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Game Development Software Market by Component Placement and Geography - Forecast and Analysis 2021-2025

  • Published: Aug 2021
  • Pages: 123
  • SKU: IRTNTR40408
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The game development software market share is expected to increase by USD 47.50 million from 2020 to 2025, and the market’s growth momentum will accelerate at a CAGR of 5%.

This game development software market research report provides valuable insights on the post COVID-19 impact on the market, which will help companies evaluate their business approaches. Furthermore, this report extensively covers game development software market segmentation by component (game engine and audio engine) and geography (North America, APAC, Europe, South America, and MEA). The game development software market report also offers information on several market vendors, including Audiokinetic Inc., Autodesk Inc., Epic Games Inc., Microsoft Corp., NVIDIA Corp., Playtech Plc, Scirra Ltd., The Game Creators Ltd., Unity Technologies Inc., and ZeniMax Media Inc. among others.

What will the Game Development Software Market Size be During the Forecast Period?

Download the Free Report Sample to Unlock the Game Development Software Market Size for the Forecast Period and Other Important Statistics

 

Game Development Software Market: Key Drivers, Trends, and Challenges

Based on our research output, there has been a positive impact on the market growth during and post COVID-19 era. The growth in demand for pc games and gaming consoles is notably driving the game development software market growth, although factors such as availability of open source game development software may impede market growth. Our research analysts have studied the historical data and deduced the key market drivers and the COVID-19 pandemic impact on the game development software industry. The holistic analysis of the drivers will help in deducing end goals and refining marketing strategies to gain a competitive edge.

Key Game Development Software Market Driver

Personal and community gaming has evolved from board games to a technology-driven industry. The introduction and popularity of gaming consoles such as Xbox and PlayStation have led to the development of the modern video game industry. Several companies that offer PCs have improved their device configurations to support gaming. Consumers are opting for gaming consoles to improve their gaming experience. Hence, companies are launching updated versions of existing consoles with advanced features. The rise in demand for PC games and gaming consoles will encourage developers to develop new games. This will lead to an increase in demand for game development software during the forecast period.  

Key Game Development Software Market Trend   

The increase in demand for mobile gaming will lead to a rise in demand for game development software during the forecast period. The mobile gaming segment is growing with the increase in penetration of the Internet and mobile devices such as smartphones and tablets. Mobile games are becoming a large part of the gaming industry as many gaming companies are moving toward app design. The demand for mobile games is increasing due to the rise in the use of smartphones for gaming and the availability of easy updates for mobile games. These factors are encouraging more gamers to opt for mobile gaming. Hence, new developers are opting for game development software to develop mobile games.

This game development software market analysis report also provides detailed information on other upcoming trends and challenges that will have a far-reaching effect on the market growth. The actionable insights on the trends and challenges will help companies evaluate and develop growth strategies for 2021-2025.

 

Our research report has extensively covered external factors influencing the parent market growth potential in the coming years, which will determine the levels of growth of the game development software market during the forecast period.

Who are the Major Game Development Software Market Vendors?

The report analyzes the market’s competitive landscape and offers information on several market vendors, including:

 

  • Audiokinetic Inc.
  • Autodesk Inc.
  • Epic Games Inc.
  • Microsoft Corp.
  • NVIDIA Corp.
  • Playtech Plc
  • Scirra Ltd.
  • The Game Creators Ltd.
  • Unity Technologies Inc.
  • ZeniMax Media Inc.

 

This statistical study of the game development software market encompasses successful business strategies deployed by the key vendors. The game development software market is fragmented and the vendors are deploying various organic and inorganic growth strategies to compete in the market.

To make the most of the opportunities and recover from post COVID-19 impact, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.

The game development software market forecast report offers in-depth insights into key vendor profiles. The profiles include information on the production, sustainability, and prospects of the leading companies.

Game Development Software Market Value Chain Analysis

Our report provides extensive information on the value chain analysis for the game development software market, which vendors can leverage to gain a competitive advantage during the forecast period. The end-to-end understanding of the value chain is essential in profit margin optimization and evaluation of business strategies. The data available in our value chain analysis segment can help vendors drive costs and enhance customer services during the forecast period.

