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The US video game market size is valued to increase USD 29.9 billion, at a CAGR of 12.7% from 2023 to 2028. Rising penetration of smartphones and improving Internet access will drive the US video game market.
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The video game in US industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in "USD billion" for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.
The mobile devices segment is estimated to witness significant growth during the forecast period.
The US video game market witnessed significant growth in 2022, with mobile games leading the charge. Approximately 45% of the market's revenue stemmed from mobile devices, a trend that is expected to continue. Mobile games cater to a broad audience due to their smaller scale and the convenience of playing on smartphones and tablets. In the US, over 307 million people use smartphones, creating a vast potential market. Moreover, social game features and online gaming communities have become integral to the industry. These elements foster player engagement and interaction, contributing to a 22% increase in average daily playtime.
Virtual reality (VR) gaming and augmented reality (AR) games have also gained traction, with VR experiencing a 25% rise in sales and AR games attracting a 30% larger user base compared to traditional games. Network latency remains a critical concern, as it can significantly impact the user experience. Cross-platform gaming and game streaming technology have emerged as potential solutions, allowing players to connect and compete across various devices and locations. In-game advertising and microtransaction monetization have become essential revenue streams, generating 18% and 20% of industry earnings, respectively. Game development lifecycles have become more complex, with game engine optimization, game physics engines, and game analytics dashboards playing crucial roles.
Esports tournaments have gained immense popularity, with viewership increasing by 15% in 2022. Cloud gaming services, player retention strategies, and digital rights management are other significant trends shaping the market. Procedural content generation, game balancing techniques, and competitive gaming scenes are essential aspects of game development. Character animation techniques and loot box mechanics have also influenced player behavior and monetization strategies. In-app purchase behavior and player engagement metrics have become essential indicators of market performance. The video game market in the US is an ever-evolving landscape, with continuous innovation and adaptation to consumer preferences and technological advancements. The market's future growth is promising, with expectations of a 17% increase in revenue from mobile games and a 12% rise in revenue from PC games.
The industry's ongoing evolution presents numerous opportunities for businesses across various sectors.
The Mobile devices segment was valued at USD 10.00 billion in 2018 and showed a gradual increase during the forecast period.
Our researchers analyzed the data with 2023 as the base year, along with the key drivers, trends, and challenges. A holistic analysis of drivers will help companies refine their marketing strategies to gain a competitive advantage.
The global video game market is undergoing constant transformation as technological innovation and evolving player expectations shape its direction. The impact of network infrastructure on online gaming continues to be a critical factor, with latency reductions of up to 40% leading to significantly improved player satisfaction compared to traditional connections. Similarly, the implementation of cloud gaming technology for game streaming is allowing access without high-end hardware, expanding market reach.
The effectiveness of different game monetization models, including optimization of in-game economies and microtransactions, plays a central role in revenue generation. Analysis of user behavior in free-to-play games shows that players who engage in optional purchases are 2.3 times more likely to remain active over a 6-month period than non-paying users. Techniques for player retention in online games and the development and implementation of game balancing techniques are ensuring long-term engagement.
On the creative front, the role of artificial intelligence in game development has accelerated personalized content generation, while user interface design for accessibility in video games ensures inclusivity. Design and development of virtual reality experiences and application of augmented reality technology in game environments are reshaping immersive gameplay. The importance of player feedback in the game development process further strengthens design cycles, while mitigation of cheating in online multiplayer games helps preserve competitive integrity. The creation and management of online gaming communities, combined with the rising impact of esports on the video game industry, are fostering strong ecosystems that continue to redefine digital entertainment.
The US video game market forecasting report includes the adoption lifecycle of the market, covering from the innovator's stage to the laggard's stage. It focuses on adoption rates in different regions based on penetration. Furthermore, the US video game market report also includes key purchase criteria and drivers of price sensitivity to help companies evaluate and develop their market growth analysis strategies.
Customer Landscape of Video Game in US Industry
Companies are implementing various strategies, such as strategic alliances, US video game market forecast, partnerships, mergers and acquisitions, geographical expansion, and product/service launches, to enhance their presence in the industry.
Activision Blizzard Inc. - This company is a leading provider of immersive video gaming experiences, featuring titles such as Candy Crush, Call of Duty, World of Warcraft, Overwatch, Hearthstone, and Diablo. Through these games, it delivers engaging entertainment to a global audience.
The industry research and growth report includes detailed analyses of the competitive landscape of the market and information about key companies, including:
Qualitative and quantitative analysis of companies has been conducted to help clients understand the wider business environment as well as the strengths and weaknesses of key industry players. Data is qualitatively analyzed to categorize companies as pure play, category-focused, industry-focused, and diversified; it is quantitatively analyzed to categorize companies as dominant, leading, strong, tentative, and weak.
Dive into Technavio's robust research methodology, blending expert interviews, extensive data synthesis, and validated models for unparalleled US Video Game Market insights. See full methodology.
Market Scope |
|
Report Coverage |
Details |
Page number |
141 |
Base year |
2023 |
Historic period |
2018-2022 |
Forecast period |
2024-2028 |
Growth momentum & CAGR |
Accelerate at a CAGR of 12.7% |
Market growth 2024-2028 |
USD 29.9 billion |
Market structure |
Fragmented |
YoY growth 2023-2024(%) |
11.0 |
Key countries |
US |
Competitive landscape |
Leading Companies, Market Positioning of Companies, Competitive Strategies, and Industry Risks |
What is the expected growth of the US Video Game Market between 2024 and 2028?
USD 29.9 billion, at a CAGR of 12.7%
What segmentation does the market report cover?
The report segmented by Platform (Mobile devices, Consoles, and Computing devices), Type (Offline and Online), and Geography (North America)
Which regions are analyzed in the report?
US
What are the key growth drivers and market challenges?
Rising penetration of smartphones and improving Internet access, Increasing cost of game development
Who are the major players in the Video Game Market in US?
Key Companies Activision Blizzard Inc., Apple Inc., Bandai Namco Holdings Inc., CyberAgent Inc., Electronic Arts Inc., Embracer Group AB, Epic Games Inc., Microsoft Corp., NetEase Inc., NEXON Co. Ltd., Nintendo Co. Ltd., Roblox Corp., Sega Sammy Holdings Inc., Sony Group Corp., Square Enix Holdings Co. Ltd., Take Two Interactive Software Inc., The Walt Disney Co., Ubisoft Entertainment SA, Valve Corp., and Warner Bros Discovery Inc.
We can help! Our analysts can customize this US video game market research report to meet your requirements.
1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation by Platform
7 Market Segmentation by Type
8 Customer Landscape
9 Drivers, Challenges, and Opportunity/Restraints
10 Competitive Landscape
11 Competitive Analysis
12 Appendix
Research Framework
Technavio presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources. The analysts have presented the various facets of the market with a particular focus on identifying the key industry influencers. The data thus presented is comprehensive, reliable, and the result of extensive research, both primary and secondary.
INFORMATION SOURCES
Primary sources
Secondary sources
DATA ANALYSIS
Data Synthesis
Data Validation
REPORT WRITING
Qualitative
Quantitative
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