              • Matrix on companies position and classification
            • 11.3 Alphabet Inc.
              • Alphabet Inc. - Overview
              • Alphabet Inc. - Business segments
              • Alphabet Inc. - Key offerings
              • Alphabet Inc. - Segment focus
            • 11.4 Apple Inc.
              • Apple Inc. - Overview
              • Apple Inc. - Business segments
              • Apple Inc. - Key news
              • Apple Inc. - Key offerings
              • Apple Inc. - Segment focus
            • 11.5 HP Inc.
              • HP Inc. - Overview
              • HP Inc. - Business segments
              • HP Inc. - Key news
              • HP Inc. - Key offerings
              • HP Inc. - Segment focus
            • 11.6 HTC Corp.
              • HTC Corp. - Overview
              • HTC Corp. - Product / Service
              • HTC Corp. - Key offerings
            • 11.7 Magic Leap Inc.
              • Magic Leap Inc. - Overview
              • Magic Leap Inc. - Product / Service
              • Magic Leap Inc. - Key offerings
            • 11.8 Microsoft Corp.
              • Microsoft Corp. - Overview
              • Microsoft Corp. - Business segments
              • Microsoft Corp. - Key news
              • Microsoft Corp. - Key offerings
              • Microsoft Corp. - Segment focus
            • 11.9 Samsung Electronics Co. Ltd.
              • Samsung Electronics Co. Ltd. - Overview
              • Samsung Electronics Co. Ltd. - Business segments
              • Samsung Electronics Co. Ltd. - Key news
              • Samsung Electronics Co. Ltd. - Key offerings
              • Samsung Electronics Co. Ltd. - Segment focus
            • 11.10 Sony Group Corp.
              • Sony Group Corp. - Overview
              • Sony Group Corp. - Business segments
              • Sony Group Corp. - Key news
              • Sony Group Corp. - Key offerings
              • Sony Group Corp. - Segment focus
            • 11.11 Toshiba Corp.
              • Toshiba Corp. - Overview
              • Toshiba Corp. - Business segments
              • Toshiba Corp. - Key news
              • Toshiba Corp. - Key offerings
              • Toshiba Corp. - Segment focus
            • 11.12 VR Vision Inc.
              • VR Vision Inc. - Overview
              • VR Vision Inc. - Product / Service
              • VR Vision Inc. - Key offerings

            12 Appendix

            • 12.1 Scope of the report
              • 12.2 Inclusions and exclusions checklist
                • Inclusions checklist
                • Exclusions checklist
              • 12.3 Currency conversion rates for US$
                • Currency conversion rates for US$
              • 12.4 Research methodology
                • Research methodology
              • 12.5 Data procurement
                • Information sources
              • 12.6 Data validation
                • Data validation
              • 12.7 Validation techniques employed for market sizing
                • Validation techniques employed for market sizing
              • 12.8 Data synthesis
                • Data synthesis
              • 12.9 360 degree market analysis
                • 360 degree market analysis
              • 12.10 List of abbreviations
                • List of abbreviations
                • 3D
                • AR
                • CAGR
                • Compound annual growth rate
                • CRM
                • Customer relationship management
                • ERP
                • Enterprise resource planning
                • FMC
                • Fixed-mobile convergence
                • GDP
                • IT
                • RTC
                • SMS
                • SMEs
                • VR

              Research Methodology

              Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.

              INFORMATION SOURCES

              Primary sources

              • Manufacturers and suppliers
              • Channel partners
              • Industry experts
              • Strategic decision makers

              Secondary sources

              • Industry journals and periodicals
              • Government data
              • Financial reports of key industry players
              • Historical data
              • Press releases

              DATA ANALYSIS

              Data Synthesis

              • Collation of data
              • Estimation of key figures
              • Analysis of derived insights

              Data Validation

              • Triangulation with data models
              • Reference against proprietary databases
              • Corroboration with industry experts

              REPORT WRITING

              Qualitative

              • Market drivers
              • Market challenges
              • Market trends
              • Five forces analysis

              Quantitative

              • Market size and forecast
              • Market segmentation
              • Geographical insights
              • Competitive landscape

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              Frequently Asked Questions

              Augmented Reality In Retail market growth will increase by $ 19512.9 mn during 2024-2028 .

              The Augmented Reality In Retail market is expected to grow at a CAGR of 57.74% during 2024-2028 .

              Augmented Reality In Retail market is segmented by Type( Apparel, Furniture lighting and decor, Footwear, Grocery, Others)

              Alphabet Inc., Apple Inc., Elbit Systems Ltd., HP Inc., HTC Corp., Kopin Corp., Lenovo Group Ltd., Lumus Ltd., Magic Leap Inc., Microsoft Corp., NexTech AR Solutions Corp., PTC Inc., Qualcomm Inc., Samsung Electronics Co. Ltd., Sony Group Corp., Toshiba Corp., Upskill, VR Vision Inc., Vuzix Corp., Zugara Inc. are a few of the key vendors in the Augmented Reality In Retail market.

              North America will register the highest growth rate of 30% among the other regions. Therefore, the Augmented Reality In Retail market in North America is expected to garner significant business opportunities for the vendors during the forecast period.

              US, China, Germany, UK, Canada

              • Use of AR technology to make advertising more effectiveUsing AR is the driving factor this market.
              • marketers can combine the physical world with the digital world. This creates the opportunity for users is the driving factor this market.
              • as well as the brand is the driving factor this market.
              • to connect with products on an almost real-time basis is the driving factor this market.
              • thereby driving purchases. AR advertisements are highly immersive and give customers the opportunity to find their products by responding to requirements and matching one's interests. Hence is the driving factor this market.
              • customers are able to generate all the necessary information about any product they want to purchase by simply pointing the smartphone in the product's direction. Such factors are driving the growth of the global AR in retail market during the forecast period. is the driving factor this market.

              The Augmented Reality In Retail market vendors should focus on grabbing business opportunities from the Apparel segment as it accounted for the largest market share in the base year.