Which are the Key Regions for Game Development Software Market?

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43% of the market’s growth will originate from APAC during the forecast period. Japan and China are the key markets for game development software in APAC. Market growth in APAC will be faster than the growth of the market in other regions.

The significant increase in the number of mobile gamers and high penetration of smartphones will facilitate the game development software market growth in APAC over the forecast period. This market research report entails detailed information on the competitive intelligence, marketing gaps, and regional opportunities in store for vendors, which will assist in creating efficient business plans.

What are the Revenue-generating Component Segments in the Game Development Software Market?

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The game development software market share growth by the game engine segment will be significant during the forecast period. The increase in demand for mobile games will encourage new game developers and enterprises to opt for game engines, which will drive market growth in the coming years. Vendors are offering solutions to capitalize on the growing demand for game engines and gain market share. 

This report provides an accurate prediction of the contribution of all the segments to the growth of the game development software market size and actionable market insights on post COVID-19 impact on each segment.

 

Game Development Software Market Scope

Report Coverage

Details

Page number

120

Base year

2020

Forecast period

2021-2025

Growth momentum & CAGR

Accelerate at a CAGR of 5%

Market growth 2021-2025

$ 47.50 million

Market structure

Fragmented

YoY growth (%)

3.78

Regional analysis

North America, APAC, Europe, South America, and MEA

Performing market contribution

APAC at 43%

Key consumer countries

US, Japan, China, UK, and Germany

Competitive landscape

Leading companies, Competitive strategies, Consumer engagement scope

Key companies profiled

Audiokinetic Inc., Autodesk Inc., Epic Games Inc., Microsoft Corp., NVIDIA Corp., Playtech Plc, Scirra Ltd., The Game Creators Ltd., Unity Technologies Inc., and ZeniMax Media Inc.

Market dynamics

Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID 19 impact and recovery analysis and future consumer dynamics, Market condition analysis for forecast period

Customization purview

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What are the Key Data Covered in this Game Development Software Market Report?

  • CAGR of the market during the forecast period 2021-2025
  • Detailed information on factors that will drive game development software market growth during the next five years
  • Precise estimation of the game development software market size and its contribution to the parent market
  • Accurate predictions on upcoming trends and changes in consumer behavior
  • The growth of the game development software industry across North America, APAC, Europe, South America, and MEA
  • A thorough analysis of the market’s competitive landscape and detailed information on vendors
  • Comprehensive details of factors that will challenge the growth of game development software market vendors

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1 Executive Summary

2 Market Landscape

  • 2.1 Market ecosystem
    • Exhibit 01: Parent market
    • Exhibit 02: Market characteristics
  • 2.2 Value chain analysis
    • Exhibit 03: Value chain analysis

3 Market Sizing

  • 3.1 Market definition
    • Exhibit 04: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
    • Exhibit 05: Market segments
  • 3.3 Market size 2020
    • 3.4 Market outlook: Forecast for 2020 - 2025
      • Exhibit 06: Global - Market size and forecast 2020 - 2025 ($ million)
      • Exhibit 07: Global market: Year-over-year growth 2020 - 2025 (%)

    4 Five Forces Analysis

    • 4.1 Five forces summary
      • Exhibit 08: Five forces analysis 2020 & 2025
    • 4.2 Bargaining power of buyers
      • Exhibit 09: Bargaining power of buyers
    • 4.3 Bargaining power of suppliers
      • Exhibit 10: Bargaining power of suppliers
    • 4.4 Threat of new entrants
      • Exhibit 11: Threat of new entrants
    • 4.5 Threat of substitutes
      • Exhibit 12: Threat of substitutes
    • 4.6 Threat of rivalry
      • Exhibit 13: Threat of rivalry
    • 4.7 Market condition
      • Exhibit 14: Market condition - Five forces 2020

