Gaming Accessories Market Size 2025-2029
The gaming accessories market size is forecast to increase by USD 3.11 billion, at a CAGR of 7.2% between 2024 and 2029.
- The market is experiencing significant growth, driven by the expansion of online gaming communities and the continuous advancements in gaming technology. The increasing popularity of online gaming has led to a surge in demand for accessories that enhance the gaming experience, such as high-quality headsets, ergonomic controllers, and advanced keyboards. Additionally, advancements in gaming accessories, including wireless connectivity, customizable settings, and improved design, are further fueling market growth. However, this market faces challenges as well. The proliferation of counterfeit gaming accessories poses a threat to both consumers and legitimate businesses, as these products often fail to meet quality standards and can negatively impact brand reputation.
- Companies in the market must navigate this challenge by implementing robust anti-counterfeit measures and focusing on product differentiation to maintain customer trust and loyalty. By capitalizing on the growing demand for enhanced gaming experiences and addressing the challenges of counterfeit products, market participants can effectively position themselves for success in this dynamic and evolving industry.
What will be the Size of the Gaming Accessories Market during the forecast period?

Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
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The market continues to evolve, driven by advancements in technology and the ever-growing demand for immersive gaming experiences. Dpi sensitivity in gaming mice and keyboards caters to the needs of gamers seeking precision and control. Gaming communities, fueled by online forums and social media, foster collaboration and knowledge sharing among players. Gaming software and game development tools, such as game engines and game art software, enable creators to bring their visions to life. Console gaming and pc gaming each offer unique advantages, with console gaming providing a more traditional, all-in-one experience and pc gaming offering greater customization and performance tuning.
Online gaming and multiplayer gaming have become increasingly popular, leading to the rise of competitive gaming and gaming tournaments. Vr headsets and cloud gaming further expand the boundaries of immersive gaming, while gaming routers and anti-cheat systems ensure a smooth and fair gaming experience. The gaming industry's growth is reflected in the diverse demographics of players, from casual gamers to hardcore enthusiasts. Game guides and game reviews provide valuable insights for players, while gaming news keeps them informed of the latest trends and developments. Gaming investment and macro programming offer opportunities for businesses to capitalize on the market's continuous growth.
Mobile gaming and gaming websites cater to the convenience-driven lifestyle of modern consumers. The market's dynamism is further underscored by the ongoing evolution of gaming technologies and the emergence of new gaming applications across various sectors.
How is this Gaming Accessories Industry segmented?
The gaming accessories industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in "USD million" for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.
- Type
- Component
- Controller
- Keyboards
- Headsets
- Mice
- Others
- Connectivity
- Distribution Channel
- Geography
- North America
- Europe
- France
- Germany
- Italy
- The Netherlands
- UK
- APAC
- Rest of World (ROW)
.
By Type Insights
The pc segment is estimated to witness significant growth during the forecast period.
The gaming market encompasses various segments, including PC gaming and console gaming, each with unique offerings and accessories. PC gaming, which involves playing video games on personal computers, is popular due to its high degree of customization and personalization. Gamers can select from a range of gaming accessories such as mechanical keyboards, gaming mice, monitors, headsets, and controllers to enhance their gaming experience. Immersive gaming is a key trend, with gamers seeking high-quality game audio, led lighting, and high frame rates for a harmonious and engaging experience. Multiplayer gaming and competitive gaming have gained significant traction, driving demand for gaming routers, anti-cheat systems, and gaming analytics.
Gaming news, game programming, and game design are essential components of the gaming ecosystem, with many gamers following gaming websites, social media platforms, and influencers for the latest updates and trends. Performance tuning and game optimization are crucial for ensuring a smooth gaming experience, with polling rates, response times, and refresh rates being key considerations. The gaming industry's growth is fueled by various factors, including the increasing popularity of mobile gaming, the rise of cloud gaming, and the expansion of gaming communities. Gaming tournaments and events provide opportunities for gamers to showcase their skills and connect with like-minded individuals.
Gaming investment is a significant aspect of the industry, with companies investing in game development, game engines, game art, and game software to create innovative and engaging gaming experiences. Gaming peripherals, including gaming desks, chairs, and headsets, are essential for creating a comfortable and productive gaming setup. In conclusion, the gaming market is dynamic and evolving, with various trends and components shaping its growth. From gaming accessories to gaming software, the industry offers a wide range of opportunities for innovation and growth.