    5 Market Segmentation by Component placement

    • 5.1 Market segments
      • Exhibit 15: Component placement - Market share 2020-2025 (%)
    • 5.2 Comparison by Component placement
      • Exhibit 16: Comparison by Component placement
    • 5.3 Game engine - Market size and forecast 2020-2025
      • Exhibit 17: Game engine - Market size and forecast 2020-2025 ($ million)
      • Exhibit 18: Game engine - Year-over-year growth 2020-2025 (%)
    • 5.4 Audio engine - Market size and forecast 2020-2025
      • Exhibit 19: Audio engine - Market size and forecast 2020-2025 ($ million)
      • Exhibit 20: Audio engine - Year-over-year growth 2020-2025 (%)
    • 5.5 Market opportunity by Component placement
      • Exhibit 21: Market opportunity by Component placement

    6 Customer landscape

    • 6.1 Overview
      • Exhibit 22: Customer landscape

    7 Geographic Landscape

    • 7.1 Geographic segmentation
      • Exhibit 23: Market share by geography 2020-2025 (%)
    • 7.2 Geographic comparison
      • Exhibit 24: Geographic comparison
    • 7.3 North America - Market size and forecast 2020-2025
      • Exhibit 25: North America - Market size and forecast 2020-2025 ($ million)
      • Exhibit 26: North America - Year-over-year growth 2020-2025 (%)
    • 7.4 APAC - Market size and forecast 2020-2025
      • Exhibit 27: APAC - Market size and forecast 2020-2025 ($ million)
      • Exhibit 28: APAC - Year-over-year growth 2020-2025 (%)
    • 7.5 Europe - Market size and forecast 2020-2025
      • Exhibit 29: Europe - Market size and forecast 2020-2025 ($ million)
      • Exhibit 30: Europe - Year-over-year growth 2020-2025 (%)
    • 7.6 South America - Market size and forecast 2020-2025
      • Exhibit 31: South America - Market size and forecast 2020-2025 ($ million)
      • Exhibit 32: South America - Year-over-year growth 2020-2025 (%)
    • 7.7 MEA - Market size and forecast 2020-2025
      • Exhibit 33: MEA - Market size and forecast 2020-2025 ($ million)
      • Exhibit 34: MEA - Year-over-year growth 2020-2025 (%)
    • 7.8 Key leading countries
      • Exhibit 35: Key leading countries
    • 7.9 Market opportunity by geography
      • Exhibit 36: Market opportunity by geography ($ million)

    8 Drivers, Challenges, and Trends

    • 8.1 Market drivers
      • 8.2 Market challenges
        • Exhibit 37: Impact of drivers and challenges
      • 8.3 Market trends

        9 Vendor Landscape

        • 9.1 Competitive Landscape
          • Exhibit 38: Vendor landscape
        • 9.2 Landscape disruption
          • Exhibit 39: Landscape disruption
          • Exhibit 40: Industry risks

        10 Vendor Analysis

        • 10.1 Vendors covered
          • Exhibit 41: Vendors covered
        • 10.2 Market positioning of vendors
          • Exhibit 42: Market positioning of vendors
        • 10.3 Audiokinetic Inc.
          • Exhibit 43: Audiokinetic Inc. - Overview
          • Exhibit 44: Audiokinetic Inc. - Product and service
          • Exhibit 45: Audiokinetic Inc. - Key news
          • Exhibit 46: Audiokinetic Inc. - Key offerings
        • 10.4 Autodesk Inc.
          • 10.5 Epic Games Inc.
            • Exhibit 51: Epic Games Inc. - Overview
            • Exhibit 52: Epic Games Inc. - Product and service
            • Exhibit 53: Epic Games Inc. - Key offerings
          • 10.6 Microsoft Corp.
            • Exhibit 54: Microsoft Corp. - Overview
            • Exhibit 55: Microsoft Corp. - Business segments
            • Exhibit 56: Microsoft Corp. - Key news
            • Exhibit 57: Microsoft Corp. - Key offerings
            • Exhibit 58: Microsoft Corp. - Segment focus
          • 10.7 NVIDIA Corp.
            • Exhibit 59: NVIDIA Corp. - Overview
            • Exhibit 60: NVIDIA Corp. - Business segments
            • Exhibit 61: NVIDIA Corp. - Key news
            • Exhibit 62: NVIDIA Corp. - Key offerings
            • Exhibit 63: NVIDIA Corp. - Segment focus
          • 10.8 Playtech Plc
            • Exhibit 64: Playtech Plc - Overview
            • Exhibit 65: Playtech Plc - Business segments
            • Exhibit 66: Playtech Plc - Key news
            • Exhibit 67: Playtech Plc - Key offerings
            • Exhibit 68: Playtech Plc - Segment focus
          • 10.9 Scirra Ltd.
            • Exhibit 69: Scirra Ltd. - Overview
            • Exhibit 70: Scirra Ltd. - Product and service
            • Exhibit 71: Scirra Ltd. - Key offerings
          • 10.10 The Game Creators Ltd.
            • Exhibit 72: The Game Creators Ltd. - Overview
            • Exhibit 73: The Game Creators Ltd. - Product and service
            • Exhibit 74: The Game Creators Ltd. - Key offerings
          • 10.11 Unity Technologies Inc.
            • Exhibit 75: Unity Technologies Inc. - Overview
            • Exhibit 76: Unity Technologies Inc. - Product and service
            • Exhibit 77: Unity Technologies Inc. - Key offerings
          • 10.12 ZeniMax Media Inc.
            • Exhibit 78: ZeniMax Media Inc. - Overview
            • Exhibit 79: ZeniMax Media Inc. - Product and service
            • Exhibit 80: ZeniMax Media Inc. - Key offerings

          11 Appendix

          • 11.1 Scope of the report
            • 11.2 Currency conversion rates for US$
              • Exhibit 81: Currency conversion rates for US$
            • 11.3 Research methodology
              • Exhibit 82: Research Methodology
              • Exhibit 83: Validation techniques employed for market sizing
              • Exhibit 84: Information sources
            • 11.4 List of abbreviations
              • Exhibit 85: List of abbreviations

            Research Framework

            Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.

            TechnavioINFORMATION SOURCES

            Primary sources

            • Manufacturers and suppliers
            • Channel partners
            • Industry experts
            • Strategic decision makers

            Secondary sources

            • Industry journals and periodicals
            • Government data
            • Financial reports of key industry players
            • Historical data
            • Press releases
            Technavio

            TechnavioDATA ANALYSIS

            Data Synthesis

            • Collation of data
            • Estimation of key figures
            • Analysis of derived insights

            Data Validation

            • Triangulation with data models
            • Reference against proprietary databases
            • Corroboration with industry experts
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            TechnavioREPORT WRITING

            Qualitative

            • Market drivers
            • Market challenges
            • Market trends
            • Five forces analysis

            Quantitative

            • Market size and forecast
            • Market segmentation
            • Geographical insights
            • Competitive landscape
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            The game development software market growth will increase by $53.53 million during 2020-2024.
            The game development software market is expected to grow at a CAGR of 4.36% during 2020-2024.
            Technavio has segmented the game development software market by component (Game engine and Audio engine) ,deployment (Transportation, Machinery, Metal fabrication, Consumer goods, and Others) , and geographic (North America, APAC, Europe, and South America).
            Audiokinetic Inc., Autodesk Inc., Epic Games Inc., Microsoft Corp., NVIDIA Corp., Playtech Plc, Scirra Ltd., The Game Creators Ltd., Unity Technologies Inc., ZeniMax Media Inc. are a few of the key vendors in the game development software market.
            APAC will register the highest growth rate of 37.13% among the other regions. Therefore, the game development software market in APAC is expected to garner significant business opportunities for the vendors during the forecast period.
            The key factors driving the game development software market growth are:
            • Growth in demand for PC games and gaming consoles
            • Growing popularity of AR/VR games
            The game development software market vendors should focus on grabbing business opportunities from the game engine segment as it accounted for the largest market share in the base year.
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