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The PC segment was valued at USD 4.18 billion in 2019 and showed a gradual increase during the forecast period.
Regional Analysis
North America is estimated to contribute 46% to the growth of the global market during the forecast period.Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

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The market in North America experienced notable expansion in 2024, fueled by the region's thriving gaming ecosystem. The rapid growth in the North American gaming market is attributed to increasing internet penetration, smartphone adoption, and the escalating popularity of esports. As gaming becomes a more mainstream form of entertainment, the demand for high-quality accessories to optimize performance across PC, console, and mobile gaming platforms surges. Moreover, the growing number of online gamers in the region, influenced by consumer preferences, social trends, and lifestyle choices, further propels market growth. Immersive gaming experiences, multiplayer gaming, and competitive gaming tournaments are driving the demand for advanced gaming accessories such as gaming headsets, mechanical keyboards, gaming chairs, and gaming monitors.
The integration of innovative technologies like LED lighting, Bluetooth connectivity, and RGB lighting adds to the appeal. The gaming industry's continuous growth and the diversity of its player demographics further bolster the market's expansion. Gaming communities, forums, websites, social media, and content creators contribute to the market's vibrant ecosystem, fostering a culture of game development, design, and programming. As the market evolves, trends such as cloud gaming, game optimization, and game analytics gain traction, catering to the evolving needs of the gaming population.
Market Dynamics
Our researchers analyzed the data with 2024 as the base year, along with the key drivers, trends, and challenges. A holistic analysis of drivers will help companies refine their marketing strategies to gain a competitive advantage.
What are the key market drivers leading to the rise in the adoption of Gaming Accessories Industry?
- Online gaming communities serve as primary drivers for market expansion, given their significant growth and influence.
- Online gaming communities have emerged as digital hubs where players can access and engage with various video games over the internet. These platforms offer services such as game distribution, multiplayer matchmaking, social features, and community engagement, leading to an increased demand for online gaming. High-speed internet accessibility on a global scale has expanded the potential audience for these platforms. Furthermore, the surge in e-sports and competitive gaming has significantly fueled the growth of online gaming communities. Gamers seek to optimize their gaming experience through the use of specialized accessories. Mechanical keyboards, gaming monitors, and Bluetooth connectivity are popular choices to enhance input and visual experience.
- LED lighting and VR headsets add an immersive touch to the gaming setup. Gaming routers ensure uninterrupted connectivity during multiplayer gaming sessions. Gaming analytics tools provide valuable insights for competitive gamers. Influencers and game reviews play a crucial role in shaping consumer preferences and market trends. Immersive gaming experiences and harmonious designs are emphasized in the latest gaming accessories. The gaming market continues to evolve, driven by technological advancements and the ever-growing community of passionate gamers.
What are the market trends shaping the Gaming Accessories Industry?
- The market trend increasingly favors advancements in gaming accessories. Two distinct areas of growth include enhanced controller technology and immersive peripherals.
- The market is experiencing significant growth due to technological advancements, including wireless connectivity and sophisticated sensor technologies. Wireless gaming accessories, such as wireless mice, keyboards, headsets, and controllers, are increasingly popular as they help declutter gaming setups and offer users enhanced functionality and immersive experiences. Advanced sensor technologies, including optical or laser sensors, found in gaming mice provide precise tracking and responsiveness, essential for fast-paced gaming. High dots per inch (DPI) sensors offer adjustable sensitivity levels, while features like acceleration, deceleration, and angle snapping provide users with greater control and accuracy. RGB lighting and macro programming are other features that cater to gamers' preferences for customization and convenience.
- Furthermore, anti-cheat systems, game optimization, and high refresh rates are crucial factors driving demand for gaming accessories in both PC and mobile gaming. Cloud gaming and game optimization also contribute to the market's growth by enabling seamless gaming experiences across various devices. Overall, the market's growth is fueled by the continuous pursuit of improved gaming experiences and the integration of advanced technologies.
What challenges does the Gaming Accessories Industry face during its growth?
- The proliferation of counterfeit gaming accessories poses a significant challenge to the industry's growth, as consumers are drawn to the false promise of lower prices and potentially inferior quality products. This trend undermines the reputation of legitimate manufacturers and retailers, making it essential for industry stakeholders to collaborate and implement effective strategies to combat counterfeiting and safeguard consumer trust.
- The market faces challenges from the prevalence of counterfeit products, which can negatively impact consumer trust and market growth. These counterfeit accessories, often lacking in quality, reliability, and performance, can result in issues such as poor build quality, malfunctioning components, or limited functionality. This can lead to dissatisfaction among consumers and potentially harm the reputation of the gaming industry as a whole. Moreover, counterfeit gaming accessories pose safety risks due to their inferior materials and manufacturing processes, which may not adhere to safety standards and regulations. These hazards can manifest as electrical issues, overheating, or other safety concerns.
- As the gaming industry continues to grow, driven by factors such as game development, game engines, game art, and expanding player demographics, it is crucial to ensure the authenticity and safety of gaming accessories to maintain consumer confidence and trust. Gaming communities, software, content creators, events, and forums play significant roles in fostering a vibrant gaming ecosystem. Ensuring the authenticity and safety of gaming accessories is essential to the continued success and growth of this industry.
Exclusive Customer Landscape
The gaming accessories market forecasting report includes the adoption lifecycle of the market, covering from the innovator’s stage to the laggard’s stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the gaming accessories market report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their market growth analysis strategies.

Customer Landscape
Key Companies & Market Insights
Companies are implementing various strategies, such as strategic alliances, gaming accessories market forecast, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence in the industry.
Anker Technology UK Ltd. - This company specializes in providing top-tier gaming accessories, enhancing user experience and convenience. Among its offerings are the Anker 647 charging station, Anker 655 USB-C hub, and Anker 737 power bank. These innovative devices cater to diverse charging and connectivity needs, ensuring uninterrupted gameplay. The Anker 647 charging station powers multiple devices simultaneously, while the Anker 655 USB-C hub expands connectivity options with its versatile ports. The Anker 737 power bank offers extended battery life on-the-go. By investing in these accessories, gamers can optimize their setup for superior performance and unmatched portability.
The industry research and growth report includes detailed analyses of the competitive landscape of the market and information about key companies, including:
- Anker Technology UK Ltd.
- ANT Esports
- ASUSTeK Computer Inc.
- Cooler Master Technology Inc.
- Corsair Gaming Inc.
- Cosmic Byte
- Dell Technologies Inc.
- GN Store Nord AS
- HP Inc.
- Logitech International SA
- Mad Catz Global Ltd.
- Microsoft Corp.
- Razer Inc.
- Redgear Gaming
- Redragon India
- Samsung Electronics Co. Ltd.
- SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd.
- Sony Group Corp.
- TURTLE BEACH CORP.
- Zebronics India Pvt. Ltd.
Qualitative and quantitative analysis of companies has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key industry players. Data is qualitatively analyzed to categorize companies as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize companies as dominant, leading, strong, tentative, and weak.
Recent Development and News in Gaming Accessories Market
- In February 2023, Logitech G, a leading innovator in gaming technologies, unveiled its new PRO X Super-Lite Wireless Gaming Headset. This lightweight, wireless headset, designed for professional esports players, offers superior audio quality and long-lasting battery life (Logitech press release).
- In June 2024, Microsoft and Sony, two major players in the gaming industry, announced a strategic collaboration to bring Microsoft's Game Pass subscription service to PlayStation consoles. This partnership is expected to significantly expand the reach of Microsoft's Game Pass, providing access to over 100 console and PC games for a monthly fee (Microsoft and Sony press releases).
- In November 2024, Razer, a global leader in gaming hardware, completed the acquisition of THX, a renowned audio certification company. This acquisition aims to enhance Razer's product offerings by integrating THX's advanced audio technologies into Razer's gaming accessories (Razer press release).
- In March 2025, Tencent Holdings, the world's largest gaming company, secured a strategic investment of USD1 billion in Cloud Technologies, a leading gaming accessory manufacturer. This investment is expected to strengthen Tencent's position in the market and accelerate Cloud Technologies' growth (Reuters).
Research Analyst Overview
- The market is experiencing dynamic growth, driven by advancements in technology and evolving user preferences. Game development tools, such as Unity and Unreal Engine, enable creators to build immersive experiences. Game accessibility features, including data privacy, haptic feedback, and game localization, enhance user experience. 5G technology and mixed reality, virtual reality, and augmented reality platforms are revolutionizing gaming, offering new possibilities for user interaction. Intellectual property protection, game licensing, and machine learning are crucial for game monetization and content creation. Subscription services, user experience design, game translation, and digital distribution are shaping the future of gaming.
- Cloud computing, edge computing, and in-game advertising are transforming game distribution and monetization strategies. Blockchain technology, gesture recognition, and the Internet of Things are also gaining traction, providing new opportunities for innovation. Game inclusivity, user interface design, artificial intelligence, and motion tracking are essential for creating engaging and accessible gaming experiences for diverse audiences. E-sports betting and in-game advertising are emerging trends, offering new revenue streams for game developers and publishers. Overall, the market is a dynamic and innovative space, driven by technological advancements and evolving user preferences. Companies must stay abreast of these trends and adapt to remain competitive.
Dive into Technavio’s robust research methodology, blending expert interviews, extensive data synthesis, and validated models for unparalleled Gaming Accessories Market insights. See full methodology.
Market Scope
|
Report Coverage
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Details
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Page number
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221
|
Base year
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2024
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Historic period
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2019-2023 |
Forecast period
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2025-2029
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Growth momentum & CAGR
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Accelerate at a CAGR of 7.2%
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Market growth 2025-2029
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USD 3109 million
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Market structure
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Fragmented
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YoY growth 2024-2025(%)
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6.2
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Key countries
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US, UK, Canada, China, Germany, Japan, India, France, Italy, and The Netherlands
|
Competitive landscape
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Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks
|
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What are the Key Data Covered in this Gaming Accessories Market Research and Growth Report?
- CAGR of the Gaming Accessories industry during the forecast period
- Detailed information on factors that will drive the growth and forecasting between 2025 and 2029
- Precise estimation of the size of the market and its contribution of the industry in focus to the parent market
- Accurate predictions about upcoming growth and trends and changes in consumer behaviour
- Growth of the market across North America, Europe, APAC, South America, and Middle East and Africa
- Thorough analysis of the market’s competitive landscape and detailed information about companies
- Comprehensive analysis of factors that will challenge the gaming accessories market growth of industry companies
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1 Executive Summary
- 1.1 Market overview
- Executive Summary - Chart on Market Overview
- Executive Summary - Data Table on Market Overview
- Executive Summary - Chart on Global Market Characteristics
- Executive Summary - Chart on Market by Geography
- Executive Summary - Chart on Market Segmentation by Type
- Executive Summary - Chart on Market Segmentation by Component
- Executive Summary - Chart on Market Segmentation by Connectivity
- Executive Summary - Chart on Market Segmentation by Distribution Channel
- Executive Summary - Chart on Incremental Growth
- Executive Summary - Data Table on Incremental Growth
- Executive Summary - Chart on Company Market Positioning
2 Technavio Analysis
- 2.1 Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
- Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
- 2.2 Criticality of inputs and Factors of differentiation
- Overview on criticality of inputs and factors of differentiation
- 2.3 Factors of disruption
- Overview on factors of disruption
- 2.4 Impact of drivers and challenges
- Impact of drivers and challenges in 2024 and 2029
3 Market Landscape
- 3.1 Market ecosystem
- Parent Market
- Data Table on - Parent Market
- 3.2 Market characteristics
- Market characteristics analysis
4 Market Sizing
- 4.1 Market definition
- Offerings of companies included in the market definition
- 4.2 Market segment analysis
- 4.4 Market outlook: Forecast for 2024-2029
- Chart on Global - Market size and forecast 2024-2029 ($ million)
- Data Table on Global - Market size and forecast 2024-2029 ($ million)
- Chart on Global Market: Year-over-year growth 2024-2029 (%)
- Data Table on Global Market: Year-over-year growth 2024-2029 (%)
5 Historic Market Size
- 5.1 Global Gaming Accessories Market 2019 - 2023
- Historic Market Size - Data Table on Global Gaming Accessories Market 2019 - 2023 ($ million)
- 5.2 Type segment analysis 2019 - 2023
- Historic Market Size - Type Segment 2019 - 2023 ($ million)
- 5.3 Component segment analysis 2019 - 2023
- Historic Market Size - Component Segment 2019 - 2023 ($ million)
- 5.4 Connectivity segment analysis 2019 - 2023
- Historic Market Size - Connectivity Segment 2019 - 2023 ($ million)
- 5.5 Distribution Channel segment analysis 2019 - 2023
- Historic Market Size - Distribution Channel Segment 2019 - 2023 ($ million)
- 5.6 Geography segment analysis 2019 - 2023
- Historic Market Size - Geography Segment 2019 - 2023 ($ million)
- 5.7 Country segment analysis 2019 - 2023
- Historic Market Size - Country Segment 2019 - 2023 ($ million)
6 Qualitative Analysis
- 6.1 AI Impact on Global Gaming Accessories Market
7 Five Forces Analysis
- 7.1 Five forces summary
- Five forces analysis - Comparison between 2024 and 2029
- 7.2 Bargaining power of buyers
- Bargaining power of buyers - Impact of key factors 2024 and 2029
- 7.3 Bargaining power of suppliers
- Bargaining power of suppliers - Impact of key factors in 2024 and 2029
- 7.4 Threat of new entrants
- Threat of new entrants - Impact of key factors in 2024 and 2029
- 7.5 Threat of substitutes
- Threat of substitutes - Impact of key factors in 2024 and 2029
- 7.6 Threat of rivalry
- Threat of rivalry - Impact of key factors in 2024 and 2029
- 7.7 Market condition
- Chart on Market condition - Five forces 2024 and 2029
8 Market Segmentation by Type
- 8.1 Market segments
- Chart on Type - Market share 2024-2029 (%)
- Data Table on Type - Market share 2024-2029 (%)
- 8.2 Comparison by Type
- Chart on Comparison by Type
- Data Table on Comparison by Type
- 8.3 PC - Market size and forecast 2024-2029
- Chart on PC - Market size and forecast 2024-2029 ($ million)
- Data Table on PC - Market size and forecast 2024-2029 ($ million)
- Chart on PC - Year-over-year growth 2024-2029 (%)
- Data Table on PC - Year-over-year growth 2024-2029 (%)
- 8.4 Gaming console - Market size and forecast 2024-2029
- Chart on Gaming console - Market size and forecast 2024-2029 ($ million)
- Data Table on Gaming console - Market size and forecast 2024-2029 ($ million)
- Chart on Gaming console - Year-over-year growth 2024-2029 (%)
- Data Table on Gaming console - Year-over-year growth 2024-2029 (%)
- 8.5 Market opportunity by Type
- Market opportunity by Type ($ million)
- Data Table on Market opportunity by Type ($ million)
9 Market Segmentation by Component
- 9.1 Market segments
- Chart on Component - Market share 2024-2029 (%)
- Data Table on Component - Market share 2024-2029 (%)
- 9.2 Comparison by Component
- Chart on Comparison by Component
- Data Table on Comparison by Component
- 9.3 Controller - Market size and forecast 2024-2029
- Chart on Controller - Market size and forecast 2024-2029 ($ million)
- Data Table on Controller - Market size and forecast 2024-2029 ($ million)
- Chart on Controller - Year-over-year growth 2024-2029 (%)
- Data Table on Controller - Year-over-year growth 2024-2029 (%)
- 9.4 Keyboards - Market size and forecast 2024-2029
- Chart on Keyboards - Market size and forecast 2024-2029 ($ million)
- Data Table on Keyboards - Market size and forecast 2024-2029 ($ million)
- Chart on Keyboards - Year-over-year growth 2024-2029 (%)
- Data Table on Keyboards - Year-over-year growth 2024-2029 (%)
- 9.5 Headsets - Market size and forecast 2024-2029
- Chart on Headsets - Market size and forecast 2024-2029 ($ million)
- Data Table on Headsets - Market size and forecast 2024-2029 ($ million)
- Chart on Headsets - Year-over-year growth 2024-2029 (%)
- Data Table on Headsets - Year-over-year growth 2024-2029 (%)
- 9.6 Mice - Market size and forecast 2024-2029
- Chart on Mice - Market size and forecast 2024-2029 ($ million)
- Data Table on Mice - Market size and forecast 2024-2029 ($ million)
- Chart on Mice - Year-over-year growth 2024-2029 (%)
- Data Table on Mice - Year-over-year growth 2024-2029 (%)
- 9.7 Others - Market size and forecast 2024-2029
- Chart on Others - Market size and forecast 2024-2029 ($ million)
- Data Table on Others - Market size and forecast 2024-2029 ($ million)
- Chart on Others - Year-over-year growth 2024-2029 (%)
- Data Table on Others - Year-over-year growth 2024-2029 (%)
- 9.8 Market opportunity by Component
- Market opportunity by Component ($ million)
- Data Table on Market opportunity by Component ($ million)
10 Market Segmentation by Connectivity
- 10.1 Market segments
- Chart on Connectivity - Market share 2024-2029 (%)
- Data Table on Connectivity - Market share 2024-2029 (%)
- 10.2 Comparison by Connectivity
- Chart on Comparison by Connectivity
- Data Table on Comparison by Connectivity
- 10.3 Wired - Market size and forecast 2024-2029
- Chart on Wired - Market size and forecast 2024-2029 ($ million)
- Data Table on Wired - Market size and forecast 2024-2029 ($ million)
- Chart on Wired - Year-over-year growth 2024-2029 (%)
- Data Table on Wired - Year-over-year growth 2024-2029 (%)
- 10.4 Wireless - Market size and forecast 2024-2029
- Chart on Wireless - Market size and forecast 2024-2029 ($ million)
- Data Table on Wireless - Market size and forecast 2024-2029 ($ million)
- Chart on Wireless - Year-over-year growth 2024-2029 (%)
- Data Table on Wireless - Year-over-year growth 2024-2029 (%)
- 10.5 Market opportunity by Connectivity
- Market opportunity by Connectivity ($ million)
- Data Table on Market opportunity by Connectivity ($ million)
11 Market Segmentation by Distribution Channel
- 11.1 Market segments
- Chart on Distribution Channel - Market share 2024-2029 (%)
- Data Table on Distribution Channel - Market share 2024-2029 (%)
- 11.2 Comparison by Distribution Channel
- Chart on Comparison by Distribution Channel
- Data Table on Comparison by Distribution Channel
- 11.3 Online - Market size and forecast 2024-2029
- Chart on Online - Market size and forecast 2024-2029 ($ million)
- Data Table on Online - Market size and forecast 2024-2029 ($ million)
- Chart on Online - Year-over-year growth 2024-2029 (%)
- Data Table on Online - Year-over-year growth 2024-2029 (%)
- 11.4 Offline - Market size and forecast 2024-2029
- Chart on Offline - Market size and forecast 2024-2029 ($ million)
- Data Table on Offline - Market size and forecast 2024-2029 ($ million)
- Chart on Offline - Year-over-year growth 2024-2029 (%)
- Data Table on Offline - Year-over-year growth 2024-2029 (%)
- 11.5 Market opportunity by Distribution Channel
- Market opportunity by Distribution Channel ($ million)
- Data Table on Market opportunity by Distribution Channel ($ million)
12 Customer Landscape
- 12.1 Customer landscape overview
- Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
13 Geographic Landscape
- 13.1 Geographic segmentation
- Chart on Market share by geography 2024-2029 (%)
- Data Table on Market share by geography 2024-2029 (%)
- 13.2 Geographic comparison
- Chart on Geographic comparison
- Data Table on Geographic comparison
- 13.3 North America - Market size and forecast 2024-2029
- Chart on North America - Market size and forecast 2024-2029 ($ million)
- Data Table on North America - Market size and forecast 2024-2029 ($ million)
- Chart on North America - Year-over-year growth 2024-2029 (%)
- Data Table on North America - Year-over-year growth 2024-2029 (%)
- 13.4 Europe - Market size and forecast 2024-2029
- Chart on Europe - Market size and forecast 2024-2029 ($ million)
- Data Table on Europe - Market size and forecast 2024-2029 ($ million)
- Chart on Europe - Year-over-year growth 2024-2029 (%)
- Data Table on Europe - Year-over-year growth 2024-2029 (%)
- 13.5 APAC - Market size and forecast 2024-2029
- Chart on APAC - Market size and forecast 2024-2029 ($ million)
- Data Table on APAC - Market size and forecast 2024-2029 ($ million)
- Chart on APAC - Year-over-year growth 2024-2029 (%)
- Data Table on APAC - Year-over-year growth 2024-2029 (%)
- 13.6 South America - Market size and forecast 2024-2029
- Chart on South America - Market size and forecast 2024-2029 ($ million)
- Data Table on South America - Market size and forecast 2024-2029 ($ million)
- Chart on South America - Year-over-year growth 2024-2029 (%)
- Data Table on South America - Year-over-year growth 2024-2029 (%)
- 13.7 Middle East and Africa - Market size and forecast 2024-2029
- Chart on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
- Data Table on Middle East and Africa - Market size and forecast 2024-2029 ($ million)
- Chart on Middle East and Africa - Year-over-year growth 2024-2029 (%)
- Data Table on Middle East and Africa - Year-over-year growth 2024-2029 (%)
- 13.8 US - Market size and forecast 2024-2029
- Chart on US - Market size and forecast 2024-2029 ($ million)
- Data Table on US - Market size and forecast 2024-2029 ($ million)
- Chart on US - Year-over-year growth 2024-2029 (%)
- Data Table on US - Year-over-year growth 2024-2029 (%)
- 13.9 Canada - Market size and forecast 2024-2029
- Chart on Canada - Market size and forecast 2024-2029 ($ million)
- Data Table on Canada - Market size and forecast 2024-2029 ($ million)
- Chart on Canada - Year-over-year growth 2024-2029 (%)
- Data Table on Canada - Year-over-year growth 2024-2029 (%)
- 13.10 UK - Market size and forecast 2024-2029
- Chart on UK - Market size and forecast 2024-2029 ($ million)
- Data Table on UK - Market size and forecast 2024-2029 ($ million)
- Chart on UK - Year-over-year growth 2024-2029 (%)
- Data Table on UK - Year-over-year growth 2024-2029 (%)
- 13.11 China - Market size and forecast 2024-2029
- Chart on China - Market size and forecast 2024-2029 ($ million)
- Data Table on China - Market size and forecast 2024-2029 ($ million)
- Chart on China - Year-over-year growth 2024-2029 (%)
- Data Table on China - Year-over-year growth 2024-2029 (%)
- 13.12 Germany - Market size and forecast 2024-2029
- Chart on Germany - Market size and forecast 2024-2029 ($ million)
- Data Table on Germany - Market size and forecast 2024-2029 ($ million)
- Chart on Germany - Year-over-year growth 2024-2029 (%)
- Data Table on Germany - Year-over-year growth 2024-2029 (%)
- 13.13 Japan - Market size and forecast 2024-2029
- Chart on Japan - Market size and forecast 2024-2029 ($ million)
- Data Table on Japan - Market size and forecast 2024-2029 ($ million)
- Chart on Japan - Year-over-year growth 2024-2029 (%)
- Data Table on Japan - Year-over-year growth 2024-2029 (%)
- 13.14 India - Market size and forecast 2024-2029
- Chart on India - Market size and forecast 2024-2029 ($ million)
- Data Table on India - Market size and forecast 2024-2029 ($ million)
- Chart on India - Year-over-year growth 2024-2029 (%)
- Data Table on India - Year-over-year growth 2024-2029 (%)
- 13.15 France - Market size and forecast 2024-2029
- Chart on France - Market size and forecast 2024-2029 ($ million)
- Data Table on France - Market size and forecast 2024-2029 ($ million)
- Chart on France - Year-over-year growth 2024-2029 (%)
- Data Table on France - Year-over-year growth 2024-2029 (%)
- 13.16 Italy - Market size and forecast 2024-2029
- Chart on Italy - Market size and forecast 2024-2029 ($ million)
- Data Table on Italy - Market size and forecast 2024-2029 ($ million)
- Chart on Italy - Year-over-year growth 2024-2029 (%)
- Data Table on Italy - Year-over-year growth 2024-2029 (%)
- 13.17 The Netherlands - Market size and forecast 2024-2029
- Chart on The Netherlands - Market size and forecast 2024-2029 ($ million)
- Data Table on The Netherlands - Market size and forecast 2024-2029 ($ million)
- Chart on The Netherlands - Year-over-year growth 2024-2029 (%)
- Data Table on The Netherlands - Year-over-year growth 2024-2029 (%)
- 13.18 Market opportunity by geography
- Market opportunity by geography ($ million)
- Data Tables on Market opportunity by geography ($ million)
14 Drivers, Challenges, and Opportunity/Restraints
- 14.3 Impact of drivers and challenges
- Impact of drivers and challenges in 2024 and 2029
- 14.4 Market opportunities/restraints
15 Competitive Landscape
- 15.2 Competitive Landscape
- Overview on criticality of inputs and factors of differentiation
- 15.3 Landscape disruption
- Overview on factors of disruption
- 15.4 Industry risks
- Impact of key risks on business
16 Competitive Analysis
- 16.2 Company ranking index
- 16.3 Market positioning of companies
- Matrix on companies position and classification
- 16.4 Anker Technology UK Ltd.
- Anker Technology UK Ltd. - Overview
- Anker Technology UK Ltd. - Product / Service
- Anker Technology UK Ltd. - Key offerings
- SWOT
- 16.5 ASUSTeK Computer Inc.
- ASUSTeK Computer Inc. - Overview
- ASUSTeK Computer Inc. - Product / Service
- ASUSTeK Computer Inc. - Key news
- ASUSTeK Computer Inc. - Key offerings
- SWOT
- 16.6 Cooler Master Technology Inc.
- Cooler Master Technology Inc. - Overview
- Cooler Master Technology Inc. - Product / Service
- Cooler Master Technology Inc. - Key offerings
- SWOT
- 16.7 Corsair Gaming Inc.
- Corsair Gaming Inc. - Overview
- Corsair Gaming Inc. - Business segments
- Corsair Gaming Inc. - Key offerings
- Corsair Gaming Inc. - Segment focus
- SWOT
- 16.8 Dell Technologies Inc.
- Dell Technologies Inc. - Overview
- Dell Technologies Inc. - Business segments
- Dell Technologies Inc. - Key news
- Dell Technologies Inc. - Key offerings
- Dell Technologies Inc. - Segment focus
- SWOT
- 16.9 GN Store Nord AS
- GN Store Nord AS - Overview
- GN Store Nord AS - Business segments
- GN Store Nord AS - Key news
- GN Store Nord AS - Key offerings
- GN Store Nord AS - Segment focus
- SWOT
- 16.10 HP Inc.
- HP Inc. - Overview
- HP Inc. - Business segments
- HP Inc. - Key news
- HP Inc. - Key offerings
- HP Inc. - Segment focus
- SWOT
- 16.11 Logitech International SA
- Logitech International SA - Overview
- Logitech International SA - Business segments
- Logitech International SA - Key news
- Logitech International SA - Key offerings
- Logitech International SA - Segment focus
- SWOT
- 16.12 Mad Catz Global Ltd.
- Mad Catz Global Ltd. - Overview
- Mad Catz Global Ltd. - Product / Service
- Mad Catz Global Ltd. - Key offerings
- SWOT
- 16.13 Microsoft Corp.
- Microsoft Corp. - Overview
- Microsoft Corp. - Business segments
- Microsoft Corp. - Key news
- Microsoft Corp. - Key offerings
- Microsoft Corp. - Segment focus
- SWOT
- 16.14 Razer Inc.
- Razer Inc. - Overview
- Razer Inc. - Product / Service
- Razer Inc. - Key news
- Razer Inc. - Key offerings
- SWOT
- 16.15 Redragon India
- Redragon India - Overview
- Redragon India - Product / Service
- Redragon India - Key offerings
- SWOT
- 16.16 SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd.
- SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd. - Overview
- SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd. - Product / Service
- SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd. - Key offerings
- SWOT
- 16.17 Sony Group Corp.
- Sony Group Corp. - Overview
- Sony Group Corp. - Business segments
- Sony Group Corp. - Key offerings
- Sony Group Corp. - Segment focus
- SWOT
- 16.18 TURTLE BEACH CORP.
- TURTLE BEACH CORP. - Overview
- TURTLE BEACH CORP. - Product / Service
- TURTLE BEACH CORP. - Key offerings
- SWOT
17 Appendix
- 17.2 Inclusions and exclusions checklist
- Inclusions checklist
- Exclusions checklist
- 17.3 Currency conversion rates for US$
- Currency conversion rates for US$
- 17.4 Research methodology
- 17.7 Validation techniques employed for market sizing
- Validation techniques employed for market sizing
- 17.9 360 degree market analysis
- 360 degree market analysis
- 17.10 List of abbreviations